fix(core): Converts mobile status packets (#368)
- [X] Combines compact/extended statuses
This commit is contained in:
parent
8f8b650ab5
commit
3d98e6e193
9 changed files with 621 additions and 537 deletions
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@ -2920,9 +2920,7 @@ namespace Server
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public virtual void ProcessDelta()
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{
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var m = this;
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var delta = m.m_DeltaFlags;
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var delta = m_DeltaFlags;
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if (delta == MobileDelta.None)
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{
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return;
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@ -2930,8 +2928,8 @@ namespace Server
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var attrs = delta & MobileDelta.Attributes;
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m.m_DeltaFlags = MobileDelta.None;
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m.m_InDeltaQueue = false;
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m_DeltaFlags = MobileDelta.None;
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m_InDeltaQueue = false;
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bool sendHits = false, sendStam = false, sendMana = false, sendAll = false, sendAny = false;
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bool sendIncoming = false, sendNonlocalIncoming = false;
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@ -3016,7 +3014,7 @@ namespace Server
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if ((delta & MobileDelta.Hair) != 0)
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{
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if (m.HairItemID <= 0)
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if (HairItemID <= 0)
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{
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removeHair = true;
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}
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@ -3026,7 +3024,7 @@ namespace Server
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if ((delta & MobileDelta.FacialHair) != 0)
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{
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if (m.FacialHairItemID <= 0)
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if (FacialHairItemID <= 0)
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{
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removeFacialHair = true;
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}
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@ -3037,62 +3035,62 @@ namespace Server
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Span<byte> mobileMovingPackets = stackalloc byte[OutgoingMobilePackets.MobileMovingPacketCacheLength];
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mobileMovingPackets.InitializePackets(OutgoingMobilePackets.MobileMovingPacketLength);
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var ourState = m.m_NetState;
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var ourState = m_NetState;
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if (ourState != null)
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{
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if (sendUpdate)
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{
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ourState.Sequence = 0;
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ourState.Send(new MobileUpdate(m, ourState.StygianAbyss));
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ourState.Send(new MobileUpdate(this, ourState.StygianAbyss));
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}
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if (sendIncoming)
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{
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ourState.Send(new MobileIncoming(ourState, m, m));
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ourState.Send(new MobileIncoming(ourState, this, this));
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}
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if (sendMoving || !ourState.StygianAbyss && (sendHealthbarPoison || sendHealthbarYellow))
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{
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ourState.SendMobileMovingUsingCache(mobileMovingPackets, m, m);
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ourState.SendMobileMovingUsingCache(mobileMovingPackets, this, this);
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}
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if (ourState.StygianAbyss)
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{
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if (sendHealthbarPoison)
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{
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ourState.SendMobileHealthbar(m, Healthbar.Poison);
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ourState.SendMobileHealthbar(this, Healthbar.Poison);
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}
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if (sendHealthbarYellow)
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{
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ourState.SendMobileHealthbar(m, Healthbar.Yellow);
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ourState.SendMobileHealthbar(this, Healthbar.Yellow);
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}
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}
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if (sendPublicStats || sendPrivateStats)
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{
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ourState.Send(new MobileStatusExtended(m, m_NetState));
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ourState.SendMobileStatus(this);
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}
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else if (sendAll)
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{
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ourState.SendMobileAttributes(m);
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ourState.SendMobileAttributes(this);
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}
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else if (sendAny)
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{
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if (sendHits)
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{
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ourState.SendMobileHits(m);
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ourState.SendMobileHits(this);
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}
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if (sendMana)
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{
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ourState.SendMobileMana(m);
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ourState.SendMobileMana(this);
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}
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if (sendStam)
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{
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ourState.SendMobileStam(m);
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ourState.SendMobileStam(this);
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}
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}
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@ -3116,11 +3114,11 @@ namespace Server
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{
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if (removeHair)
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{
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ourState.Send(new RemoveHair(m));
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ourState.Send(new RemoveHair(this));
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}
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else
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{
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ourState.Send(new HairEquipUpdate(m));
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ourState.Send(new HairEquipUpdate(this));
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}
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}
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@ -3128,11 +3126,11 @@ namespace Server
