Replacing Networking (#271)
- [X] Removing Kestrel & Libuv - [X] Cleaning up NetState - [X] Removing System.IO.Pipelines - [X] Cleaning up packet reading - [X] Adds a maximum of 5000 sockets (configurable) to prevent OOM - [X] Replaces the AsyncState with a thread-safe wrapped boolean called NetworkState - [X] Removes Parallel.ForEach (no perf gain) - [X] Removes custom houses compression on another thread - [X] Test high load scenarios Bumps release version
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47 changed files with 1780 additions and 1569 deletions
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@ -14,19 +14,19 @@
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*************************************************************************/
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using System;
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using Microsoft.AspNetCore.Connections;
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using System.Net.Sockets;
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namespace Server
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{
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public class SocketConnectEventArgs : EventArgs
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{
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public SocketConnectEventArgs(ConnectionContext c)
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public SocketConnectEventArgs(Socket c)
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{
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Context = c;
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Connection = c;
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AllowConnection = true;
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}
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public ConnectionContext Context { get; }
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public Socket Connection { get; }
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public bool AllowConnection { get; set; }
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}
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