- Fixed HalloweenPumpkin still appearing in the cursor after being deleted.

- Added sounds and messages to HalloweenPumpkin lighting.
- Corrected PlayerBones base class.
- Fixed old JackOLantern component names.
- Fixed core re-sending deleted items on lift rejection.
This commit is contained in:
eos 2012-11-03 02:11:41 +00:00
parent e7c392b34f
commit 3c10fd8e32
4 changed files with 55 additions and 35 deletions

View file

@ -144,12 +144,13 @@ namespace Server.Engines.Events
}
}
public class PlayerBones : Container
public class PlayerBones : BaseContainer
{
[Constructable]
public PlayerBones( String name )
: base( Utility.RandomMinMax( 0x0ECA, 0x0ED2 ) )
{
Name = String.Format( "{0}\'s bones", name );
Name = String.Format( "{0}'s bones", name );
switch( Utility.Random( 10 ) )
{
@ -195,7 +196,7 @@ namespace Server.Engines.Events
{
m_DeadPlayer = player;
Name = ( player != null ) ? String.Format( "{0}\'s {1}", player.Name, m_Name ) : m_Name;
Name = ( player != null ) ? String.Format( "{0}'s {1}", player.Name, m_Name ) : m_Name;
Body = 0x93;
BaseSoundID = 0x1c3;