Replacing Networking (#271)

- [X] Removing Kestrel & Libuv
- [X] Cleaning up NetState
- [X] Removing System.IO.Pipelines
- [X] Cleaning up packet reading
- [X] Adds a maximum of 5000 sockets (configurable) to prevent OOM
- [X] Replaces the AsyncState with a thread-safe wrapped boolean called NetworkState
- [X] Removes Parallel.ForEach (no perf gain)
- [X] Removes custom houses compression on another thread
- [X] Test high load scenarios

Bumps release version
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Kamron Batman 2020-10-20 20:55:19 -07:00 committed by GitHub
parent 8603e31023
commit 369a27b800
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47 changed files with 1780 additions and 1569 deletions

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@ -14,19 +14,19 @@
*************************************************************************/
using System;
using Microsoft.AspNetCore.Connections;
using System.Net.Sockets;
namespace Server
{
public class SocketConnectEventArgs : EventArgs
{
public SocketConnectEventArgs(ConnectionContext c)
public SocketConnectEventArgs(Socket c)
{
Context = c;
Connection = c;
AllowConnection = true;
}
public ConnectionContext Context { get; }
public Socket Connection { get; }
public bool AllowConnection { get; set; }
}