fix(core): Converts mobile status packets (#368)

- [X] Combines compact/extended statuses
This commit is contained in:
Kamron Batman 2020-12-28 01:13:02 -08:00 committed by GitHub
parent 8f8b650ab5
commit 3d98e6e193
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GPG key ID: 4AEE18F83AFDEB23
9 changed files with 621 additions and 537 deletions

View file

@ -2920,9 +2920,7 @@ namespace Server
public virtual void ProcessDelta()
{
var m = this;
var delta = m.m_DeltaFlags;
var delta = m_DeltaFlags;
if (delta == MobileDelta.None)
{
return;
@ -2930,8 +2928,8 @@ namespace Server
var attrs = delta & MobileDelta.Attributes;
m.m_DeltaFlags = MobileDelta.None;
m.m_InDeltaQueue = false;
m_DeltaFlags = MobileDelta.None;
m_InDeltaQueue = false;
bool sendHits = false, sendStam = false, sendMana = false, sendAll = false, sendAny = false;
bool sendIncoming = false, sendNonlocalIncoming = false;
@ -3016,7 +3014,7 @@ namespace Server
if ((delta & MobileDelta.Hair) != 0)
{
if (m.HairItemID <= 0)
if (HairItemID <= 0)
{
removeHair = true;
}
@ -3026,7 +3024,7 @@ namespace Server
if ((delta & MobileDelta.FacialHair) != 0)
{
if (m.FacialHairItemID <= 0)
if (FacialHairItemID <= 0)
{
removeFacialHair = true;
}
@ -3037,62 +3035,62 @@ namespace Server
Span<byte> mobileMovingPackets = stackalloc byte[OutgoingMobilePackets.MobileMovingPacketCacheLength];
mobileMovingPackets.InitializePackets(OutgoingMobilePackets.MobileMovingPacketLength);
var ourState = m.m_NetState;
var ourState = m_NetState;
if (ourState != null)
{
if (sendUpdate)
{
ourState.Sequence = 0;
ourState.Send(new MobileUpdate(m, ourState.StygianAbyss));
ourState.Send(new MobileUpdate(this, ourState.StygianAbyss));
}
if (sendIncoming)
{
ourState.Send(new MobileIncoming(ourState, m, m));
ourState.Send(new MobileIncoming(ourState, this, this));
}
if (sendMoving || !ourState.StygianAbyss && (sendHealthbarPoison || sendHealthbarYellow))
{
ourState.SendMobileMovingUsingCache(mobileMovingPackets, m, m);
ourState.SendMobileMovingUsingCache(mobileMovingPackets, this, this);
}
if (ourState.StygianAbyss)
{
if (sendHealthbarPoison)
{
ourState.SendMobileHealthbar(m, Healthbar.Poison);
ourState.SendMobileHealthbar(this, Healthbar.Poison);
}
if (sendHealthbarYellow)
{
ourState.SendMobileHealthbar(m, Healthbar.Yellow);
ourState.SendMobileHealthbar(this, Healthbar.Yellow);
}
}
if (sendPublicStats || sendPrivateStats)
{
ourState.Send(new MobileStatusExtended(m, m_NetState));
ourState.SendMobileStatus(this);
}
else if (sendAll)
{
ourState.SendMobileAttributes(m);
ourState.SendMobileAttributes(this);
}
else if (sendAny)
{
if (sendHits)
{
ourState.SendMobileHits(m);
ourState.SendMobileHits(this);
}
if (sendMana)
{
ourState.SendMobileMana(m);
ourState.SendMobileMana(this);
}
if (sendStam)
{
ourState.SendMobileStam(m);
ourState.SendMobileStam(this);
}
}
@ -3116,11 +3114,11 @@ namespace Server
{
if (removeHair)
{
ourState.Send(new RemoveHair(m));
ourState.Send(new RemoveHair(this));
}
else
{
ourState.Send(new HairEquipUpdate(m));
ourState.Send(new HairEquipUpdate(this));
}
}
@ -3128,11 +3126,11 @@ namespace Server
{
if (removeFacialHair)
{
ourState.Send(new RemoveFacialHair(m));
ourState.Send(new RemoveFacialHair(this));
}
else
{
ourState.Send(new FacialHairEquipUpdate(m));
ourState.Send(new FacialHairEquipUpdate(this));
}
}
