fix(core): Converts mobile status packets (#368)

- [X] Combines compact/extended statuses
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Kamron Batman 2020-12-28 01:13:02 -08:00 committed by GitHub
parent 8f8b650ab5
commit 3d98e6e193
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9 changed files with 621 additions and 537 deletions

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@ -17,248 +17,6 @@ using System.Threading;
namespace Server.Network
{
public sealed class MobileStatusCompact : Packet
{
public MobileStatusCompact(bool canBeRenamed, Mobile m) : base(0x11)
{
EnsureCapacity(43);
Stream.Write(m.Serial);
Stream.WriteAsciiFixed(m.Name ?? "", 30);
AttributeNormalizer.WriteReverse(Stream, m.Hits, m.HitsMax);
Stream.Write(canBeRenamed);
Stream.Write((byte)0); // type
}
}
public sealed class MobileStatusExtended : Packet
{
public MobileStatusExtended(Mobile m) : this(m, m.NetState)
{
}
public MobileStatusExtended(Mobile m, NetState ns) : base(0x11)
{
var name = m.Name ?? "";
int type;
if (Core.HS && ns?.ExtendedStatus == true)
{
type = 6;
EnsureCapacity(121);
}
else if (Core.ML && ns?.SupportsExpansion(Expansion.ML) == true)
{
type = 5;
EnsureCapacity(91);
}
else
{
type = Core.AOS ? 4 : 3;
EnsureCapacity(88);
}
Stream.Write(m.Serial);
Stream.WriteAsciiFixed(name, 30);
Stream.Write((short)m.Hits);
Stream.Write((short)m.HitsMax);
Stream.Write(m.CanBeRenamedBy(m));
Stream.Write((byte)type);
Stream.Write(m.Female);
Stream.Write((short)m.Str);
Stream.Write((short)m.Dex);
Stream.Write((short)m.Int);
Stream.Write((short)m.Stam);
Stream.Write((short)m.StamMax);
Stream.Write((short)m.Mana);
Stream.Write((short)m.ManaMax);
Stream.Write(m.TotalGold);
Stream.Write((short)(Core.AOS ? m.PhysicalResistance : (int)(m.ArmorRating + 0.5)));
Stream.Write((short)(Mobile.BodyWeight + m.TotalWeight));
if (type >= 5)
{
Stream.Write((short)m.MaxWeight);
Stream.Write((byte)(m.Race.RaceID + 1)); // Would be 0x00 if it's a non-ML enabled account but...
}
Stream.Write((short)m.StatCap);
Stream.Write((byte)m.Followers);
Stream.Write((byte)m.FollowersMax);
if (type >= 4)
{
Stream.Write((short)m.FireResistance); // Fire
Stream.Write((short)m.ColdResistance); // Cold
Stream.Write((short)m.PoisonResistance); // Poison
Stream.Write((short)m.EnergyResistance); // Energy
Stream.Write((short)m.Luck); // Luck
var weapon = m.Weapon;
if (weapon != null)
{
weapon.GetStatusDamage(m, out var min, out var max);
Stream.Write((short)min); // Damage min
Stream.Write((short)max); // Damage max
}
else
{
Stream.Write((short)0); // Damage min
Stream.Write((short)0); // Damage max
}
Stream.Write(m.TithingPoints);
}
if (type >= 6)
{
for (var i = 0; i < 15; ++i)
{
Stream.Write((short)m.GetAOSStatus(i));
}
}
}
}
public sealed class MobileStatus : Packet
{
public MobileStatus(Mobile beholder, Mobile beheld) : this(beholder, beheld, beheld.NetState)
{
}
public MobileStatus(Mobile beholder, Mobile beheld, NetState ns) : base(0x11)
{
var name = beheld.Name ?? "";
int type;
if (beholder != beheld)
{
type = 0;
EnsureCapacity(43);
}
else if (Core.HS && ns?.ExtendedStatus == true)
{
type = 6;
EnsureCapacity(121);
}
else if (Core.ML && ns?.SupportsExpansion(Expansion.ML) == true)
{
type = 5;
EnsureCapacity(91);
}
else
{
type = Core.AOS ? 4 : 3;
EnsureCapacity(88);
}
Stream.Write(beheld.Serial);
Stream.WriteAsciiFixed(name, 30);
if (beholder == beheld)
{
WriteAttr(beheld.Hits, beheld.HitsMax);
}
else
{
WriteAttrNorm(beheld.Hits, beheld.HitsMax);
}
Stream.Write(beheld.CanBeRenamedBy(beholder));
Stream.Write((byte)type);
if (type <= 0)
{
return;
}
Stream.Write(beheld.Female);
Stream.Write((short)beheld.Str);
Stream.Write((short)beheld.Dex);
Stream.Write((short)beheld.Int);
WriteAttr(beheld.Stam, beheld.StamMax);
WriteAttr(beheld.Mana, beheld.ManaMax);
Stream.Write(beheld.TotalGold);
Stream.Write((short)(Core.AOS ? beheld.PhysicalResistance : (int)(beheld.ArmorRating + 0.5)));
Stream.Write((short)(Mobile.BodyWeight + beheld.TotalWeight));
if (type >= 5)
{
Stream.Write((short)beheld.MaxWeight);
Stream.Write((byte)(beheld.Race.RaceID + 1)); // Would be 0x00 if it's a non-ML enabled account but...
}
Stream.Write((short)beheld.StatCap);
Stream.Write((byte)beheld.Followers);
Stream.Write((byte)beheld.FollowersMax);
if (type >= 4)
{
Stream.Write((short)beheld.FireResistance); // Fire
Stream.Write((short)beheld.ColdResistance); // Cold
Stream.Write((short)beheld.PoisonResistance); // Poison
Stream.Write((short)beheld.EnergyResistance); // Energy
Stream.Write((short)beheld.Luck); // Luck
var weapon = beheld.Weapon;
if (weapon != null)
{
weapon.GetStatusDamage(beheld, out var min, out var max);
Stream.Write((short)min); // Damage min
Stream.Write((short)max); // Damage max
}
else
{
Stream.Write((short)0); // Damage min
Stream.Write((short)0); // Damage max
}
Stream.Write(beheld.TithingPoints);
}
if (type >= 6)
{
for (var i = 0; i < 15; ++i)
{
Stream.Write((short)beheld.GetAOSStatus(i));
}
}
}
private void WriteAttr(int current, int maximum)
{
Stream.Write((short)current);
Stream.Write((short)maximum);
}
private void WriteAttrNorm(int current, int maximum)
{
AttributeNormalizer.WriteReverse(Stream, current, maximum);
}
}
public sealed class MobileUpdate : Packet
{
public MobileUpdate(Mobile m, bool stygianAbyss) : base(0x20, 19)