- Enlarged the region bounds for the Painted Caves, Bedlam and the Citadel.

- Corrected the RequiredFixedPoint parsing in the decoration scripts for SkillTeleporters.
- Added a Z limit for spawning ore elementals on the map's Z level when mining.
- Movement will now also ignore movable surfaces, as well as movable impassables, when ignoreMovableImpassables is set.
- Some Teleporter refactoring.
- Added ConditionTeleporter.
- Orc brutes will now only drop large ore piles.
- Added TileFlag corrections for a few walls that should block line of sight.
This commit is contained in:
eos 2012-06-17 03:20:01 +00:00
parent 9d7569e225
commit 39b8686a94
8 changed files with 268 additions and 53 deletions

View file

@ -0,0 +1,16 @@
using System;
using Server;
namespace Server.Misc
{
public static class ItemFixes
{
public static void Initialize()
{
// Missing NoShoot flags
TileData.ItemTable[0x2A0].Flags |= TileFlag.NoShoot;
TileData.ItemTable[0x3E0].Flags |= TileFlag.NoShoot;
TileData.ItemTable[0x3E1].Flags |= TileFlag.NoShoot;
}
}
}