@ -3142,155 +3140,167 @@ namespace Server
}
}
// TODO: Is it even valid to send packets to our state while we have a null map? Look into failing fast
if (m_Map == null)
{
return;
}
sendMoving = sendMoving || sendNonlocalMoving;
sendIncoming = sendIncoming || sendNonlocalIncoming;
sendHits = sendHits || sendAll;
if (m.m_Map != null && (sendRemove || sendIncoming || sendPublicStats || sendHits || sendMoving ||
sendOPLUpdate || sendHair || sendFacialHair || sendHealthbarPoison ||
sendHealthbarYellow))
if (!(sendRemove || sendIncoming || sendPublicStats || sendHits || sendMoving ||
sendOPLUpdate || sendHair || sendFacialHair || sendHealthbarPoison ||
sendHealthbarYellow))
{
Packet statPacketTrue = null;
Packet statPacketFalse = null;
Packet hairPacket = null;
Packet facialhairPacket = null;
Packet hbpPacket = null;
Packet hbyPacket = null;
return;
}
var eable = m.Map.GetClientsInRange(m.m_Location);
Packet hairPacket = null;
Packet facialhairPacket = null;
Span<byte> hbpBuffer = stackalloc byte[OutgoingMobilePackets.MobileHealthbarPacketLength];
hbpBuffer.InitializePacket();
var eable = Map.GetClientsInRange(m_Location);
Span<byte> hbyBuffer = stackalloc byte[OutgoingMobilePackets.MobileHealthbarPacketLength];
hbyBuffer.InitializePacket();
Span<byte> statBufferTrue = stackalloc byte[OutgoingMobilePackets.MobileStatusCompactLength];
statBufferTrue.InitializePacket();
Span<byte> deadBuffer = stackalloc byte[OutgoingMobilePackets.BondedStatusPacketLength];
deadBuffer.InitializePacket();
Span<byte> statBufferFalse = stackalloc byte[OutgoingMobilePackets.MobileStatusCompactLength];
statBufferFalse.InitializePacket();
Span<byte> removeEntity = stackalloc byte[OutgoingEntityPackets.RemoveEntityLength];
removeEntity.InitializePacket();
Span<byte> hbpBuffer = stackalloc byte[OutgoingMobilePackets.MobileHealthbarPacketLength];
hbpBuffer.InitializePacket();
Span<byte> hitsPacket = stackalloc byte[OutgoingMobilePackets.MobileAttributePacketLength];
hitsPacket.InitializePacket();
Span<byte> hbyBuffer = stackalloc byte[OutgoingMobilePackets.MobileHealthbarPacketLength];
hbyBuffer.InitializePacket();
foreach (var state in eable)
Span<byte> deadBuffer = stackalloc byte[OutgoingMobilePackets.BondedStatusPacketLength];
deadBuffer.InitializePacket();
Span<byte> removeEntity = stackalloc byte[OutgoingEntityPackets.RemoveEntityLength];
removeEntity.InitializePacket();
Span<byte> hitsPacket = stackalloc byte[OutgoingMobilePackets.MobileAttributePacketLength];
hitsPacket.InitializePacket();
foreach (var state in eable)
{
var beholder = state.Mobile;
if (beholder == this || !beholder.CanSee(this))
{
var beholder = state.Mobile;
if (beholder == m || !beholder.CanSee(m))
{
continue;
}
if (sendRemove)
{
if (removeEntity[0] == 0)
{
OutgoingEntityPackets.CreateRemoveEntity(removeEntity, Serial);
}
state.Send(removeEntity);
}
if (sendIncoming)
{
state.Send(new MobileIncoming(state, beholder, m));
if (m.IsDeadBondedPet)
{
if (deadBuffer[0] == 0)
{
OutgoingMobilePackets.CreateBondedStatus(deadBuffer, m.Serial, true);
}
state.Send(deadBuffer);
}
}
if (sendMoving || !state.StygianAbyss && (sendHealthbarPoison || sendHealthbarYellow))
{
state.SendMobileMovingUsingCache(mobileMovingPackets, beholder, m);
}
if (state.StygianAbyss)
{
if (sendHealthbarPoison)
{
if (hbpBuffer[0] == 0)
{