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{
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if (removeFacialHair)
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{
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ourState.Send(new RemoveFacialHair(m));
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ourState.Send(new RemoveFacialHair(this));
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}
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else
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{
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ourState.Send(new FacialHairEquipUpdate(m));
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ourState.Send(new FacialHairEquipUpdate(this));
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}
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}
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@ -3142,155 +3140,167 @@ namespace Server
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}
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}
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// TODO: Is it even valid to send packets to our state while we have a null map? Look into failing fast
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if (m_Map == null)
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{
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return;
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}
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sendMoving = sendMoving || sendNonlocalMoving;
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sendIncoming = sendIncoming || sendNonlocalIncoming;
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sendHits = sendHits || sendAll;
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if (m.m_Map != null && (sendRemove || sendIncoming || sendPublicStats || sendHits || sendMoving ||
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sendOPLUpdate || sendHair || sendFacialHair || sendHealthbarPoison ||
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sendHealthbarYellow))
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if (!(sendRemove || sendIncoming || sendPublicStats || sendHits || sendMoving ||
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sendOPLUpdate || sendHair || sendFacialHair || sendHealthbarPoison ||
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sendHealthbarYellow))
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{
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Packet statPacketTrue = null;
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Packet statPacketFalse = null;
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Packet hairPacket = null;
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Packet facialhairPacket = null;
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Packet hbpPacket = null;
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Packet hbyPacket = null;
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return;
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}
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var eable = m.Map.GetClientsInRange(m.m_Location);
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Packet hairPacket = null;
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Packet facialhairPacket = null;
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Span<byte> hbpBuffer = stackalloc byte[OutgoingMobilePackets.MobileHealthbarPacketLength];
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hbpBuffer.InitializePacket();
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var eable = Map.GetClientsInRange(m_Location);
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Span<byte> hbyBuffer = stackalloc byte[OutgoingMobilePackets.MobileHealthbarPacketLength];
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hbyBuffer.InitializePacket();
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Span<byte> statBufferTrue = stackalloc byte[OutgoingMobilePackets.MobileStatusCompactLength];
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statBufferTrue.InitializePacket();
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Span<byte> deadBuffer = stackalloc byte[OutgoingMobilePackets.BondedStatusPacketLength];
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deadBuffer.InitializePacket();
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Span<byte> statBufferFalse = stackalloc byte[OutgoingMobilePackets.MobileStatusCompactLength];
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statBufferFalse.InitializePacket();
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Span<byte> removeEntity = stackalloc byte[OutgoingEntityPackets.RemoveEntityLength];
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removeEntity.InitializePacket();
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Span<byte> hbpBuffer = stackalloc byte[OutgoingMobilePackets.MobileHealthbarPacketLength];
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hbpBuffer.InitializePacket();
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Span<byte> hitsPacket = stackalloc byte[OutgoingMobilePackets.MobileAttributePacketLength];
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hitsPacket.InitializePacket();
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Span<byte> hbyBuffer = stackalloc byte[OutgoingMobilePackets.MobileHealthbarPacketLength];
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hbyBuffer.InitializePacket();
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foreach (var state in eable)
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Span<byte> deadBuffer = stackalloc byte[OutgoingMobilePackets.BondedStatusPacketLength];
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deadBuffer.InitializePacket();
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Span<byte> removeEntity = stackalloc byte[OutgoingEntityPackets.RemoveEntityLength];
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removeEntity.InitializePacket();
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Span<byte> hitsPacket = stackalloc byte[OutgoingMobilePackets.MobileAttributePacketLength];
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hitsPacket.InitializePacket();
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foreach (var state in eable)
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{
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var beholder = state.Mobile;
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if (beholder == this || !beholder.CanSee(this))
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{
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var beholder = state.Mobile;
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if (beholder == m || !beholder.CanSee(m))
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{
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continue;
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}
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if (sendRemove)
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{
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if (removeEntity[0] == 0)
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{
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OutgoingEntityPackets.CreateRemoveEntity(removeEntity, Serial);
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}
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state.Send(removeEntity);
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}
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if (sendIncoming)
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{
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state.Send(new MobileIncoming(state, beholder, m));
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if (m.IsDeadBondedPet)
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{
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if (deadBuffer[0] == 0)
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{
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OutgoingMobilePackets.CreateBondedStatus(deadBuffer, m.Serial, true);
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}
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state.Send(deadBuffer);
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}
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}
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if (sendMoving || !state.StygianAbyss && (sendHealthbarPoison || sendHealthbarYellow))
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{
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state.SendMobileMovingUsingCache(mobileMovingPackets, beholder, m);
