Changing preprocessor directive for new networking code until verification of correct functionality.
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1ee9317651
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2 changed files with 7 additions and 7 deletions
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@ -36,7 +36,7 @@ namespace Server.Network
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private Queue<Socket> m_Accepted;
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private object m_AcceptedSyncRoot;
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#if Framework_4_0
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#if NewAsyncSockets
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private SocketAsyncEventArgs m_EventArgs;
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#else
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private AsyncCallback m_OnAccept;
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@ -63,7 +63,7 @@ namespace Server.Network
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DisplayListener();
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#if Framework_4_0
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#if NewAsyncSockets
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m_EventArgs = new SocketAsyncEventArgs();
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m_EventArgs.Completed += new EventHandler<SocketAsyncEventArgs>( Accept_Completion );
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Accept_Start();
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@ -146,7 +146,7 @@ namespace Server.Network
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}
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}
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#if Framework_4_0
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#if NewAsyncSockets
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private void Accept_Start()
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{
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bool result = false;
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@ -51,7 +51,7 @@ namespace Server.Network {
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private bool m_Seeded;
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private bool m_Running;
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#if Framework_4_0
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#if NewAsyncSockets
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private SocketAsyncEventArgs m_ReceiveEventArgs, m_SendEventArgs;
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#else
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private AsyncCallback m_OnReceive, m_OnSend;
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@ -615,7 +615,7 @@ namespace Server.Network {
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}
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if ( gram != null ) {
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#if Framework_4_0
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#if NewAsyncSockets
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m_SendEventArgs.SetBuffer( gram.Buffer, 0, gram.Length );
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Send_Start();
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#else
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@ -648,7 +648,7 @@ namespace Server.Network {
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}
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}
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#if Framework_4_0
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#if NewAsyncSockets
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public void Start() {
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m_ReceiveEventArgs = new SocketAsyncEventArgs();
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m_ReceiveEventArgs.Completed += new EventHandler<SocketAsyncEventArgs>( Receive_Completion );
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@ -1088,7 +1088,7 @@ namespace Server.Network {
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m_Buffer = null;
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m_RecvBuffer = null;
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#if Framework_4_0
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#if NewAsyncSockets
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m_ReceiveEventArgs = null;
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m_SendEventArgs = null;
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#else
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