OutgoingMobilePackets.CreateMobileHealthbar(hbpBuffer, m, Healthbar.Poison);
}
state.Send(hbpPacket);
}
if (sendHealthbarYellow)
{
if (hbyBuffer[0] == 0)
{
OutgoingMobilePackets.CreateMobileHealthbar(hbyBuffer, m, Healthbar.Yellow);
}
state.Send(hbyPacket);
}
}
if (sendPublicStats)
{
if (m.CanBeRenamedBy(beholder))
{
statPacketTrue ??= Packet.Acquire(new MobileStatusCompact(true, m));
state.Send(statPacketTrue);
}
else
{
statPacketFalse ??= Packet.Acquire(new MobileStatusCompact(false, m));
state.Send(statPacketFalse);
}
}
else if (sendHits)
{
if (hitsPacket[0] == 0)
{
OutgoingMobilePackets.CreateMobileHits(hitsPacket, m, true);
}
state.Send(hitsPacket);
}
if (sendHair)
{
hairPacket ??= removeHair
? Packet.Acquire(new RemoveHair(m))
: Packet.Acquire(new HairEquipUpdate(m));
state.Send(hairPacket);
}
if (sendFacialHair)
{
facialhairPacket ??= removeFacialHair
? Packet.Acquire(new RemoveFacialHair(m))
: Packet.Acquire(new FacialHairEquipUpdate(m));
state.Send(facialhairPacket);
}
SendOPLPacketTo(state);
continue;
}
Packet.Release(statPacketTrue);
Packet.Release(statPacketFalse);
Packet.Release(hairPacket);
Packet.Release(facialhairPacket);
Packet.Release(hbpPacket);
Packet.Release(hbyPacket);
if (sendRemove)
{
if (removeEntity[0] == 0)
{
OutgoingEntityPackets.CreateRemoveEntity(removeEntity, Serial);
}
eable.Free();
state.Send(removeEntity);
}
if (sendIncoming)
{
state.Send(new MobileIncoming(state, beholder, this));
if (IsDeadBondedPet)
{
if (deadBuffer[0] == 0)
{
OutgoingMobilePackets.CreateBondedStatus(deadBuffer, Serial, true);
}
state.Send(deadBuffer);
}
}
if (sendMoving || !state.StygianAbyss && (sendHealthbarPoison || sendHealthbarYellow))
{
state.SendMobileMovingUsingCache(mobileMovingPackets, beholder, this);
}
if (state.StygianAbyss)
{
if (sendHealthbarPoison)
{
if (hbpBuffer[0] == 0)
{
OutgoingMobilePackets.CreateMobileHealthbar(hbpBuffer, this, Healthbar.Poison);
}
state.Send(hbpBuffer);
}
if (sendHealthbarYellow)
{
if (hbyBuffer[0] == 0)
{
OutgoingMobilePackets.CreateMobileHealthbar(hbyBuffer, this, Healthbar.Yellow);
}
state.Send(hbyBuffer);
}
}
if (sendPublicStats)
{
if (CanBeRenamedBy(beholder))
{
if (statBufferTrue[0] == 0)
{
OutgoingMobilePackets.CreateMobileStatusCompact(statBufferTrue, this, true);
}
state.Send(statBufferTrue);
}
else
{
if (statBufferFalse[0] == 0)
{
OutgoingMobilePackets.CreateMobileStatusCompact(statBufferFalse, this, false);
}
state.Send(statBufferFalse);
}
}
else if (sendHits)
{
if (hitsPacket[0] == 0)
{
OutgoingMobilePackets.CreateMobileHits(hitsPacket, this, true);
}
state.Send(hitsPacket);
}
if (sendHair)
{
hairPacket ??= removeHair
? Packet.Acquire(new RemoveHair(this))
: Packet.Acquire(new HairEquipUpdate(this));
state.Send(hairPacket);
}
if (sendFacialHair)
{
facialhairPacket ??= removeFacialHair
? Packet.Acquire(new RemoveFacialHair(this))
: Packet.Acquire(new FacialHairEquipUpdate(this));
state.Send(facialhairPacket);
}
SendOPLPacketTo(state);
}
Packet.Release(hairPacket);
Packet.Release(facialhairPacket);
eable.Free();
}
public ISpawner Spawner { get; set; }
@ -8097,7 +8107,7 @@ namespace Server
{
if (from.Map == Map && Utility.InUpdateRange(this, from) && from.CanSee(this))
{
from.Send(new MobileStatus(from, this, m_NetState));
from.m_NetState.SendMobileStatus(from, this);
}
if (from == this)