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}
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if (state.StygianAbyss)
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{
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if (sendHealthbarPoison)
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{
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if (hbpBuffer[0] == 0)
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{
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OutgoingMobilePackets.CreateMobileHealthbar(hbpBuffer, m, Healthbar.Poison);
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}
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state.Send(hbpPacket);
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}
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if (sendHealthbarYellow)
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{
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if (hbyBuffer[0] == 0)
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{
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OutgoingMobilePackets.CreateMobileHealthbar(hbyBuffer, m, Healthbar.Yellow);
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}
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state.Send(hbyPacket);
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}
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}
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if (sendPublicStats)
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{
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if (m.CanBeRenamedBy(beholder))
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{
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statPacketTrue ??= Packet.Acquire(new MobileStatusCompact(true, m));
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state.Send(statPacketTrue);
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}
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else
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{
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statPacketFalse ??= Packet.Acquire(new MobileStatusCompact(false, m));
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state.Send(statPacketFalse);
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}
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}
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else if (sendHits)
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{
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if (hitsPacket[0] == 0)
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{
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OutgoingMobilePackets.CreateMobileHits(hitsPacket, m, true);
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}
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state.Send(hitsPacket);
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}
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if (sendHair)
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{
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hairPacket ??= removeHair
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? Packet.Acquire(new RemoveHair(m))
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: Packet.Acquire(new HairEquipUpdate(m));
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state.Send(hairPacket);
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}
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if (sendFacialHair)
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{
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facialhairPacket ??= removeFacialHair
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? Packet.Acquire(new RemoveFacialHair(m))
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: Packet.Acquire(new FacialHairEquipUpdate(m));
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state.Send(facialhairPacket);
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}
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SendOPLPacketTo(state);
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continue;
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}
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Packet.Release(statPacketTrue);
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Packet.Release(statPacketFalse);
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Packet.Release(hairPacket);
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Packet.Release(facialhairPacket);
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Packet.Release(hbpPacket);
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Packet.Release(hbyPacket);
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if (sendRemove)
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{
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if (removeEntity[0] == 0)
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{
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OutgoingEntityPackets.CreateRemoveEntity(removeEntity, Serial);
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}
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eable.Free();
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state.Send(removeEntity);
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}
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if (sendIncoming)
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{
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state.Send(new MobileIncoming(state, beholder, this));
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if (IsDeadBondedPet)
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{
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if (deadBuffer[0] == 0)
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{
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OutgoingMobilePackets.CreateBondedStatus(deadBuffer, Serial, true);
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}
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state.Send(deadBuffer);
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}
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}
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if (sendMoving || !state.StygianAbyss && (sendHealthbarPoison || sendHealthbarYellow))
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{
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state.SendMobileMovingUsingCache(mobileMovingPackets, beholder, this);
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}
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if (state.StygianAbyss)
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{
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if (sendHealthbarPoison)
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{
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if (hbpBuffer[0] == 0)
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{
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OutgoingMobilePackets.CreateMobileHealthbar(hbpBuffer, this, Healthbar.Poison);
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}
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state.Send(hbpBuffer);
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}
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if (sendHealthbarYellow)
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{
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if (hbyBuffer[0] == 0)
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{
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OutgoingMobilePackets.CreateMobileHealthbar(hbyBuffer, this, Healthbar.Yellow);
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}
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state.Send(hbyBuffer);
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}
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}
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if (sendPublicStats)
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{
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if (CanBeRenamedBy(beholder))
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{
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if (statBufferTrue[0] == 0)
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{
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OutgoingMobilePackets.CreateMobileStatusCompact(statBufferTrue, this, true);
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}
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state.Send(statBufferTrue);
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}
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else
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{
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if (statBufferFalse[0] == 0)
