- Fixed HalloweenPumpkin still appearing in the cursor after being deleted.
- Added sounds and messages to HalloweenPumpkin lighting. - Corrected PlayerBones base class. - Fixed old JackOLantern component names. - Fixed core re-sending deleted items on lift rejection.
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4 changed files with 55 additions and 35 deletions
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@ -144,12 +144,13 @@ namespace Server.Engines.Events
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}
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}
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public class PlayerBones : Container
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public class PlayerBones : BaseContainer
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{
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[Constructable]
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public PlayerBones( String name )
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: base( Utility.RandomMinMax( 0x0ECA, 0x0ED2 ) )
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{
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Name = String.Format( "{0}\'s bones", name );
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Name = String.Format( "{0}'s bones", name );
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switch( Utility.Random( 10 ) )
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{
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@ -195,7 +196,7 @@ namespace Server.Engines.Events
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{
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m_DeadPlayer = player;
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Name = ( player != null ) ? String.Format( "{0}\'s {1}", player.Name, m_Name ) : m_Name;
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Name = ( player != null ) ? String.Format( "{0}'s {1}", player.Name, m_Name ) : m_Name;
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Body = 0x93;
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BaseSoundID = 0x1c3;
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