View file

@ -324,16 +324,16 @@ namespace Server.Network
state.Send(new MobileUpdate(m, state.StygianAbyss));
state.Send(new MobileIncoming(state, m, m));
// state.Send( new MobileAttributes( m ) );
state.Send(new MobileStatus(m, m));
state.SendMobileStatus(m);
state.SendSetWarMode(m.Warmode);
m.SendEverything();
state.SendSupportedFeature();
state.Send(new MobileUpdate(m, state.StygianAbyss));
// state.Send( new MobileAttributes( m ) );
state.Send(new MobileStatus(m, m));
state.SendMobileStatus(m);
state.SendSetWarMode(m.Warmode);
state.Send(new MobileIncoming(state, m, m));

View file

@ -17,248 +17,6 @@ using System.Threading;
namespace Server.Network
{
public sealed class MobileStatusCompact : Packet
{
public MobileStatusCompact(bool canBeRenamed, Mobile m) : base(0x11)
{
EnsureCapacity(43);
Stream.Write(m.Serial);
Stream.WriteAsciiFixed(m.Name ?? "", 30);
AttributeNormalizer.WriteReverse(Stream, m.Hits, m.HitsMax);
Stream.Write(canBeRenamed);
Stream.Write((byte)0); // type
}
}
public sealed class MobileStatusExtended : Packet
{
public MobileStatusExtended(Mobile m) : this(m, m.NetState)
{
}
public MobileStatusExtended(Mobile m, NetState ns) : base(0x11)
{
var name = m.Name ?? "";
int type;
if (Core.HS && ns?.ExtendedStatus == true)
{
type = 6;
EnsureCapacity(121);
}
else if (Core.ML && ns?.SupportsExpansion(Expansion.ML) == true)
{
type = 5;
EnsureCapacity(91);
}
else
{
type = Core.AOS ? 4 : 3;
EnsureCapacity(88);
}
Stream.Write(m.Serial);
Stream.WriteAsciiFixed(name, 30);
Stream.Write((short)m.Hits);
Stream.Write((short)m.HitsMax);
Stream.Write(m.CanBeRenamedBy(m));
Stream.Write((byte)type);
Stream.Write(m.Female);
Stream.Write((short)m.Str);
Stream.Write((short)m.Dex);
Stream.Write((short)m.Int);
Stream.Write((short)m.Stam);
Stream.Write((short)m.StamMax);
Stream.Write((short)m.Mana);
Stream.Write((short)m.ManaMax);
Stream.Write(m.TotalGold);
Stream.Write((short)(Core.AOS ? m.PhysicalResistance : (int)(m.ArmorRating + 0.5)));
Stream.Write((short)(Mobile.BodyWeight + m.TotalWeight));
if (type >= 5)
{
Stream.Write((short)m.MaxWeight);
Stream.Write((byte)(m.Race.RaceID + 1)); // Would be 0x00 if it's a non-ML enabled account but...
}
Stream.Write((short)m.StatCap);
Stream.Write((byte)m.Followers);
Stream.Write((byte)m.FollowersMax);
if (type >= 4)
{
Stream.Write((short)m.FireResistance); // Fire
Stream.Write((short)m.ColdResistance); // Cold
Stream.Write((short)m.PoisonResistance); // Poison
Stream.Write((short)m.EnergyResistance); // Energy
Stream.Write((short)m.Luck); // Luck
var weapon = m.Weapon;
if (weapon != null)
{
weapon.GetStatusDamage(m, out var min, out var max);
Stream.Write((short)min); // Damage min
Stream.Write((short)max); // Damage max
}
else
{