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{
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OutgoingMobilePackets.CreateMobileStatusCompact(statBufferFalse, this, false);
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}
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state.Send(statBufferFalse);
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}
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}
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else if (sendHits)
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{
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if (hitsPacket[0] == 0)
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{
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OutgoingMobilePackets.CreateMobileHits(hitsPacket, this, true);
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}
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state.Send(hitsPacket);
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}
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if (sendHair)
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{
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hairPacket ??= removeHair
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? Packet.Acquire(new RemoveHair(this))
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: Packet.Acquire(new HairEquipUpdate(this));
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state.Send(hairPacket);
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}
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if (sendFacialHair)
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{
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facialhairPacket ??= removeFacialHair
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? Packet.Acquire(new RemoveFacialHair(this))
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: Packet.Acquire(new FacialHairEquipUpdate(this));
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state.Send(facialhairPacket);
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}
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SendOPLPacketTo(state);
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}
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Packet.Release(hairPacket);
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Packet.Release(facialhairPacket);
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eable.Free();
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}
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public ISpawner Spawner { get; set; }
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@ -8097,7 +8107,7 @@ namespace Server
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{
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if (from.Map == Map && Utility.InUpdateRange(this, from) && from.CanSee(this))
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{
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from.Send(new MobileStatus(from, this, m_NetState));
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from.m_NetState.SendMobileStatus(from, this);
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}
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if (from == this)
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@ -324,16 +324,16 @@ namespace Server.Network
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state.Send(new MobileUpdate(m, state.StygianAbyss));
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state.Send(new MobileIncoming(state, m, m));
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// state.Send( new MobileAttributes( m ) );
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state.Send(new MobileStatus(m, m));
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state.SendMobileStatus(m);
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state.SendSetWarMode(m.Warmode);
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m.SendEverything();
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state.SendSupportedFeature();
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state.Send(new MobileUpdate(m, state.StygianAbyss));
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// state.Send( new MobileAttributes( m ) );
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state.Send(new MobileStatus(m, m));
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state.SendMobileStatus(m);
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state.SendSetWarMode(m.Warmode);
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state.Send(new MobileIncoming(state, m, m));
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@ -17,248 +17,6 @@ using System.Threading;
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namespace Server.Network
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{
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public sealed class MobileStatusCompact : Packet
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{
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public MobileStatusCompact(bool canBeRenamed, Mobile m) : base(0x11)
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{
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EnsureCapacity(43);
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Stream.Write(m.Serial);
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Stream.WriteAsciiFixed(m.Name ?? "", 30);
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AttributeNormalizer.WriteReverse(Stream, m.Hits, m.HitsMax);
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Stream.Write(canBeRenamed);
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Stream.Write((byte)0); // type
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}
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}
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public sealed class MobileStatusExtended : Packet
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{
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public MobileStatusExtended(Mobile m) : this(m, m.NetState)
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{
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}
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public MobileStatusExtended(Mobile m, NetState ns) : base(0x11)
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{
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var name = m.Name ?? "";
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int type;
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if (Core.HS && ns?.ExtendedStatus == true)
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{
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type = 6;
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EnsureCapacity(121);
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}
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else if (Core.ML && ns?.SupportsExpansion(Expansion.ML) == true)
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{
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type = 5;
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EnsureCapacity(91);
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}
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else
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{
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type = Core.AOS ? 4 : 3;
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EnsureCapacity(88);
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}
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Stream.Write(m.Serial);
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Stream.WriteAsciiFixed(name, 30);
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Stream.Write((short)m.Hits);
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Stream.Write((short)m.HitsMax);
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Stream.Write(m.CanBeRenamedBy(m));
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Stream.Write((byte)type);
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|
||||
Stream.Write(m.Female);
|
||||
|
||||
Stream.Write((short)m.Str);
|
||||
Stream.Write((short)m.Dex);
|
||||
Stream.Write((short)m.Int);
|
||||
|
||||
Stream.Write((short)m.Stam);
|
||||
Stream.Write((short)m.StamMax);
|
||||
|
||||
Stream.Write((short)m.Mana);
|
||||
Stream.Write((short)m.ManaMax);
|
||||
|
||||
Stream.Write(m.TotalGold);
|
||||
Stream.Write((short)(Core.AOS ? m.PhysicalResistance : (int)(m.ArmorRating + 0.5)));
|
||||
Stream.Write((short)(Mobile.BodyWeight + m.TotalWeight));
|
||||
|
||||
if (type >= 5)
|
||||
{
|
||||
Stream.Write((short)m.MaxWeight);
|
||||
Stream.Write((byte)(m.Race.RaceID + 1)); // Would be 0x00 if it's a non-ML enabled account but...
