feat(logging): Adds support for Serilog (#573)
Example:
```cs
public class SomeClass
{
private static ILogger _logger;
private static Logger => _logger ??= LogFactory.GetLogger(typeof(SomeClass));
...
}
```
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29 changed files with 347 additions and 176 deletions
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@ -120,7 +120,7 @@ namespace Server.Network
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{
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if (state.Mobile == null)
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{
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state.WriteConsole(
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state.LogInfo(
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"Sent in-game packet (0xBFx{0:X2}) before having been attached to a mobile",
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packetId
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);
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