Stream.Write((short)0); // Damage min
Stream.Write((short)0); // Damage max
}
Stream.Write(m.TithingPoints);
}
if (type >= 6)
{
for (var i = 0; i < 15; ++i)
{
Stream.Write((short)m.GetAOSStatus(i));
}
}
}
}
public sealed class MobileStatus : Packet
{
public MobileStatus(Mobile beholder, Mobile beheld) : this(beholder, beheld, beheld.NetState)
{
}
public MobileStatus(Mobile beholder, Mobile beheld, NetState ns) : base(0x11)
{
var name = beheld.Name ?? "";
int type;
if (beholder != beheld)
{
type = 0;
EnsureCapacity(43);
}
else if (Core.HS && ns?.ExtendedStatus == true)
{
type = 6;
EnsureCapacity(121);
}
else if (Core.ML && ns?.SupportsExpansion(Expansion.ML) == true)
{
type = 5;
EnsureCapacity(91);
}
else
{
type = Core.AOS ? 4 : 3;
EnsureCapacity(88);
}
Stream.Write(beheld.Serial);
Stream.WriteAsciiFixed(name, 30);
if (beholder == beheld)
{
WriteAttr(beheld.Hits, beheld.HitsMax);
}
else
{
WriteAttrNorm(beheld.Hits, beheld.HitsMax);
}
Stream.Write(beheld.CanBeRenamedBy(beholder));
Stream.Write((byte)type);
if (type <= 0)
{
return;
}
Stream.Write(beheld.Female);
Stream.Write((short)beheld.Str);
Stream.Write((short)beheld.Dex);
Stream.Write((short)beheld.Int);
WriteAttr(beheld.Stam, beheld.StamMax);
WriteAttr(beheld.Mana, beheld.ManaMax);
Stream.Write(beheld.TotalGold);
Stream.Write((short)(Core.AOS ? beheld.PhysicalResistance : (int)(beheld.ArmorRating + 0.5)));
Stream.Write((short)(Mobile.BodyWeight + beheld.TotalWeight));
if (type >= 5)
{
Stream.Write((short)beheld.MaxWeight);
Stream.Write((byte)(beheld.Race.RaceID + 1)); // Would be 0x00 if it's a non-ML enabled account but...
}
Stream.Write((short)beheld.StatCap);
Stream.Write((byte)beheld.Followers);
Stream.Write((byte)beheld.FollowersMax);
if (type >= 4)
{
Stream.Write((short)beheld.FireResistance); // Fire
Stream.Write((short)beheld.ColdResistance); // Cold
Stream.Write((short)beheld.PoisonResistance); // Poison
Stream.Write((short)beheld.EnergyResistance); // Energy
Stream.Write((short)beheld.Luck); // Luck
var weapon = beheld.Weapon;
if (weapon != null)
{
weapon.GetStatusDamage(beheld, out var min, out var max);
Stream.Write((short)min); // Damage min
Stream.Write((short)max); // Damage max
}
else
{
Stream.Write((short)0); // Damage min
Stream.Write((short)0); // Damage max
}
Stream.Write(beheld.TithingPoints);
}
if (type >= 6)
{
for (var i = 0; i < 15; ++i)
{
Stream.Write((short)beheld.GetAOSStatus(i));
}
}
}
private void WriteAttr(int current, int maximum)
{
Stream.Write((short)current);
Stream.Write((short)maximum);
}
private void WriteAttrNorm(int current, int maximum)
{
AttributeNormalizer.WriteReverse(Stream, current, maximum);
}
}
public sealed class MobileUpdate : Packet
{
public MobileUpdate(Mobile m, bool stygianAbyss) : base(0x20, 19)