|
||||
}
|
||||
|
||||
Stream.Write((short)m.StatCap);
|
||||
|
||||
Stream.Write((byte)m.Followers);
|
||||
Stream.Write((byte)m.FollowersMax);
|
||||
|
||||
if (type >= 4)
|
||||
{
|
||||
Stream.Write((short)m.FireResistance); // Fire
|
||||
Stream.Write((short)m.ColdResistance); // Cold
|
||||
Stream.Write((short)m.PoisonResistance); // Poison
|
||||
Stream.Write((short)m.EnergyResistance); // Energy
|
||||
Stream.Write((short)m.Luck); // Luck
|
||||
|
||||
var weapon = m.Weapon;
|
||||
|
||||
if (weapon != null)
|
||||
{
|
||||
weapon.GetStatusDamage(m, out var min, out var max);
|
||||
Stream.Write((short)min); // Damage min
|
||||
Stream.Write((short)max); // Damage max
|
||||
}
|
||||
else
|
||||
{
|
||||
Stream.Write((short)0); // Damage min
|
||||
Stream.Write((short)0); // Damage max
|
||||
}
|
||||
|
||||
Stream.Write(m.TithingPoints);
|
||||
}
|
||||
|
||||
if (type >= 6)
|
||||
{
|
||||
for (var i = 0; i < 15; ++i)
|
||||
{
|
||||
Stream.Write((short)m.GetAOSStatus(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MobileStatus : Packet
|
||||
{
|
||||
public MobileStatus(Mobile beholder, Mobile beheld) : this(beholder, beheld, beheld.NetState)
|
||||
{
|
||||
}
|
||||
|
||||
public MobileStatus(Mobile beholder, Mobile beheld, NetState ns) : base(0x11)
|
||||
{
|
||||
var name = beheld.Name ?? "";
|
||||
|
||||
int type;
|
||||
|
||||
if (beholder != beheld)
|
||||
{
|
||||
type = 0;
|
||||
EnsureCapacity(43);
|
||||
}
|
||||
else if (Core.HS && ns?.ExtendedStatus == true)
|
||||
{
|
||||
type = 6;
|
||||
EnsureCapacity(121);
|
||||
}
|
||||
else if (Core.ML && ns?.SupportsExpansion(Expansion.ML) == true)
|
||||
{
|
||||
type = 5;
|
||||
EnsureCapacity(91);
|
||||
}
|
||||
else
|
||||
{
|
||||
type = Core.AOS ? 4 : 3;
|
||||
EnsureCapacity(88);
|
||||
}
|
||||
|
||||
Stream.Write(beheld.Serial);
|
||||
|
||||
Stream.WriteAsciiFixed(name, 30);
|
||||
|
||||
if (beholder == beheld)
|
||||
{
|
||||
WriteAttr(beheld.Hits, beheld.HitsMax);
|
||||
}
|
||||
else
|
||||
{
|
||||
WriteAttrNorm(beheld.Hits, beheld.HitsMax);
|
||||
}
|
||||
|
||||
Stream.Write(beheld.CanBeRenamedBy(beholder));
|
||||
|
||||
Stream.Write((byte)type);
|
||||
|
||||
if (type <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Stream.Write(beheld.Female);
|
||||
|
||||
Stream.Write((short)beheld.Str);
|
||||
Stream.Write((short)beheld.Dex);
|
||||
Stream.Write((short)beheld.Int);
|
||||
|
||||
WriteAttr(beheld.Stam, beheld.StamMax);
|
||||
WriteAttr(beheld.Mana, beheld.ManaMax);
|
||||
|
||||
Stream.Write(beheld.TotalGold);
|
||||
Stream.Write((short)(Core.AOS ? beheld.PhysicalResistance : (int)(beheld.ArmorRating + 0.5)));
|
||||
Stream.Write((short)(Mobile.BodyWeight + beheld.TotalWeight));
|
||||
|
||||
if (type >= 5)
|
||||
{
|
||||
Stream.Write((short)beheld.MaxWeight);
|
||||
Stream.Write((byte)(beheld.Race.RaceID + 1)); // Would be 0x00 if it's a non-ML enabled account but...
