Replacing Networking (#271)
- [X] Removing Kestrel & Libuv - [X] Cleaning up NetState - [X] Removing System.IO.Pipelines - [X] Cleaning up packet reading - [X] Adds a maximum of 5000 sockets (configurable) to prevent OOM - [X] Replaces the AsyncState with a thread-safe wrapped boolean called NetworkState - [X] Removes Parallel.ForEach (no perf gain) - [X] Removes custom houses compression on another thread - [X] Test high load scenarios Bumps release version
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47 changed files with 1780 additions and 1569 deletions
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@ -32,8 +32,7 @@ namespace Server.Network
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private static readonly MessageLocalized[] m_Cache_CliLocCmp = new MessageLocalized[5000];
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public MessageLocalized(
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Serial serial, int graphic, MessageType type, int hue, int font, int number, string name,
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string args
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Serial serial, int graphic, MessageType type, int hue, int font, int number, string name, string args
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) : base(0xC1)
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{
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name ??= "";
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