From 383f6cbadac6ab418b0ab09c92a55bdbcea7d4d6 Mon Sep 17 00:00:00 2001 From: Mark Sturgill Date: Fri, 28 Mar 2014 12:29:31 -0700 Subject: [PATCH] add power faction items --- .../Items/Power Faction Items/BloodRose.cs | 62 +++++++ .../Power Faction Items/ClarityPotion.cs | 74 ++++++++ .../Power Faction Items/GemOfEmpowerment.cs | 54 ++++++ .../Power Faction Items/PowerFactionItem.cs | 165 ++++++++++++++++++ .../Items/Power Faction Items/StormsEye.cs | 118 +++++++++++++ .../Power Faction Items/UrnOfAscension.cs | 71 ++++++++ Scripts/Scripts.csproj | 6 + 7 files changed, 550 insertions(+) create mode 100644 Scripts/Engines/Factions/Items/Power Faction Items/BloodRose.cs create mode 100644 Scripts/Engines/Factions/Items/Power Faction Items/ClarityPotion.cs create mode 100644 Scripts/Engines/Factions/Items/Power Faction Items/GemOfEmpowerment.cs create mode 100644 Scripts/Engines/Factions/Items/Power Faction Items/PowerFactionItem.cs create mode 100644 Scripts/Engines/Factions/Items/Power Faction Items/StormsEye.cs create mode 100644 Scripts/Engines/Factions/Items/Power Faction Items/UrnOfAscension.cs diff --git a/Scripts/Engines/Factions/Items/Power Faction Items/BloodRose.cs b/Scripts/Engines/Factions/Items/Power Faction Items/BloodRose.cs new file mode 100644 index 000000000..d746273f4 --- /dev/null +++ b/Scripts/Engines/Factions/Items/Power Faction Items/BloodRose.cs @@ -0,0 +1,62 @@ +using System; +using System.Collections.Generic; +using System.Text; + +using Server; +using Server.Mobiles; +using Server.Factions; + +namespace Server { + public sealed class BloodRose : PowerFactionItem { + public override string DefaultName { + get { + return "blood rose"; + } + } + + public BloodRose() + : base( Utility.RandomList( 6378, 9035 ) ) { + Hue = 2118; + } + + public BloodRose( Serial serial ) + : base( serial ) { + } + + public override bool Use( Mobile from ) { + if ( from.GetStatMod( "blood-rose" ) == null ) { + from.PlaySound( Utility.Random( 0x3A, 3 ) ); + + if ( from.Body.IsHuman && !from.Mounted ) { + from.Animate( 34, 5, 1, true, false, 0 ); + } + + int amount = Utility.Dice( 3, 3, 3 ); + int time = Utility.RandomMinMax( 5, 30 ); + + from.FixedParticles( 0x373A, 10, 15, 5018, EffectLayer.Waist ); + + from.PlaySound( 0x1EE ); + from.AddStatMod( new StatMod( StatType.All, "blood-rose", amount, TimeSpan.FromMinutes( time ) ) ); + + return true; + } else { + from.SendLocalizedMessage( 1062927 ); // You have eaten one of these recently and eating another would provide no benefit. + + return false; + } + } + + public override void Serialize( GenericWriter writer ) { + base.Serialize( writer ); + + writer.WriteEncodedInt( ( int ) 0 ); // version + } + + public override void Deserialize( GenericReader reader ) { + base.Deserialize( reader ); + + int version = reader.ReadEncodedInt(); + } + } +} \ No newline at end of file diff --git a/Scripts/Engines/Factions/Items/Power Faction Items/ClarityPotion.cs b/Scripts/Engines/Factions/Items/Power Faction Items/ClarityPotion.cs new file mode 100644 index 000000000..ba058d510 --- /dev/null +++ b/Scripts/Engines/Factions/Items/Power Faction Items/ClarityPotion.cs @@ -0,0 +1,74 @@ +using System; +using System.Collections.Generic; +using System.Text; + +using Server; +using Server.Gumps; +using Server.Multis; +using Server.Mobiles; +using Server.Factions; + +namespace Server { + public sealed class ClarityPotion : PowerFactionItem { + public override string DefaultName { + get { + return "clarity potion"; + } + } + + public ClarityPotion() + : base( 3628 ) { + Hue = 1154; + } + + public ClarityPotion( Serial serial ) + : base( serial ) { + } + + public override bool Use( Mobile from ) { + if ( from.BeginAction( typeof( ClarityPotion ) ) ) { + int amount = Utility.Dice( 3, 3, 3 ); + int time = Utility.RandomMinMax( 5, 30 ); + + from.PlaySound( 0x2D6 ); + + if ( from.Body.IsHuman ) { + from.Animate( 34, 5, 1, true, false, 0 ); + } + + from.FixedParticles( 