|
||||
}
|
||||
|
||||
Stream.Write((short)beheld.StatCap);
|
||||
|
||||
Stream.Write((byte)beheld.Followers);
|
||||
Stream.Write((byte)beheld.FollowersMax);
|
||||
|
||||
if (type >= 4)
|
||||
{
|
||||
Stream.Write((short)beheld.FireResistance); // Fire
|
||||
Stream.Write((short)beheld.ColdResistance); // Cold
|
||||
Stream.Write((short)beheld.PoisonResistance); // Poison
|
||||
Stream.Write((short)beheld.EnergyResistance); // Energy
|
||||
Stream.Write((short)beheld.Luck); // Luck
|
||||
|
||||
var weapon = beheld.Weapon;
|
||||
|
||||
if (weapon != null)
|
||||
{
|
||||
weapon.GetStatusDamage(beheld, out var min, out var max);
|
||||
Stream.Write((short)min); // Damage min
|
||||
Stream.Write((short)max); // Damage max
|
||||
}
|
||||
else
|
||||
{
|
||||
Stream.Write((short)0); // Damage min
|
||||
Stream.Write((short)0); // Damage max
|
||||
}
|
||||
|
||||
Stream.Write(beheld.TithingPoints);
|
||||
}
|
||||
|
||||
if (type >= 6)
|
||||
{
|
||||
for (var i = 0; i < 15; ++i)
|
||||
{
|
||||
Stream.Write((short)beheld.GetAOSStatus(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void WriteAttr(int current, int maximum)
|
||||
{
|
||||
Stream.Write((short)current);
|
||||
Stream.Write((short)maximum);
|
||||
}
|
||||
|
||||
private void WriteAttrNorm(int current, int maximum)
|
||||
{
|
||||
AttributeNormalizer.WriteReverse(Stream, current, maximum);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MobileUpdate : Packet
|
||||
{
|
||||
public MobileUpdate(Mobile m, bool stygianAbyss) : base(0x20, 19)
|
||||
|
|
|
|||
|
|
@ -15,6 +15,7 @@
|
|||
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Server.Network
|
||||
|
|
@ -31,6 +32,8 @@ namespace Server.Network
|
|||
public const int MobileAnimationPacketLength = 14;
|
||||
public const int NewMobileAnimationPacketLength = 10;
|
||||
public const int MobileHealthbarPacketLength = 12;
|
||||
public const int MobileStatusCompactLength = 43;
|
||||
public const int MobileStatusMaxLength = 121;
|
||||
|
||||
public static void CreateBondedStatus(Span<byte> buffer, Serial serial, bool bonded)
|
||||
{
|
||||
|
|
@ -143,7 +146,9 @@ namespace Server.Network
|
|||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void WriteAttribute(this ref SpanWriter writer, int max, int cur, bool normalize = false, bool reverse = false)
|
||||
private static void WriteAttribute(
|
||||
this ref SpanWriter writer, int max, int cur, bool normalize = false, bool reverse = false
|
||||
)
|
||||
{
|
||||
if (normalize && max != 0)
|
||||
{
|
||||
|
|
@ -374,5 +379,139 @@ namespace Server.Network
|
|||
writer.Write((short)healthbar);
|
||||
writer.Write((byte)level); // 0 is off for that bar type
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void CreateMobileStatusCompact(Span<byte> buffer, Mobile m, bool canBeRenamed) =>
|
||||
CreateMobileStatus(buffer, null, m, 0, canBeRenamed);
|
||||
|
||||
public static void SendMobileStatusCompact(this NetState ns, Mobile m, bool canBeRenamed)
|
||||
{
|
||||
if (ns == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Span<byte> buffer = stackalloc byte[MobileStatusCompactLength];
|
||||
CreateMobileStatusCompact(buffer, m, canBeRenamed);
|
||||
|
||||
ns.Send(buffer);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void SendMobileStatus(this NetState ns, Mobile m) => ns.SendMobileStatus(m, m);
|
||||
|
||||
public static void SendMobileStatus(this NetState ns, Mobile beholder, Mobile beheld)
|
||||
{
|
||||
if (ns == null || beheld == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Span<byte> buffer = stackalloc byte[MobileStatusMaxLength];
|
||||
int version;
|
||||
|
||||
if (beholder != beheld)
|
||||
{
|
||||
version = 0;
|
||||
}
|
||||
