feat: Upgrades networking to use io_uring. (#2315)
> [!IMPORTANT] > **Breaking Changes** > - DecodePacket and EncodePacket delegates replaced with IClientEncryption interface > - NetState.Connection (Socket) replaced with internal RingSocket management > - NetState.RecvPipe and NetState.SendPipe removed (buffers managed internally) ## Summary Upgrades the networking stack from PollGroup-based I/O to io_uring, significantly improving I/O performance on Linux. This also adds native client encryption support for encrypted UO clients. ## Major Changes io_uring Networking Architecture - Replaced PollGroup with IORingGroup for async socket I/O operations - Removed Pipe.cs (mirrored ring buffer) and TcpServer.cs in favor of RingSocketManager - Added NetState.Network.cs - centralized network infrastructure handling accept, recv, send, and disconnect completions - Added SocketHelper.cs - platform-specific socket utilities for raw socket handle operations (getpeername, getsockname) - Buffer management now handled by RingSocketManager with configurable slab allocation ### Client Encryption Support - Added full encryption stack in Network/Encryption/: - EncryptionConfig.cs - configurable encryption modes (None, Unencrypted, Encrypted, Both) - EncryptionManager.cs - encryption detection and initialization for login/game packets - LoginEncryption.cs - handles login packet encryption with version-derived keys - GameEncryption.cs - handles game server encryption using Twofish - TwofishEngine.cs - optimized Twofish block cipher implementation - LoginKeys.cs - encryption key table for client versions - IClientEncryption.cs - interface for client encryption implementations ### NetState Improvements - Replaced Socket Connection with RingSocket _socket for managed socket lifecycle - Changed from GCHandle polling to event-based completion processing - Disconnect handling now properly waits for pending sends to flush - Simplified connecting socket management using lazy queue removal ### Configuration - New settings: network.encryptionMode and network.encryptionDebug - Encryption mode flags: Unencrypted, Encrypted, or Both ### Dependencies - Replaced PollGroup NuGet package with IORingGroup - Linux requires liburing-dev / liburing-devel package ### Test plan - Verify server starts and accepts connections on Linux with io_uring - Verify server starts and accepts connections on Windows (fallback to IOCP) - Test unencrypted client connections (ClassicUO with encryption disabled) - Test encrypted client connections if available - Verify graceful disconnect flushes pending data - Confirm CI builds pass on all target platforms
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70 changed files with 2227 additions and 1468 deletions
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@ -92,7 +92,7 @@ public class AccountPacketTests
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using var ns = PacketTestUtilities.CreateTestNetState();
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ns.SendChangeCharacter(account);
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var result = ns.SendPipe.Reader.AvailableToRead();
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var result = ns.SendBuffer.GetReadSpan();
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AssertThat.Equal(result, expected);
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}
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@ -105,7 +105,7 @@ public class AccountPacketTests
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ns.SendClientVersionRequest();
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var result = ns.SendPipe.Reader.AvailableToRead();
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var result = ns.SendBuffer.GetReadSpan();
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AssertThat.Equal(result, expected);
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}
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@ -117,7 +117,7 @@ public class AccountPacketTests
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using var ns = PacketTestUtilities.CreateTestNetState();
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ns.SendCharacterDeleteResult(DeleteResultType.BadRequest);
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var result = ns.SendPipe.Reader.AvailableToRead();
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var result = ns.SendBuffer.GetReadSpan();
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AssertThat.Equal(result, expected);
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}
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@ -129,7 +129,7 @@ public class AccountPacketTests
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using var ns = PacketTestUtilities.CreateTestNetState();
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ns.SendPopupMessage(PMMessage.LoginSyncError);
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var result = ns.SendPipe.Reader.AvailableToRead();
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var result = ns.SendBuffer.GetReadSpan();
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AssertThat.Equal(result, expected);
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}
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@ -156,7 +156,7 @@ public class AccountPacketTests
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var expected = new SupportedFeatures(ns).Compile();
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ns.SendSupportedFeature();
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var result = ns.SendPipe.Reader.AvailableToRead();
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var result = ns.SendBuffer.GetReadSpan();
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AssertThat.Equal(result, expected);
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}
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@ -177,7 +177,7 @@ public class AccountPacketTests
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using var ns = PacketTestUtilities.CreateTestNetState();
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ns.SendLoginConfirmation(m);
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var result = ns.SendPipe.Reader.AvailableToRead();
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var result = ns.SendBuffer.GetReadSpan();
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AssertThat.Equal(result, expected);
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}
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@ -189,7 +189,7 @@ public class AccountPacketTests
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using var ns = PacketTestUtilities.CreateTestNetState();
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ns.SendLoginComplete();
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var result = ns.SendPipe.Reader.AvailableToRead();
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var result = ns.SendBuffer.GetReadSpan();
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AssertThat.Equal(result, expected);
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}
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@ -214,7 +214,7 @@ public class AccountPacketTests
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using var ns = PacketTestUtilities.CreateTestNetState();
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ns.SendCharacterListUpdate(account);
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var result = ns.SendPipe.Reader.AvailableToRead();
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var result = ns.SendBuffer.GetReadSpan();
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AssertThat.Equal(result, expected);
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}
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@ -248,7 +248,7 @@ public class AccountPacketTests
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ns.SendCharacterList();
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var result = ns.SendPipe.Reader.AvailableToRead();
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var result = ns.SendBuffer.GetReadSpan();
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AssertThat.Equal(result, expected);
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}
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@ -281,7 +281,7 @@ public class AccountPacketTests
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ns.SendCharacterList();
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var result = ns.SendPipe.Reader.AvailableToRead();
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var result = ns.SendBuffer.GetReadSpan();
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AssertThat.Equal(result, expected);
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}
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@ -294,7 +294,7 @@ public class AccountPacketTests
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using var ns = PacketTestUtilities.CreateTestNetState();
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ns.SendAccountLoginRejected(reason);
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var result = ns.SendPipe.Reader.AvailableToRead();
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var result = ns.SendBuffer.GetReadSpan();
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AssertThat.Equal(result, expected);
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}
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@ -313,7 +313,7 @@ public class AccountPacketTests
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ns.SendAccountLoginAck();
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var result = ns.SendPipe.Reader.AvailableToRead();
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var result = ns.SendBuffer.GetReadSpan();
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AssertThat.Equal(result, expected);
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}
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@ -321,7 +321,7 @@ public class AccountPacketTests
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public void TestPlayServerAck()
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{
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var si = new ServerInfo("Test Server", 0, TimeZoneInfo.Local, IPEndPoint.Parse("127.0.0.1"));
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var authId = 0x123456;
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const int authId = 0x123456;
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var expected = new PlayServerAck(si, authId).Compile();
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@ -329,7 +329,7 @@ public class AccountPacketTests
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ns.SendPlayServerAck(si, authId);
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var result = ns.SendPipe.Reader.AvailableToRead();
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var result = ns.SendBuffer.GetReadSpan();
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AssertThat.Equal(result, expected);
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}
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}
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