- Enlarged the region bounds for the Painted Caves, Bedlam and the Citadel.
- Corrected the RequiredFixedPoint parsing in the decoration scripts for SkillTeleporters. - Added a Z limit for spawning ore elementals on the map's Z level when mining. - Movement will now also ignore movable surfaces, as well as movable impassables, when ignoreMovableImpassables is set. - Some Teleporter refactoring. - Added ConditionTeleporter. - Orc brutes will now only drop large ore piles. - Added TileFlag corrections for a few walls that should block line of sight.
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parent
9d7569e225
commit
39b8686a94
8 changed files with 268 additions and 53 deletions
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@ -33,7 +33,7 @@
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<entrance x="762" y="1645" />
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</region>
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<region type="DungeonRegion" priority="50" name="Painted Caves">
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<rect x="6240" y="860" width="70" height="60" />
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<rect x="6240" y="850" width="75" height="70" />
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<go x="6308" y="892" z="-1" />
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<entrance x="1716" y="892" />
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<music name="Dungeon9" />
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@ -777,7 +777,7 @@
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<music name="Dungeon9" />
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</region>
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<region type="DungeonRegion" priority="50" name="Painted Caves">
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<rect x="6240" y="860" width="70" height="60" />
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<rect x="6240" y="850" width="75" height="70" />
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<go x="6308" y="892" z="-1" />
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<entrance x="1716" y="892" />
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<music name="Dungeon9" />
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@ -2089,13 +2089,13 @@
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</region>
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<!--Mondain's Legacy-->
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<region type="DungeonRegion" priority="50" name="Bedlam">
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<rect x="80" y="1590" width="130" height="100" />
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<rect x="75" y="1590" width="135" height="170" />
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<go x="117" y="1681" z="0" />
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<entrance x="2068" y="1372" z="-75" />
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<music name="GrizzleDungeon" />
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</region>
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<region type="DungeonRegion" priority="50" name="Citadel">
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<rect x="65" y="1865" width="130" height="125" />
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<rect x="60" y="1855" width="135" height="135" />
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<go x="106" y="1884" z="0" />
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<entrance x="1349" y="769" z="14" />
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<music name="Dungeon9" />
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