fix: Fixes splitting potions before error (#1862)

### Summary

Most potions have various checks, such as a cooldown. This fixes an edge case where potions get split from their stack before erroring.
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Kamron Batman 2024-07-06 16:39:47 -07:00 • committed by GitHub
parent e6bfc45228
commit 38731d98b6
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12 changed files with 169 additions and 99 deletions

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@ -22,13 +22,7 @@ public partial class MelisandesFermentedWine : GreaterExplosionPotion
public override int LabelNumber => 1072114; // Melisande's Fermented Wine
public override void Drink(Mobile from)
{
if (MondainsLegacy.CheckML(from))
{
base.Drink(from);
}
}
public override bool CanDrink(Mobile from) => MondainsLegacy.CheckML(from) && base.CanDrink(from);
public override void GetProperties(IPropertyList list)
{