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@ -3471,7 +3471,7 @@ namespace Server.Mobiles
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public override void OnMovement( Mobile m, Point3D oldLocation )
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{
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if( AcquireOnApproach )
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if( AcquireOnApproach && FightMode != FightMode.Aggressor )
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{
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if( InRange( m.Location, AcquireOnApproachRange ) && !InRange( oldLocation, AcquireOnApproachRange ) )
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{
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