0x375A, 10, 15, 5011, EffectLayer.Head ); + from.PlaySound( 0x1EB ); + + StatMod mod = from.GetStatMod( "Concussion" ); + + if ( mod != null ) { + from.RemoveStatMod( "Concussion" ); + from.Mana -= mod.Offset; + } + + from.PlaySound( 0x1EE ); + from.AddStatMod( new StatMod( StatType.Int, "clarity-potion", amount, TimeSpan.FromMinutes( time ) ) ); + + Timer.DelayCall( TimeSpan.FromMinutes( time ), delegate() { + from.EndAction( typeof( ClarityPotion ) ); + } ); + + return true; + } + + return false; + } + + public override void Serialize( GenericWriter writer ) { + base.Serialize( writer ); + + writer.WriteEncodedInt( ( int ) 0 ); // version + } + + public override void Deserialize( GenericReader reader ) { + base.Deserialize( reader ); + + int version = reader.ReadEncodedInt(); + } + } +} \ No newline at end of file diff --git a/Scripts/Engines/Factions/Items/Power Faction Items/GemOfEmpowerment.cs b/Scripts/Engines/Factions/Items/Power Faction Items/GemOfEmpowerment.cs new file mode 100644 index 000000000..6f01362bf --- /dev/null +++ b/Scripts/Engines/Factions/Items/Power Faction Items/GemOfEmpowerment.cs @@ -0,0 +1,54 @@ +using System; +using System.Collections.Generic; +using System.Text; + +using Server; +using Server.Gumps; +using Server.Multis; +using Server.Mobiles; +using Server.Factions; + +namespace Server { + public sealed class GemOfEmpowerment : PowerFactionItem { + public override string DefaultName { + get { + return "gem of empowerment"; + } + } + + public GemOfEmpowerment() + : base( 7955 ) { + Hue = 1154; + } + + public GemOfEmpowerment( Serial serial ) + : base( serial ) { + } + + public override bool Use( Mobile from ) { + if ( Faction.ClearSkillLoss( from ) ) { + from.LocalOverheadMessage( Server.Network.MessageType.Regular, 2219, false, "The gem shatters as you invoke its power." ); + from.PlaySound( 909 ); + + from.FixedEffect( 0x373A, 10, 30 ); + from.PlaySound( 0x209 ); + + return true; + } + + return false; + } + + public override void Serialize( GenericWriter writer ) { + base.Serialize( writer ); + + writer.WriteEncodedInt( ( int ) 0 ); // version + } + + public override void Deserialize( GenericReader reader ) { + base.Deserialize( reader ); + + int version = reader.ReadEncodedInt(); + } + } +} \ No newline at end of file diff --git a/Scripts/Engines/Factions/Items/Power Faction Items/PowerFactionItem.cs b/Scripts/Engines/Factions/Items/Power Faction Items/PowerFactionItem.cs new file mode 100644 index 000000000..6cfee7825 --- /dev/null +++ b/Scripts/Engines/Factions/Items/Power Faction Items/PowerFactionItem.cs @@ -0,0 +1,165 @@ +using System; +using System.Collections.Generic; +using System.Text; + +using Server; +using Server.Mobiles; +using Server.Factions; +using System.IO; + +namespace Server { + public abstract class PowerFactionItem : Item { + public abstract bool Use( Mobile mob ); + + private sealed class DestructionTimer : Timer { + private Mobile _mobile; + + private bool _screamed; + + public DestructionTimer( Mobile mob ) + : base( TimeSpan.FromSeconds( 5 ), TimeSpan.FromSeconds( 0.1 ), 10 ) { + _mobile = mob; + } + + protected override void OnTick() { + if ( _mobile.Alive ) { + if ( !_screamed ) { + _screamed = true; + + _mobile.PlaySound( _mobile.Female ? 814 : 1088 ); + _mobile.PublicOverheadMessage( Server.Network.MessageType.Regular, 2118, false, "Aaaaah!" ); + } + + _mobile.Damage( Utility.Dice( 2, 6, 0 ) ); + } + } + } + + private sealed class WeightedItem { + private int _weight; + private Type _type; + + public int Weight { + get { + return _weight; + } + } + + public Type Type { + get { + return _type; + } + } + + public WeightedItem( int weight, Type type ) { + _weight = weight; + _type = type; + } + + public Item Construct() { + return Activator.CreateInstance( _type ) as Item; + } + } + + private static WeightedItem[] _items = { + new WeightedItem( 30, typeof( GemOfEmpowerment ) ), + new WeightedItem( 