else if (Core.HS && ns.ExtendedStatus)
|
||||
{
|
||||
version = 6;
|
||||
}
|
||||
else if (Core.ML && ns.SupportsExpansion(Expansion.ML))
|
||||
{
|
||||
version = 5;
|
||||
}
|
||||
else
|
||||
{
|
||||
version = Core.AOS ? 4 : 3;
|
||||
}
|
||||
|
||||
var length = CreateMobileStatus(buffer, beholder, beheld, version, beheld.CanBeRenamedBy(beholder));
|
||||
ns.Send(buffer.Slice(0, length));
|
||||
}
|
||||
|
||||
public static int CreateMobileStatus(
|
||||
Span<byte> buffer, Mobile beholder, Mobile beheld, int version, bool canBeRenamed
|
||||
)
|
||||
{
|
||||
var name = beheld.Name ?? "";
|
||||
|
||||
var writer = new SpanWriter(buffer);
|
||||
writer.Write((byte)0x11); // Packet ID
|
||||
writer.Seek(2, SeekOrigin.Current);
|
||||
|
||||
writer.Write(beheld.Serial);
|
||||
|
||||
writer.WriteAscii(name, 30);
|
||||
|
||||
writer.WriteAttribute(beheld.HitsMax, beheld.Hits, version == 0, true);
|
||||
|
||||
writer.Write(canBeRenamed);
|
||||
|
||||
writer.Write((byte)version);
|
||||
|
||||
if (version <= 0)
|
||||
{
|
||||
writer.WritePacketLength();
|
||||
return writer.Position;
|
||||
}
|
||||
|
||||
writer.Write(beheld.Female);
|
||||
|
||||
writer.Write((short)beheld.Str);
|
||||
writer.Write((short)beheld.Dex);
|
||||
writer.Write((short)beheld.Int);
|
||||
|
||||
writer.Write((short)beheld.Stam);
|
||||
writer.Write((short)beheld.StamMax);
|
||||
writer.Write((short)beheld.Mana);
|
||||
writer.Write((short)beheld.ManaMax);
|
||||
|
||||
writer.Write(beheld.TotalGold);
|
||||
writer.Write((short)(Core.AOS ? beheld.PhysicalResistance : (int)(beheld.ArmorRating + 0.5)));
|
||||
writer.Write((short)(Mobile.BodyWeight + beheld.TotalWeight));
|
||||
|
||||
if (version >= 5)
|
||||
{
|
||||
writer.Write((short)beheld.MaxWeight);
|
||||
writer.Write((byte)(beheld.Race?.RaceID + 1 ?? 0)); // Would be 0x00 if it's a non-ML enabled account but...
|
||||
}
|
||||
|
||||
writer.Write((short)beheld.StatCap);
|
||||
|
||||
writer.Write((byte)beheld.Followers);
|
||||
writer.Write((byte)beheld.FollowersMax);
|
||||
|
||||
if (version >= 4)
|
||||
{
|
||||
writer.Write((short)beheld.FireResistance); // Fire
|
||||
writer.Write((short)beheld.ColdResistance); // Cold
|
||||
writer.Write((short)beheld.PoisonResistance); // Poison
|
||||
writer.Write((short)beheld.EnergyResistance); // Energy
|
||||
writer.Write((short)beheld.Luck); // Luck
|
||||
|
||||
var weapon = beheld.Weapon;
|
||||
|
||||
int min = 0, max = 0;
|
||||
weapon?.GetStatusDamage(beheld, out min, out max);
|
||||
writer.Write((short)min); // Damage min
|
||||
writer.Write((short)max); // Damage max
|
||||
|
||||
writer.Write(beheld.TithingPoints);
|
||||
}
|
||||
|
||||
if (version >= 6)
|
||||
{
|
||||
for (var i = 0; i < 15; ++i)
|
||||
{
|
||||
writer.Write((short)beheld.GetAOSStatus(i));
|
||||
}
|
||||
}
|
||||
|
||||
writer.WritePacketLength();
|
||||
|
||||
return writer.Position;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -17,7 +17,7 @@ namespace Server
|
|||
var from704565 = from.NetState?.NewSecureTrading == true;
|
||||
var to704565 = to.NetState?.NewSecureTrading == true;
|
||||
|
||||
from.Send(new MobileStatus(from, to));
|
||||
from.NetState.SendMobileStatus(from, to);
|
||||
from.NetState.SendUpdateSecureTrade(From.Container, false, false);
|
||||
from.NetState.SendSecureTradeEquip(To.Container, to);
|
||||
|
||||
|
|
@ -37,7 +37,7 @@ namespace Server
|
|||
);
|
||||
}
|
||||
|
||||
to.Send(new MobileStatus(to, from));
|
||||
to.NetState.SendMobileStatus(to, from);
|
||||
to.NetState.SendUpdateSecureTrade(To.Container, false, false);
|
||||
to.NetState.SendSecureTradeEquip(From.Container, from);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue