feat(codegen): Adds support for partial opt-in with already existing properties (#617)
- [X] Fixes an issue with ordering of properties in serialization.
- [X] Adds opt-in with existing properties.
Example:
```cs
private int _myExistingField;
[SerializableField(1)]
public int MyExistingProperty
{
get => _myExistingField;
set
{
if (value == 0)
{
Parent = null;
}
if (value != _myExistingField)
{
((ISerializable)this).MarkDirty();
_myExistingField = value;
}
}
}
```
This commit is contained in:
parent
1ac91c3998
commit
3c6356e8fa
16 changed files with 152 additions and 100 deletions
|
|
@ -13,6 +13,7 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Linq;
|
||||
|
|
@ -44,7 +45,7 @@ namespace SerializationGenerator
|
|||
|
||||
var versionValue = classSymbol.GetAttributes()
|
||||
.FirstOrDefault(
|
||||
attr => attr.AttributeClass?.Equals(serializableEntityAttribute, SymbolEqualityComparer.Default) ?? false
|
||||
attr => SymbolEqualityComparer.Default.Equals(attr.AttributeClass, serializableEntityAttribute)
|
||||
)?.ConstructorArguments.FirstOrDefault().Value;
|
||||
|
||||
return versionValue != null;
|
||||
|
|
@ -52,7 +53,7 @@ namespace SerializationGenerator
|
|||
|
||||
public static string GenerateSerializationPartialClass(
|
||||
INamedTypeSymbol classSymbol,
|
||||
IList<IFieldSymbol> fields,
|
||||
ImmutableArray<ISymbol> fieldsAndProperties,
|
||||
GeneratorExecutionContext context,
|
||||
string migrationPath,
|
||||
JsonSerializerOptions jsonSerializerOptions,
|
||||
|
|
@ -85,11 +86,11 @@ namespace SerializationGenerator
|
|||
|
||||
var serializableAttribute = classSymbol.GetAttributes()
|
||||
.FirstOrDefault(
|
||||
attr => attr.AttributeClass?.Equals(serializableEntityAttribute, SymbolEqualityComparer.Default) ?? false
|
||||
attr => SymbolEqualityComparer.Default.Equals(attr.AttributeClass, serializableEntityAttribute)
|
||||
);
|
||||
|
||||
var version = (int)serializableAttribute?.ConstructorArguments[0].Value!;
|
||||
var encodedVersion = (bool)serializableAttribute?.ConstructorArguments[1].Value!;
|
||||
var encodedVersion = (bool)serializableAttribute.ConstructorArguments[1].Value!;
|
||||
|
||||
var namespaceName = classSymbol.ContainingNamespace.ToDisplayString();
|
||||
var className = classSymbol.Name;
|
||||
|
|
@ -115,61 +116,86 @@ namespace SerializationGenerator
|
|||
);
|
||||
source.AppendLine();
|
||||
|
||||
var serializableProperties = new List<SerializableProperty>();
|
||||
var serializablePropertySet = new SortedSet<SerializableProperty>();
|
||||
|
||||
foreach (IFieldSymbol fieldSymbol in fields)
|
||||
foreach (var fieldOrPropertySymbol in fieldsAndProperties)
|
||||
{
|
||||
var allAttributes = fieldSymbol.GetAttributes();
|
||||
var allAttributes = fieldOrPropertySymbol.GetAttributes();
|
||||
|
||||
var hasAttribute = allAttributes
|
||||
.Any(
|
||||
var serializableFieldAttr = allAttributes
|
||||
.FirstOrDefault(
|
||||
attr =>
|
||||
SymbolEqualityComparer.Default.Equals(attr.AttributeClass, serializableFieldAttribute)
|
||||
);
|
||||
|
||||
if (hasAttribute)
|
||||
if (serializableFieldAttr == null)
|
||||
{
|
||||
foreach (var attr in allAttributes)
|
||||
continue;
|
||||
}
|
||||
|
||||
var order = (int)serializableFieldAttr.ConstructorArguments[0].Value!;
|
||||
|
||||
foreach (var attr in allAttributes)
|
||||
{
|
||||
if (!SymbolEqualityComparer.Default.Equals(attr.AttributeClass, serializableFieldAttrAttribute))
|
||||
{
|
||||
if (!SymbolEqualityComparer.Default.Equals(attr.AttributeClass, serializableFieldAttrAttribute))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (attr.AttributeClass == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var ctorArgs = attr.ConstructorArguments;
|
||||
var attrTypeArg = ctorArgs[0];
|
||||
|
||||
if (attrTypeArg.Kind == TypedConstantKind.Primitive && attrTypeArg.Value is string attrStr)
|
||||
{
|
||||
source.AppendLine($" {attrStr}");
|
||||
}
|
||||
else
|
||||
{
|
||||
var attrType = (ITypeSymbol)attrTypeArg.Value;
|
||||
source.GenerateAttribute(attrType.Name, ctorArgs[1].Values);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
if (attr.AttributeClass == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var ctorArgs = attr.ConstructorArguments;
|
||||
var attrTypeArg = ctorArgs[0];
|
||||
|
||||
if (attrTypeArg.Kind == TypedConstantKind.Primitive && attrTypeArg.Value is string attrStr)
|
||||
{
|
||||
source.AppendLine($" {attrStr}");
|
||||
}
|
||||
else
|
||||
{
|
||||
var attrType = (ITypeSymbol)attrTypeArg.Value;
|
||||
source.GenerateAttribute(attrType.Name, ctorArgs[1].Values);
|
||||
}
|
||||
}
|
||||
|
||||
string propertyName;
|
||||
ITypeSymbol propertyType;
|
||||
|
||||
if (fieldOrPropertySymbol is IFieldSymbol fieldSymbol)
|
||||
{
|
||||
source.GenerateSerializableProperty(fieldSymbol, compilation);
|
||||
source.AppendLine();
|
||||
|
||||
var serializableProperty = SerializableMigrationRulesEngine.GenerateSerializableProperty(
|
||||
compilation,
|
||||
fieldSymbol.GetPropertyName(),
|
||||
fieldSymbol.Type,
|
||||
allAttributes,
|
||||
serializableTypes
|
||||
);
|
||||
|
||||
serializableProperties.Add(serializableProperty);
|
||||
propertyName = fieldSymbol.GetPropertyName();
|
||||
propertyType = fieldSymbol.Type;
|
||||
}
|
||||
else if (fieldOrPropertySymbol is IPropertySymbol propertySymbol)
|
||||
{
|
||||
propertyName = fieldOrPropertySymbol.Name;
|
||||
propertyType = propertySymbol.Type;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception($"Invalid node {fieldOrPropertySymbol.Name}. Expecting a field or property node.");
|
||||
}
|
||||
|
||||
var serializableProperty = SerializableMigrationRulesEngine.GenerateSerializableProperty(
|
||||
compilation,
|
||||
propertyName,
|
||||
propertyType,
|
||||
order,
|
||||
allAttributes,
|
||||
serializableTypes
|
||||
);
|
||||
|
||||
serializablePropertySet.Add(serializableProperty);
|
||||
}
|
||||
|
||||
var serializableProperties = serializablePropertySet.ToImmutableArray();
|
||||
|
||||
// If we are not inheriting ISerializable, then we need to define some stuff
|
||||
if (!isOverride)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue