Replacing Networking (#271)
- [X] Removing Kestrel & Libuv - [X] Cleaning up NetState - [X] Removing System.IO.Pipelines - [X] Cleaning up packet reading - [X] Adds a maximum of 5000 sockets (configurable) to prevent OOM - [X] Replaces the AsyncState with a thread-safe wrapped boolean called NetworkState - [X] Removes Parallel.ForEach (no perf gain) - [X] Removes custom houses compression on another thread - [X] Test high load scenarios Bumps release version
This commit is contained in:
parent
8603e31023
commit
369a27b800
47 changed files with 1780 additions and 1569 deletions
356
Projects/Server/Network/Pipe.cs
Normal file
356
Projects/Server/Network/Pipe.cs
Normal file
|
|
@ -0,0 +1,356 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: Pipe.cs *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public interface IPipeTask<T> : INotifyCompletion
|
||||
{
|
||||
public IPipeTask<T> GetAwaiter();
|
||||
|
||||
public bool IsCompleted { get; }
|
||||
|
||||
public T GetResult();
|
||||
|
||||
public void OnCompleted(Action continuation);
|
||||
}
|
||||
|
||||
public class Pipe<T>
|
||||
{
|
||||
public struct Result<T>
|
||||
{
|
||||
public ArraySegment<T>[] Buffer { get; }
|
||||
public bool IsClosed { get; set; }
|
||||
|
||||
public int Length
|
||||
{
|
||||
get
|
||||
{
|
||||
var length = 0;
|
||||
for (int i = 0; i < Buffer.Length; i++)
|
||||
{
|
||||
length += Buffer[i].Count;
|
||||
}
|
||||
|
||||
return length;
|
||||
}
|
||||
}
|
||||
|
||||
public void CopyFrom(ReadOnlySpan<T> bytes)
|
||||
{
|
||||
var remaining = bytes.Length;
|
||||
var offset = 0;
|
||||
|
||||
if (remaining == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < Buffer.Length; i++)
|
||||
{
|
||||
var buffer = Buffer[i];
|
||||
var sz = Math.Min(remaining, buffer.Count);
|
||||
bytes.Slice(offset, sz).CopyTo(buffer);
|
||||
|
||||
remaining -= sz;
|
||||
offset += sz;
|
||||
|
||||
if (remaining == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
throw new OutOfMemoryException();
|
||||
}
|
||||
|
||||
public Result(int segments)
|
||||
{
|
||||
IsClosed = false;
|
||||
Buffer = new ArraySegment<T>[segments];
|
||||
}
|
||||
}
|
||||
|
||||
public class PipeWriter<T>
|
||||
{
|
||||
private readonly Pipe<T> _pipe;
|
||||
|
||||
public PipeWriter(Pipe<T> pipe) => _pipe = pipe;
|
||||
|
||||
public Result<T> GetAvailable()
|
||||
{
|
||||
var read = _pipe._readIdx;
|
||||
var write = _pipe._writeIdx;
|
||||
|
||||
var result = new Result<T>(2) { IsClosed = _pipe._closed };
|
||||
|
||||
if (read <= write)
|
||||
{
|
||||
var readZero = read == 0;
|
||||
var sz = _pipe.Size - write - (readZero ? 1 : 0);
|
||||
|
||||
result.Buffer[0] = sz == 0 ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, (int)write, (int)sz);
|
||||
result.Buffer[1] = readZero ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, 0, (int)read - 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
var sz = read - write - 1;
|
||||
|
||||
result.Buffer[0] = sz == 0 ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, (int)write, (int)sz);
|
||||
result.Buffer[1] = ArraySegment<T>.Empty;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public void Advance(uint bytes)
|
||||
{
|
||||
var read = _pipe._readIdx;
|
||||
var write = _pipe._writeIdx;
|
||||
|
||||
if (bytes == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (bytes > _pipe.Size - 1)
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
if (read <= write)
|
||||
{
|
||||
if (bytes > read + _pipe.Size - write - 1)
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
var sz = Math.Min(bytes, _pipe.Size - write);
|
||||
|
||||
write += sz;
|
||||
if (write > _pipe.Size - 1)
|
||||
{
|
||||
write = 0;
|
||||
}
|
||||
bytes -= sz;
|
||||
|
||||
if (bytes > 0)
|
||||
{
|
||||
if (bytes >= read)
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
write = bytes;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (bytes > read - write - 1)
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
write += bytes;
|
||||
}
|
||||
|
||||
// It's never valid to advance the write pointer to become equal to
|
||||
// the read pointer. Check that here.
|
||||
if (write == read)
|
||||
{
|
||||
throw new InvalidOperationException("Write index equals read index after advance");
|
||||
}
|
||||
|
||||
_pipe._writeIdx = write;
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
_pipe._closed = true;
|
||||
|
||||
Flush();
|
||||
}
|
||||
|
||||
public void Flush()
|
||||
{
|
||||
var waiting = _pipe._awaitBeginning;
|
||||
|
||||
if (!waiting)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Action continuation;
|
||||
|
||||
do
|
||||
{
|
||||
continuation = _pipe._readerContinuation;
|
||||
} while (continuation == null);
|
||||
|
||||
_pipe._readerContinuation = null;
|
||||
_pipe._awaitBeginning = false;
|
||||
|
||||
ThreadPool.UnsafeQueueUserWorkItem(state => continuation(), true);
|
||||
}
|
||||
}
|
||||
|
||||
public class PipeReader<T> : IPipeTask<Result<T>>
|
||||
{
|
||||
private readonly Pipe<T> _pipe;
|
||||
|
||||
internal PipeReader(Pipe<T> pipe) => _pipe = pipe;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public uint GetRemaining()
|
||||
{
|
||||
var read = _pipe._readIdx;
|
||||
var write = _pipe._writeIdx;
|
||||
|
||||
if (read <= write)
|
||||
{
|
||||
return write - read;
|
||||
}
|
||||
|
||||
return write + _pipe.Size - read;
|
||||
}
|
||||
|
||||
public Result<T> TryRead()
|
||||
{
|
||||
var read = _pipe._readIdx;
|
||||
var write = _pipe._writeIdx;
|
||||
|
||||
var result = new Result<T>(2) { IsClosed = _pipe._closed };
|
||||
|
||||
if (read <= write)
|
||||
{
|
||||
result.Buffer[0] = write - read == 0 ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, (int)read, (int)(write - read));
|
||||
result.Buffer[1] = ArraySegment<T>.Empty;
|
||||
}
|
||||
else
|
||||
{
|
||||
result.Buffer[0] = _pipe.Size - read == 0 ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, (int)read, (int)(_pipe.Size - read));
|
||||
result.Buffer[1] = write == 0 ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, 0, (int)write);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public IPipeTask<Result<T>> Read()
|
||||
{
|
||||
if (_pipe._awaitBeginning)
|
||||
{
|
||||
throw new Exception("Double await on reader");
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public void Advance(uint bytes)
|
||||
{
|
||||
var read = _pipe._readIdx;
|
||||
var write = _pipe._writeIdx;
|
||||
|
||||
if (read <= write)
|
||||
{
|
||||
if (bytes > write - read)
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
read += bytes;
|
||||
}
|
||||
else
|
||||
{
|
||||
var sz = Math.Min(bytes, _pipe.Size - read);
|
||||
|
||||
read += sz;
|
||||
if (read > _pipe.Size - 1)
|
||||
{
|
||||
read = 0;
|
||||
}
|
||||
bytes -= sz;
|
||||
|
||||
if (bytes > 0)
|
||||
{
|
||||
if (bytes > write)
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
read = bytes;
|
||||
}
|
||||
}
|
||||
|
||||
_pipe._readIdx = read;
|
||||
}
|
||||
|
||||
#region Awaitable
|
||||
|
||||
// The following makes it possible to await the reader. Do not use any of this directly.
|
||||
|
||||
public IPipeTask<Result<T>> GetAwaiter() => this;
|
||||
|
||||
public bool IsCompleted
|
||||
{
|
||||
get
|
||||
{
|
||||
if (GetRemaining() > 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
_pipe._awaitBeginning = true;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public Result<T> GetResult() => TryRead();
|
||||
|
||||
public void OnCompleted(Action continuation) => _pipe._readerContinuation = continuation;
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
private readonly T[] _buffer;
|
||||
private volatile uint _writeIdx;
|
||||
private volatile uint _readIdx;
|
||||
private bool _closed;
|
||||
|
||||
public PipeWriter<T> Writer { get; }
|
||||
public PipeReader<T> Reader { get; }
|
||||
|
||||
public uint Size => (uint)_buffer.Length;
|
||||
|
||||
public Pipe(T[] buf)
|
||||
{
|
||||
_buffer = buf;
|
||||
_writeIdx = 0;
|
||||
_readIdx = 0;
|
||||
_closed = false;
|
||||
|
||||
Writer = new PipeWriter<T>(this);
|
||||
Reader = new PipeReader<T>(this);
|
||||
}
|
||||
|
||||
#region Awaitable
|
||||
private volatile bool _awaitBeginning;
|
||||
private volatile Action _readerContinuation;
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue