- Added Scrolls of Transcendence and Scrolls of Alacrity. Scrolls of Transcendence, togheter with 105 Powerscrolls, will spawn while doing champion spawns.
(http://www.uodemise.com/discussion/showthread.php?t=116067) - Rune Beetle Armor Corruption now works properly (http://www.uodemise.com/discussion/showthread.php?t=123086) - the Animal Trainer now will say only "Your pet has been stabled" when you stable a pet (won't affect Pre-AoS) (http://www.uodemise.com/discussion/showthread.php?t=123113) - Acid elementals now use the proper poison level, and are vulnerable to elemental slayers. When animated, they turn in wraith or banshee (http://www.uodemise.com/discussion/showthread.php?t=125749) - You can't drop items on the same tile a mobile (PC or NPC) is (http://www.uodemise.com/discussion/showthread.php?t=116540) - the Embrace Honor virtue ability now works as per OSI (http://www.uodemise.com/discussion/showthread.php?t=125722) - Woodland Belts now are dyable (http://www.uodemise.com/discussion/showthread.php?t=128444) - You can combine folded cloth and bottle of liquor to make firebombs (http://www.uodemise.com/discussion/showthread.php?t=125257) - SoS now are not anymore facet specific, as per OSI (http://www.uodemise.com/discussion/showthread.php?t=115477)
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19 changed files with 1236 additions and 17 deletions
270
Scripts/Items/Misc/Firebomb.cs
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270
Scripts/Items/Misc/Firebomb.cs
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@ -0,0 +1,270 @@
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using Server.Network;
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using Server.Spells;
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using Server.Targeting;
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using System;
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using System.Collections.Generic;
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namespace Server.Items
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{
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public class Firebomb : Item
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{
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private Timer m_Timer;
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private int m_Ticks = 0;
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private Mobile m_LitBy;
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[Constructable]
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public Firebomb() : this( 0x99B )
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{
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}
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[Constructable]
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public Firebomb( int itemID ) : base( itemID )
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{
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//Name = "a firebomb";
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Weight = 2.0;
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Hue = 1260;
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}
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public Firebomb( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( !IsChildOf( from.Backpack ) )
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{
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
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return;
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}
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if ( Core.AOS && (from.Paralyzed || from.Frozen || (from.Spell != null && from.Spell.IsCasting)) )
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{
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//to prevent exploiting for pvp
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from.SendLocalizedMessage( 1075857 ); // You can not use that while paralyzed.
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return;
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}
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if ( m_Timer == null )
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{
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m_Timer = Timer.DelayCall( TimeSpan.FromSeconds( 1 ), TimeSpan.FromSeconds( 1 ), new TimerCallback( OnFirebombTimerTick ) );
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m_LitBy = from;
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from.SendLocalizedMessage( 1060581 ); //You light the firebomb! Throw it now!
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}
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else
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from.SendLocalizedMessage( 1060582 ); //You've already lit it! Better throw it now!
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from.BeginTarget( 12, true, TargetFlags.None, new TargetCallback( OnFirebombTarget ) );
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}
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private void OnFirebombTimerTick()
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{
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if ( Deleted )
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{
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m_Timer.Stop();
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return;
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}
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if ( Map == Map.Internal && HeldBy == null )
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return;
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switch ( m_Ticks )
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{
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case 0:
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case 1:
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case 2:
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{
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++m_Ticks;
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if ( HeldBy != null )
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HeldBy.PublicOverheadMessage( MessageType.Regular, 957, false, m_Ticks.ToString() );
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else if ( RootParent == null )
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PublicOverheadMessage( MessageType.Regular, 957, false, m_Ticks.ToString() );
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else if ( RootParent is Mobile )
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((Mobile)RootParent).PublicOverheadMessage( MessageType.Regular, 957, false, m_Ticks.ToString() );
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break;
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}
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default:
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{
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if ( HeldBy != null )
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HeldBy.DropHolding();
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if ( RootParent is Mobile )
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{
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Mobile parent = (Mobile)RootParent;
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parent.SendLocalizedMessage( 1060583 ); //The firebomb explodes in your hand!
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AOS.Damage( parent, Utility.Random( 3 ) + 4, 0, 100, 0, 0, 0 );
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}
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else if ( RootParent == null )
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{
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List<Mobile> toDamage = new List<Mobile>();
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IPooledEnumerable eable = Map.GetMobilesInRange( Location, 1 );
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foreach ( Mobile m in eable )
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{
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toDamage.Add( m );
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}
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eable.Free();
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Mobile victim;
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for ( int i = 0; i < toDamage.Count; ++i )
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{
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victim = toDamage[i];
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if ( m_LitBy == null || (SpellHelper.ValidIndirectTarget( m_LitBy, victim ) && m_LitBy.CanBeHarmful( victim, false )) )
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{
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if ( m_LitBy != null )
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m_LitBy.DoHarmful( victim );
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AOS.Damage( victim, m_LitBy, Utility.Random( 3 ) + 4, 0, 100, 0, 0, 0 );
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}
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}
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(new FirebombField( m_LitBy, toDamage )).MoveToWorld( Location, Map );
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}
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m_Timer.Stop();
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Delete();
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break;
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}
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}
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}
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private void OnFirebombTarget( Mobile from, object obj )
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{
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if ( Deleted || Map == Map.Internal || !IsChildOf( from.Backpack ) )
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return;
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IPoint3D p = obj as IPoint3D;
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if ( p == null )
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return;
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SpellHelper.GetSurfaceTop( ref p );
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from.RevealingAction();
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IEntity to;
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if ( p is Mobile )
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to = (Mobile)p;
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else
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to = new Entity( Serial.Zero, new Point3D( p ), Map );
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Effects.SendMovingEffect( from, to, ItemID & 0x3FFF, 7, 0, false, false, Hue, 0 );
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Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ), new TimerStateCallback( FirebombReposition_OnTick ), new object[]{ p, Map } );
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Internalize();
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}
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private void FirebombReposition_OnTick( object state )
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{
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if ( Deleted )
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return;
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object[] states = (object[])state;
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IPoint3D p = (IPoint3D)states[0];
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Map map = (Map)states[1];
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MoveToWorld( new Point3D( p ), map );
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}
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}
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public class FirebombField : Item
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{
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private List<Mobile> m_Burning;
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private Timer m_Timer;
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private Mobile m_LitBy;
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private DateTime m_Expire;
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public FirebombField( Mobile litBy, List<Mobile> toDamage ) : base( 0x376A )
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{
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Movable = false;
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m_LitBy = litBy;
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m_Expire = DateTime.Now + TimeSpan.FromSeconds( 10 );
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m_Burning = toDamage;
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m_Timer = Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ), TimeSpan.FromSeconds( 1.0 ), new TimerCallback( OnFirebombFieldTimerTick ) );
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}
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public FirebombField( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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//Don't serialize these...
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}
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public override void Deserialize( GenericReader reader )
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{
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}
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public override bool OnMoveOver( Mobile m )
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{
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if ( ItemID == 0x398C && m_LitBy == null || (SpellHelper.ValidIndirectTarget( m_LitBy, m ) && m_LitBy.CanBeHarmful( m, false )) )
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{
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if ( m_LitBy != null )
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m_LitBy.DoHarmful( m );
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AOS.Damage( m, m_LitBy, 2, 0, 100, 0, 0, 0 );
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m.PlaySound( 0x208 );
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if ( !m_Burning.Contains( m ) )
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m_Burning.Add( m );
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}
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return true;
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}
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private void OnFirebombFieldTimerTick()
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{
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if ( Deleted )
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{
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m_Timer.Stop();
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return;
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}
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if ( ItemID == 0x376A )
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{
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ItemID = 0x398C;
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return;
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}
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Mobile victim;
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for ( int i = 0; i < m_Burning.Count; )
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{
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victim = m_Burning[i];
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if ( victim.Location == Location && victim.Map == Map && (m_LitBy == null || ( SpellHelper.ValidIndirectTarget( m_LitBy, victim ) && m_LitBy.CanBeHarmful( victim, false ) )) )
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{
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if ( m_LitBy != null )
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m_LitBy.DoHarmful( victim );
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AOS.Damage( victim, m_LitBy, Utility.Random( 3 ) + 4, 0, 100, 0, 0, 0 );
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++i;
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}
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else
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m_Burning.RemoveAt( i );
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}
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if ( DateTime.Now >= m_Expire )
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{
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m_Timer.Stop();
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Delete();
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}
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}
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}
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}
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@ -106,6 +106,29 @@ namespace Server.Items
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from.LocalOverheadMessage( Network.MessageType.Regular, 0x3B2, 1005422 ); // Hmmmm... this does not need to be cleaned.
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}
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}
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//Added for Firebomb
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else if ( obj is BaseBeverage )
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{
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BaseBeverage beverage = (BaseBeverage) obj;
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if ( beverage.Content == BeverageType.Liquor )
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{
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Firebomb bomb = new Firebomb( beverage.ItemID );
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bomb.Name = beverage.Name;
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Point3D loc = beverage.Location;
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beverage.Delete();
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from.AddToBackpack( bomb );
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bomb.Location = loc;
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from.SendLocalizedMessage( 1060580 ); // You prepare a firebomb.
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Consume();
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}
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}
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else if ( obj is Firebomb )
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{
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from.SendLocalizedMessage( 1060579 ); // That is already a firebomb!
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}
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//Firebomb end
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else
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{
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from.SendLocalizedMessage( 1005426 ); // The cloth will not work on that.
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