View file

@ -15,6 +15,7 @@
using System;
using System.Buffers;
using System.IO;
using System.Runtime.CompilerServices;
namespace Server.Network
@ -31,6 +32,8 @@ namespace Server.Network
public const int MobileAnimationPacketLength = 14;
public const int NewMobileAnimationPacketLength = 10;
public const int MobileHealthbarPacketLength = 12;
public const int MobileStatusCompactLength = 43;
public const int MobileStatusMaxLength = 121;
public static void CreateBondedStatus(Span<byte> buffer, Serial serial, bool bonded)
{
@ -143,7 +146,9 @@ namespace Server.Network
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void WriteAttribute(this ref SpanWriter writer, int max, int cur, bool normalize = false, bool reverse = false)
private static void WriteAttribute(
this ref SpanWriter writer, int max, int cur, bool normalize = false, bool reverse = false
)
{
if (normalize && max != 0)
{
@ -374,5 +379,139 @@ namespace Server.Network
writer.Write((short)healthbar);
writer.Write((byte)level); // 0 is off for that bar type
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void CreateMobileStatusCompact(Span<byte> buffer, Mobile m, bool canBeRenamed) =>
CreateMobileStatus(buffer, null, m, 0, canBeRenamed);
public static void SendMobileStatusCompact(this NetState ns, Mobile m, bool canBeRenamed)
{
if (ns == null)
{
return;
}
Span<byte> buffer = stackalloc byte[MobileStatusCompactLength];
CreateMobileStatusCompact(buffer, m, canBeRenamed);
ns.Send(buffer);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void SendMobileStatus(this NetState ns, Mobile m) => ns.SendMobileStatus(m, m);
public static void SendMobileStatus(this NetState ns, Mobile beholder, Mobile beheld)
{
if (ns == null || beheld == null)
{
return;
}
Span<byte> buffer = stackalloc byte[MobileStatusMaxLength];
int version;
if (beholder != beheld)
{
version = 0;
}
else if (Core.HS && ns.ExtendedStatus)
{
version = 6;
}
else if (Core.ML && ns.SupportsExpansion(Expansion.ML))
{
version = 5;
}
else
{
version = Core.AOS ? 4 : 3;
}
var length = CreateMobileStatus(buffer, beholder, beheld, version, beheld.CanBeRenamedBy(beholder));
ns.Send(buffer.Slice(0, length));
}
public static int CreateMobileStatus(
Span<byte> buffer, Mobile beholder, Mobile beheld, int version, bool canBeRenamed
)
{
var name = beheld.Name ?? "";
var writer = new SpanWriter(buffer);
writer.Write((byte)0x11); // Packet ID
writer.Seek(2, SeekOrigin.Current);
writer.Write(beheld.Serial);
writer.WriteAscii(name, 30);
writer.WriteAttribute(beheld.HitsMax, beheld.Hits, version == 0, true);
writer.Write(canBeRenamed);
writer.Write((byte)version);
if (version <= 0)
{
writer.WritePacketLength();
return writer.Position;
}
writer.Write(beheld.Female);
writer.Write((short)beheld.Str);
writer.Write((short)beheld.Dex);
writer.Write((short)beheld.Int);
writer.Write((short)beheld.Stam);
writer.Write((short)beheld.StamMax);
writer.Write((short)beheld.Mana);
writer.Write((short)beheld.ManaMax);
writer.Write(beheld.TotalGold);
writer.Write((short)(Core.AOS ? beheld.PhysicalResistance : (int)(beheld.ArmorRating + 0.5)));
writer.Write((short)(Mobile.BodyWeight + beheld.TotalWeight));
if (version >= 5)
{
writer.Write((short)beheld.MaxWeight);
writer.Write((byte)(beheld.Race?.RaceID + 1 ?? 0)); // Would be 0x00 if it's a non-ML enabled account but...
}
writer.Write((short)beheld.StatCap);
writer.Write((byte)beheld.Followers);
writer.Write((byte)beheld.FollowersMax);
if (version >= 4)
{
writer.Write((short)beheld.FireResistance); // Fire
writer.Write((short)beheld.ColdResistance); // Cold
writer.Write((short)beheld.PoisonResistance); // Poison
writer.Write((short)beheld.EnergyResistance); // Energy
writer.Write((short)beheld.Luck); // Luck
var weapon = beheld.Weapon;
int min = 0, max = 0;
weapon?.GetStatusDamage(beheld, out min, out max);
writer.Write((short)min); // Damage min
writer.Write((short)max); // Damage max
writer.Write(beheld.TithingPoints);
}
if (version >= 6)
{
for (var i = 0; i < 15; ++i)
{
writer.Write((short)beheld.GetAOSStatus(i));
}
}
writer.WritePacketLength();
return writer.Position;
}
}
}

View file

@ -17,7 +17,7 @@ namespace Server
var from704565 = from.NetState?.NewSecureTrading == true;
var to704565 = to.NetState?.NewSecureTrading == true;
from.Send(new MobileStatus(from, to));
from.NetState.SendMobileStatus(from, to);
from.NetState.SendUpdateSecureTrade(From.Container, false, false);
from.NetState.SendSecureTradeEquip(To.Container, to);
@ -37,7 +37,7 @@ namespace Server
);
}
to.Send(new MobileStatus(to, from));
to.NetState.SendMobileStatus(to, from);
to.NetState.SendUpdateSecureTrade(To.Container, false, false);
to.NetState.SendSecureTradeEquip(From.Container, from);