- Enlarged the region bounds for the Painted Caves, Bedlam and the Citadel.

- Corrected the RequiredFixedPoint parsing in the decoration scripts for SkillTeleporters.
- Added a Z limit for spawning ore elementals on the map's Z level when mining.
- Movement will now also ignore movable surfaces, as well as movable impassables, when ignoreMovableImpassables is set.
- Some Teleporter refactoring.
- Added ConditionTeleporter.
- Orc brutes will now only drop large ore piles.
- Added TileFlag corrections for a few walls that should block line of sight.
This commit is contained in:
eos 2012-06-17 03:20:01 +00:00
parent 9d7569e225
commit 39b8686a94
8 changed files with 268 additions and 53 deletions

View file

@ -33,7 +33,7 @@
<entrance x="762" y="1645" />
</region>
<region type="DungeonRegion" priority="50" name="Painted Caves">
<rect x="6240" y="860" width="70" height="60" />
<rect x="6240" y="850" width="75" height="70" />
<go x="6308" y="892" z="-1" />
<entrance x="1716" y="892" />
<music name="Dungeon9" />
@ -777,7 +777,7 @@
<music name="Dungeon9" />
</region>
<region type="DungeonRegion" priority="50" name="Painted Caves">
<rect x="6240" y="860" width="70" height="60" />
<rect x="6240" y="850" width="75" height="70" />
<go x="6308" y="892" z="-1" />
<entrance x="1716" y="892" />
<music name="Dungeon9" />
@ -2089,13 +2089,13 @@
</region>
<!--Mondain's Legacy-->
<region type="DungeonRegion" priority="50" name="Bedlam">
<rect x="80" y="1590" width="130" height="100" />
<rect x="75" y="1590" width="135" height="170" />
<go x="117" y="1681" z="0" />
<entrance x="2068" y="1372" z="-75" />
<music name="GrizzleDungeon" />
</region>
<region type="DungeonRegion" priority="50" name="Citadel">
<rect x="65" y="1865" width="130" height="125" />
<rect x="60" y="1855" width="135" height="135" />
<go x="106" y="1884" z="0" />
<entrance x="1349" y="769" z="14" />
<music name="Dungeon9" />