25, typeof( BloodRose ) ), + new WeightedItem( 20, typeof( ClarityPotion ) ), + new WeightedItem( 15, typeof( UrnOfAscension ) ), + new WeightedItem( 10, typeof( StormsEye ) ) + }; + + public static void CheckSpawn( Mobile killer, Mobile victim ) { + if ( killer != null && victim != null ) { + PlayerState ps = PlayerState.Find( victim ); + + if ( ps != null ) { + int chance = ps.Rank.Rank; + + if ( chance > Utility.Random( 100 ) ) { + int weight = 0; + + foreach ( WeightedItem item in _items ) { + weight += item.Weight; + } + + weight = Utility.Random( weight ); + + foreach ( WeightedItem item in _items ) { + if ( weight < item.Weight ) { + Item obj = item.Construct(); + + if ( obj != null ) { + killer.AddToBackpack( obj ); + + killer.SendSound( 1470 ); + killer.LocalOverheadMessage( + Server.Network.MessageType.Regular, 2119, false, + "You notice a strange item on the corpse, and decide to pick it up." + ); + + try { + using ( StreamWriter op = new StreamWriter( "faction-power-items.log", true ) ) { + op.WriteLine( "{0}\t{1}\t{2}\t{3}", DateTime.UtcNow, killer, victim, obj ); + } + } catch { + } + } + + break; + } else { + weight -= item.Weight; + } + } + } + } + } + } + + public override void OnDoubleClick( Mobile from ) { + if ( !IsChildOf( from.Backpack ) ) { + from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it. + } else if ( from is PlayerMobile && ((PlayerMobile)from).DuelContext != null ) { + from.SendMessage( "You can't use that." ); + } else if ( Faction.Find( from ) == null ) { + from.LocalOverheadMessage( Server.Network.MessageType.Regular, 2119, false, "The object vanishes from your hands as you touch it." ); + + Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ), delegate() { + from.LocalOverheadMessage( Server.Network.MessageType.Regular, 2118, false, "You feel a strange tingling sensation throughout your body." ); + } ); + + Timer.DelayCall( TimeSpan.FromSeconds( 4.0 ), delegate() { + from.LocalOverheadMessage( Server.Network.MessageType.Regular, 2118, false, "Your skin begins to burn." ); + } ); + + new DestructionTimer( from ).Start(); + Delete(); + + //from.SendMessage( "You must be in a faction to use this item." ); + } else if ( Use( from ) ) { + from.RevealingAction(); + Consume(); + } + } + + public PowerFactionItem( int itemId ) + : base( itemId ) { + } + + public PowerFactionItem( Serial serial ) + : base( serial ) { + } + + public override void Serialize( GenericWriter writer ) { + base.Serialize( writer ); + + writer.WriteEncodedInt( ( int ) 0 ); // version + } + + public override void Deserialize( GenericReader reader ) { + base.Deserialize( reader ); + + int version = reader.ReadEncodedInt(); + } + } +} \ No newline at end of file diff --git a/Scripts/Engines/Factions/Items/Power Faction Items/StormsEye.cs b/Scripts/Engines/Factions/Items/Power Faction Items/StormsEye.cs new file mode 100644 index 000000000..3e292bda5 --- /dev/null +++ b/Scripts/Engines/Factions/Items/Power Faction Items/StormsEye.cs @@ -0,0 +1,118 @@ +using System; +using System.Collections.Generic; +using System.Text; + +using Server; +using Server.Spells; +using Server.Gumps; +using Server.Multis; +using Server.Mobiles; +using Server.Factions; + +namespace Server { + public sealed class StormsEye : PowerFactionItem { + public override string DefaultName { + get { + return "storms eye"; + } + } + + public StormsEye() + : base( 3967 ) { + Hue = 1165; + } + + public StormsEye( Serial serial ) + : base( serial ) { + } + + public override bool Use( Mobile user ) { + if ( this.Movable ) { + user.BeginTarget( 12, true, Server.Targeting.TargetFlags.None, delegate( Mobile from, object obj ) { + if ( this.Movable && !this.Deleted ) { + IPoint3D pt = obj as IPoint3D; + + if ( pt != null ) { + SpellHelper.GetSurfaceTop( ref pt ); + + Point3D origin = new Point3D( pt ); + Map facet = from.Map; + + if ( facet != null && facet.CanFit( pt.X, pt.Y, pt.Z, 16, false, false, true ) ) { + this.Movable = false; + + Effects.SendMovingEffect( + from, new Entity( Serial.Zero, origin, facet ), + this.ItemID & 0x3FFF, 7, 0, false, false, this.Hue - 1, 0 + ); + + Timer.DelayCall( TimeSpan.FromSeconds( 0.5 ), delegate() { + this.Delete(); + + Effects.PlaySound( origin, facet, 530 ); + Effects.PlaySound( origin, facet, 263 ); + + Effects.SendLocationEffect( + origin, facet, + 14284, 96, 1, 0, 2 + ); + + Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ), delegate() { + List targets = new List(); + + foreach ( Mobile mob in facet.GetMobilesInRange( origin, 12 ) ) { + if ( from.CanBeHarmful( mob, false ) && mob.InLOS( new Point3D( origin, origin.Z + 1 ) ) ) { + if ( Faction.Find( mob ) != null ) { + targets.Add( mob ); + } + } + } + + foreach ( Mobile mob in targets ) { + int damage = ( mob.Hits * 6 ) / 10; + + if ( !mob.Player && damage < 10 ) { + damage = 10; + } else if ( damage > 75 ) { + damage = 75; + } + + Effects.SendMovingEffect( + new Entity( Serial.Zero, new Point3D( origin, origin.Z + 4 ), facet ), mob, + 14068, 1, 32, false, false, 1111, 2 + ); + + from.DoHarmful( mob ); + + SpellHelper.Damage( TimeSpan.FromSeconds( 0.50 ), mob, from, damage / 3, 0, 0, 0, 0, 100 ); + SpellHelper.Damage( TimeSpan.FromSeconds( 0.70 ), mob, from, damage / 3, 0, 0, 0, 0, 100 ); + SpellHelper.Damage( TimeSpan.FromSeconds( 1.00 ), mob, from, damage / 3, 0, 0, 0, 0, 100 ); + + Timer.DelayCall( TimeSpan.FromSeconds( 0.50 ), delegate() { + mob.PlaySound( 0x1FB ); + } ); + } + } ); + } ); + } + } + } + } ); + } + + return false; + } + + public override void Serialize( GenericWriter writer ) { + base.Serialize( writer ); + + writer.WriteEncodedInt( ( int ) 0 ); // version + } + + public override void Deserialize( GenericReader reader ) { + base.Deserialize( reader ); + + int version = reader.ReadEncodedInt(); + } + } +} \ No newline at end of file diff --git a/Scripts/Engines/Factions/Items/Power Faction Items/UrnOfAscension.cs b/Scripts/Engines/Factions/Items/Power Faction Items/UrnOfAscension.cs new file mode 100644 index 000000000..2cba2e00e --- /dev/null +++ b/Scripts/Engines/Factions/Items/Power Faction Items/UrnOfAscension.cs @@ -0,0 +1,71 @@ +using System; +using System.Collections.Generic; +using System.Text; + +using Server; +using Server.Gumps; +using Server.Multis; +using Server.Mobiles; +using Server.Factions; + +namespace Server { + public sealed class UrnOfAscension : PowerFactionItem { + public override string DefaultName { + get { + return "urn of ascension"; + } + } + + public UrnOfAscension() + : base( 9246 ) { + } + + public UrnOfAscension( Serial serial ) + : base( serial ) { + } + + public override bool Use( Mobile from ) { + Faction ourFaction = Faction.Find( from ); + + bool used = false; + + foreach ( Mobile mob in from.GetMobilesInRange( 8 ) ) { + if ( mob.Player && !mob.Alive && from.InLOS( mob ) ) { + if ( Faction.Find( mob ) != ourFaction ) { + continue; + } + + BaseHouse house = BaseHouse.FindHouseAt( mob ); + + if ( house == null || ( house.IsFriend( from ) || house.IsFriend( mob ) ) ) { + Faction.ClearSkillLoss( mob ); + + mob.SendGump( new ResurrectGump( mob, from, ResurrectMessage.Generic ) ); + used = true; + } + } + } + + if ( used ) { + from.LocalOverheadMessage( Server.Network.MessageType.Regular, 2219, false, "The urn shatters as you invoke its power." ); + from.PlaySound( 64 ); + + Effects.PlaySound( from.Location, from.Map, 1481 ); + } + + return used; + } + + public override void Serialize( GenericWriter writer ) { + base.Serialize( writer ); + + writer.WriteEncodedInt( ( int ) 0 ); // version + } + + public override void Deserialize( GenericReader reader ) { + base.Deserialize( reader ); + + int version = reader.ReadEncodedInt(); + } + } +} \ No newline at end of file diff --git a/Scripts/Scripts.csproj b/Scripts/Scripts.csproj index e712ed712..9148ed93b 100644 --- a/Scripts/Scripts.csproj +++ b/Scripts/Scripts.csproj @@ -312,6 +312,12 @@ + + + + + +