fix(core): Converts mobile status packets (#368)
- [X] Combines compact/extended statuses
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9 changed files with 621 additions and 537 deletions
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@ -17,248 +17,6 @@ using System.Threading;
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namespace Server.Network
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{
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public sealed class MobileStatusCompact : Packet
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{
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public MobileStatusCompact(bool canBeRenamed, Mobile m) : base(0x11)
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{
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EnsureCapacity(43);
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Stream.Write(m.Serial);
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Stream.WriteAsciiFixed(m.Name ?? "", 30);
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AttributeNormalizer.WriteReverse(Stream, m.Hits, m.HitsMax);
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Stream.Write(canBeRenamed);
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Stream.Write((byte)0); // type
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}
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}
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public sealed class MobileStatusExtended : Packet
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{
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public MobileStatusExtended(Mobile m) : this(m, m.NetState)
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{
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}
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public MobileStatusExtended(Mobile m, NetState ns) : base(0x11)
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{
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var name = m.Name ?? "";
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int type;
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if (Core.HS && ns?.ExtendedStatus == true)
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{
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type = 6;
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EnsureCapacity(121);
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}
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else if (Core.ML && ns?.SupportsExpansion(Expansion.ML) == true)
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{
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type = 5;
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EnsureCapacity(91);
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}
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else
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{
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type = Core.AOS ? 4 : 3;
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EnsureCapacity(88);
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}
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Stream.Write(m.Serial);
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Stream.WriteAsciiFixed(name, 30);
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Stream.Write((short)m.Hits);
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Stream.Write((short)m.HitsMax);
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Stream.Write(m.CanBeRenamedBy(m));
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Stream.Write((byte)type);
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Stream.Write(m.Female);
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Stream.Write((short)m.Str);
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Stream.Write((short)m.Dex);
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Stream.Write((short)m.Int);
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Stream.Write((short)m.Stam);
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Stream.Write((short)m.StamMax);
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Stream.Write((short)m.Mana);
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Stream.Write((short)m.ManaMax);
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Stream.Write(m.TotalGold);
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Stream.Write((short)(Core.AOS ? m.PhysicalResistance : (int)(m.ArmorRating + 0.5)));
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Stream.Write((short)(Mobile.BodyWeight + m.TotalWeight));
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if (type >= 5)
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{
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Stream.Write((short)m.MaxWeight);
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Stream.Write((byte)(m.Race.RaceID + 1)); // Would be 0x00 if it's a non-ML enabled account but...
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}
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Stream.Write((short)m.StatCap);
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Stream.Write((byte)m.Followers);
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Stream.Write((byte)m.FollowersMax);
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if (type >= 4)
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{
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Stream.Write((short)m.FireResistance); // Fire
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Stream.Write((short)m.ColdResistance); // Cold
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Stream.Write((short)m.PoisonResistance); // Poison
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Stream.Write((short)m.EnergyResistance); // Energy
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Stream.Write((short)m.Luck); // Luck
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var weapon = m.Weapon;
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if (weapon != null)
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{
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weapon.GetStatusDamage(m, out var min, out var max);
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Stream.Write((short)min); // Damage min
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Stream.Write((short)max); // Damage max
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}
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else
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{
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Stream.Write((short)0); // Damage min
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Stream.Write((short)0); // Damage max
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}
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Stream.Write(m.TithingPoints);
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}
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if (type >= 6)
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{
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for (var i = 0; i < 15; ++i)
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{
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Stream.Write((short)m.GetAOSStatus(i));
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}
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}
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}
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}
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public sealed class MobileStatus : Packet
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{
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public MobileStatus(Mobile beholder, Mobile beheld) : this(beholder, beheld, beheld.NetState)
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{
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}
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public MobileStatus(Mobile beholder, Mobile beheld, NetState ns) : base(0x11)
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{
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var name = beheld.Name ?? "";
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int type;
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if (beholder != beheld)
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{
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type = 0;
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EnsureCapacity(43);
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}
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else if (Core.HS && ns?.ExtendedStatus == true)
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{
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type = 6;
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EnsureCapacity(121);
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}
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else if (Core.ML && ns?.SupportsExpansion(Expansion.ML) == true)
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{
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type = 5;
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EnsureCapacity(91);
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}
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else
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{
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type = Core.AOS ? 4 : 3;
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EnsureCapacity(88);
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}
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Stream.Write(beheld.Serial);
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Stream.WriteAsciiFixed(name, 30);
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if (beholder == beheld)
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{
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WriteAttr(beheld.Hits, beheld.HitsMax);
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}
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else
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{
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WriteAttrNorm(beheld.Hits, beheld.HitsMax);
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}
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Stream.Write(beheld.CanBeRenamedBy(beholder));
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Stream.Write((byte)type);
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if (type <= 0)
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{
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return;
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}
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Stream.Write(beheld.Female);
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Stream.Write((short)beheld.Str);
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Stream.Write((short)beheld.Dex);
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Stream.Write((short)beheld.Int);
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WriteAttr(beheld.Stam, beheld.StamMax);
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WriteAttr(beheld.Mana, beheld.ManaMax);
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Stream.Write(beheld.TotalGold);
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Stream.Write((short)(Core.AOS ? beheld.PhysicalResistance : (int)(beheld.ArmorRating + 0.5)));
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Stream.Write((short)(Mobile.BodyWeight + beheld.TotalWeight));
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if (type >= 5)
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{
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Stream.Write((short)beheld.MaxWeight);
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Stream.Write((byte)(beheld.Race.RaceID + 1)); // Would be 0x00 if it's a non-ML enabled account but...
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}
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Stream.Write((short)beheld.StatCap);
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Stream.Write((byte)beheld.Followers);
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Stream.Write((byte)beheld.FollowersMax);
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if (type >= 4)
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{
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Stream.Write((short)beheld.FireResistance); // Fire
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Stream.Write((short)beheld.ColdResistance); // Cold
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Stream.Write((short)beheld.PoisonResistance); // Poison
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Stream.Write((short)beheld.EnergyResistance); // Energy
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Stream.Write((short)beheld.Luck); // Luck
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var weapon = beheld.Weapon;
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if (weapon != null)
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{
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weapon.GetStatusDamage(beheld, out var min, out var max);
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Stream.Write((short)min); // Damage min
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Stream.Write((short)max); // Damage max
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}
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else
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{
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Stream.Write((short)0); // Damage min
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Stream.Write((short)0); // Damage max
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}
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Stream.Write(beheld.TithingPoints);
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}
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if (type >= 6)
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{
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for (var i = 0; i < 15; ++i)
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{
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Stream.Write((short)beheld.GetAOSStatus(i));
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}
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}
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}
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private void WriteAttr(int current, int maximum)
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{
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Stream.Write((short)current);
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Stream.Write((short)maximum);
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}
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private void WriteAttrNorm(int current, int maximum)
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{
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AttributeNormalizer.WriteReverse(Stream, current, maximum);
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}
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}
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public sealed class MobileUpdate : Packet
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{
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public MobileUpdate(Mobile m, bool stygianAbyss) : base(0x20, 19)
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