- Enlarged the region bounds for the Painted Caves, Bedlam and the Citadel.
- Corrected the RequiredFixedPoint parsing in the decoration scripts for SkillTeleporters. - Added a Z limit for spawning ore elementals on the map's Z level when mining. - Movement will now also ignore movable surfaces, as well as movable impassables, when ignoreMovableImpassables is set. - Some Teleporter refactoring. - Added ConditionTeleporter. - Orc brutes will now only drop large ore piles. - Added TileFlag corrections for a few walls that should block line of sight.
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8 changed files with 268 additions and 53 deletions
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@ -565,7 +565,7 @@ namespace Server.Commands
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int indexOf = m_Params[i].IndexOf( '=' );
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if ( indexOf >= 0 )
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tp.Required = Utility.ToInt32( m_Params[i].Substring( ++indexOf ) ) * 0.01;
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tp.Required = Utility.ToInt32( m_Params[i].Substring( ++indexOf ) ) * 0.1;
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}
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else if ( m_Params[i].StartsWith( "Required" ) )
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{
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@ -562,7 +562,7 @@ namespace Server.Commands
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int indexOf = m_Params[i].IndexOf( '=' );
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if ( indexOf >= 0 )
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tp.Required = Utility.ToInt32( m_Params[i].Substring( ++indexOf ) ) * 0.01;
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tp.Required = Utility.ToInt32( m_Params[i].Substring( ++indexOf ) ) * 0.1;
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}
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else if ( m_Params[i].StartsWith( "Required" ) )
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{
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