- Enabled quests that were locked due to issues.
- Added a CompletionNotice setting to MLQuest to replace the OnComplete overrides. - MLQuest.CanOffer now recursively checks NextQuest for OneTimeOnly/HasRestartDelay as well. - Implemented quest restart delays and enabled them on the crafting quests. - Questers offering multiple quests will no longer randomly offer quests for which CanOffer is false, as long as there are other quests for which CanOffer is true. - Added a manual Register method to MLQuestSystem for registering quests without using MLQuests.cfg (to be used in Configure). - Misc quest tweaks. - Corrected typo in cove.cfg deco file.
This commit is contained in:
parent
741e8a3301
commit
3b94a24a9a
24 changed files with 320 additions and 409 deletions
|
|
@ -67,7 +67,7 @@ namespace Server.Engines.MLQuests.Objectives
|
|||
else
|
||||
result = ( label - 1078872 );
|
||||
|
||||
if ( MLQuestSystem.Debug && result > 0x4000 )
|
||||
if ( MLQuestSystem.Debug && ( result <= 0 || result > 0x4000 ) )
|
||||
Console.WriteLine( "Warning: cliloc {0} is likely giving the wrong item ID", label );
|
||||
|
||||
return result;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue