Replacing Networking (#271)

- [X] Removing Kestrel & Libuv
- [X] Cleaning up NetState
- [X] Removing System.IO.Pipelines
- [X] Cleaning up packet reading
- [X] Adds a maximum of 5000 sockets (configurable) to prevent OOM
- [X] Replaces the AsyncState with a thread-safe wrapped boolean called NetworkState
- [X] Removes Parallel.ForEach (no perf gain)
- [X] Removes custom houses compression on another thread
- [X] Test high load scenarios

Bumps release version
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Kamron Batman 2020-10-20 20:55:19 -07:00 • committed by GitHub
parent 8603e31023
commit 369a27b800
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47 changed files with 1780 additions and 1569 deletions

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@ -315,7 +315,7 @@ namespace Server.Items
}
}
var subject = reader.ReadUTF8StringSafe(reader.ReadByte());
var subject = reader.ReadUTF8Safe(reader.ReadByte());
if (subject.Length == 0)
{
@ -331,7 +331,7 @@ namespace Server.Items
for (var i = 0; i < lines.Length; ++i)
{
lines[i] = reader.ReadUTF8StringSafe(reader.ReadByte());
lines[i] = reader.ReadUTF8Safe(reader.ReadByte());
}
board.PostMessage(from, thread, subject, lines);