- Added Scrolls of Transcendence and Scrolls of Alacrity. Scrolls of Transcendence, togheter with 105 Powerscrolls, will spawn while doing champion spawns.
(http://www.uodemise.com/discussion/showthread.php?t=116067) - Rune Beetle Armor Corruption now works properly (http://www.uodemise.com/discussion/showthread.php?t=123086) - the Animal Trainer now will say only "Your pet has been stabled" when you stable a pet (won't affect Pre-AoS) (http://www.uodemise.com/discussion/showthread.php?t=123113) - Acid elementals now use the proper poison level, and are vulnerable to elemental slayers. When animated, they turn in wraith or banshee (http://www.uodemise.com/discussion/showthread.php?t=125749) - You can't drop items on the same tile a mobile (PC or NPC) is (http://www.uodemise.com/discussion/showthread.php?t=116540) - the Embrace Honor virtue ability now works as per OSI (http://www.uodemise.com/discussion/showthread.php?t=125722) - Woodland Belts now are dyable (http://www.uodemise.com/discussion/showthread.php?t=128444) - You can combine folded cloth and bottle of liquor to make firebombs (http://www.uodemise.com/discussion/showthread.php?t=125257) - SoS now are not anymore facet specific, as per OSI (http://www.uodemise.com/discussion/showthread.php?t=115477)
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parent
e519ff2497
commit
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19 changed files with 1236 additions and 17 deletions
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@ -45,7 +45,11 @@ namespace Server.Mobiles
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Young = 0x00000400,
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AcceptGuildInvites = 0x00000800,
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DisplayChampionTitle = 0x00001000,
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HasStatReward = 0x00002000
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HasStatReward = 0x00002000,
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#region Scroll of Alacrity
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AcceleratedSkill = 0x00080000,
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#endregion
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}
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public enum NpcGuild
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@ -318,6 +322,27 @@ namespace Server.Mobiles
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set{ m_AnkhNextUse = value; }
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}
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#region Scroll of Alacrity
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private DateTime m_AcceleratedStart;
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[CommandProperty(AccessLevel.GameMaster)]
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public DateTime AcceleratedStart
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{
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get { return m_AcceleratedStart; }
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set { m_AcceleratedStart = value; }
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}
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private SkillName m_AcceleratedSkill;
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[CommandProperty(AccessLevel.GameMaster)]
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public SkillName AcceleratedSkill
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{
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get { return m_AcceleratedSkill; }
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set { m_AcceleratedSkill = value; }
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}
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#endregion
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public static Direction GetDirection4( Point3D from, Point3D to )
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{
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int dx = from.X - to.X;
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@ -345,6 +370,16 @@ namespace Server.Mobiles
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if ( !base.OnDroppedItemToWorld( item, location ) )
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return false;
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IPooledEnumerable mobiles = Map.GetMobilesInRange( location, 0 );
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if ( mobiles.GetEnumerator().MoveNext() )
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{
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mobiles.Free();
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return false;
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}
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else
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mobiles.Free();
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BounceInfo bi = item.GetBounce();
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if ( bi != null )
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