fix(core): Converts mobile status packets (#368)
- [X] Combines compact/extended statuses
This commit is contained in:
parent
8f8b650ab5
commit
3d98e6e193
9 changed files with 621 additions and 537 deletions
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@ -174,150 +174,86 @@ namespace Server.Tests.Network
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AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
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AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
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}
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}
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[Fact]
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[Theory]
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public void TestMobileStatusCompact()
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[InlineData(true)]
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[InlineData(false)]
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public void TestMobileStatusCompact(bool canBeRenamed)
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{
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{
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var m = new Mobile(0x1);
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var m = new Mobile(0x1) { Name = "Random Mobile 1" };
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m.DefaultMobileInit();
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m.DefaultMobileInit();
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m.Str = 50;
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m.Hits = 100;
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m.Int = 75;
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m.Mana = 100;
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m.Dex = 25;
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m.Stam = 100;
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var canBeRenamed = false;
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var expected = new MobileStatusCompact(canBeRenamed, m).Compile();
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var data = new MobileStatusCompact(canBeRenamed, m).Compile();
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using var ns = PacketTestUtilities.CreateTestNetState();
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ns.SendMobileStatusCompact(m, canBeRenamed);
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Span<byte> expectedData = stackalloc byte[43];
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var result = ns.SendPipe.Reader.TryRead();
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var pos = 0;
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AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
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expectedData.Write(ref pos, (byte)0x11); // Packet ID
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expectedData.Write(ref pos, (ushort)expectedData.Length); // Length
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expectedData.Write(ref pos, m.Serial);
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expectedData.WriteAsciiFixed(ref pos, m.Name ?? "", 30);
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expectedData.WriteReverseAttribute(ref pos, m.Hits, m.HitsMax, true);
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expectedData.Write(ref pos, canBeRenamed);
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#if NO_LOCAL_INIT
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expectedData.Write(ref pos, (byte)0); // type
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#endif
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AssertThat.Equal(data, expectedData);
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}
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}
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[Theory, InlineData(ProtocolChanges.Version70610), InlineData(ProtocolChanges.Version400a),
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[Theory]
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InlineData(ProtocolChanges.Version502b)]
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[InlineData(ProtocolChanges.Version70610)]
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public void TestMobileStatusExtended(ProtocolChanges changes)
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[InlineData(ProtocolChanges.Version400a)]
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[InlineData(ProtocolChanges.Version502b)]
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public void TestMobileStatus(ProtocolChanges changes)
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{
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{
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var beholder = new Mobile(0x1)
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var beholder = new Mobile(0x1) { Name = "Random Mobile 1" };
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{
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Name = "Random Mobile 1"
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};
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beholder.DefaultMobileInit();
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beholder.DefaultMobileInit();
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beholder.Str = 50;
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beholder.Hits = 100;
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beholder.Int = 75;
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beholder.Mana = 100;
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beholder.Dex = 25;
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beholder.Stam = 100;
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var beheld = new Mobile(0x2)
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var beheld = new Mobile(0x2) { Name = "Random Mobile 2" };
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{
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Name = "Random Mobile 2"
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};
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beheld.DefaultMobileInit();
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beheld.DefaultMobileInit();
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beheld.Str = 50;
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beheld.Hits = 100;
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beheld.Int = 75;
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beheld.Mana = 100;
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beheld.Dex = 25;
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beheld.Stam = 100;
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var ns = new NetState(null)
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using var ns = PacketTestUtilities.CreateTestNetState();
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{
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ns.ProtocolChanges = changes;
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ProtocolChanges = changes
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};
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var data = new MobileStatus(beholder, beheld, ns).Compile();
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var expected = new MobileStatus(beholder, beheld, ns).Compile();
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ns.SendMobileStatus(beholder, beheld);
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Span<byte> expectedData = stackalloc byte[121]; // Max Size
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var result = ns.SendPipe.Reader.TryRead();
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var pos = 0;
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AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
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}
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expectedData.Write(ref pos, (byte)0x11);
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[Theory]
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pos += 2; // Length
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[InlineData(ProtocolChanges.Version70610)]
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[InlineData(ProtocolChanges.Version400a)]
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[InlineData(ProtocolChanges.Version502b)]
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public void TestMobileStatusExtendedSelf(ProtocolChanges changes)
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{
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var m = new Mobile(0x1) { Name = "Random Mobile 1" };
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m.DefaultMobileInit();
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m.Str = 50;
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m.Hits = 100;
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m.Int = 75;
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m.Mana = 100;
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m.Dex = 25;
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m.Stam = 100;
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int type;
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using var ns = PacketTestUtilities.CreateTestNetState();
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var notSelf = beholder != beheld;
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ns.ProtocolChanges = changes;
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if (notSelf)
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var expected = new MobileStatusExtended(m, ns).Compile();
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{
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ns.SendMobileStatus(m, m);
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type = 0;
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}
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else if (Core.HS && ns.ExtendedStatus)
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{
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type = 6;
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}
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else if (Core.ML && ns.SupportsExpansion(Expansion.ML))
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{
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type = 5;
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}
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else
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{
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type = Core.AOS ? 4 : 3;
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}
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expectedData.Write(ref pos, beheld.Serial);
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var result = ns.SendPipe.Reader.TryRead();
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expectedData.WriteAsciiFixed(ref pos, beheld.Name, 30);
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AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
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expectedData.WriteReverseAttribute(ref pos, beheld.Hits, beheld.HitsMax, notSelf);
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expectedData.Write(ref pos, beheld.CanBeRenamedBy(beheld));
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expectedData.Write(ref pos, (byte)type);
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if (type > 0)
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{
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expectedData.Write(ref pos, beheld.Female);
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expectedData.Write(ref pos, (ushort)beheld.Str);
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expectedData.Write(ref pos, (ushort)beheld.Dex);
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expectedData.Write(ref pos, (ushort)beheld.Int);
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expectedData.WriteReverseAttribute(ref pos, beheld.Stam, beheld.StamMax, notSelf);
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expectedData.WriteReverseAttribute(ref pos, beheld.Mana, beheld.ManaMax, notSelf);
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expectedData.Write(ref pos, beheld.TotalGold);
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expectedData.Write(
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ref pos,
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(ushort)(Core.AOS ? beheld.PhysicalResistance : (int)(beheld.ArmorRating + 0.5))
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);
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expectedData.Write(ref pos, (ushort)(Mobile.BodyWeight + beheld.TotalWeight));
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if (type >= 5)
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{
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expectedData.Write(ref pos, (ushort)beheld.MaxWeight);
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expectedData.Write(ref pos, (byte)(beheld.Race.RaceID + 1)); // 0x00 for a non-ML enabled account
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}
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expectedData.Write(ref pos, (ushort)beheld.StatCap);
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expectedData.Write(ref pos, (byte)beheld.Followers);
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expectedData.Write(ref pos, (byte)beheld.FollowersMax);
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if (type >= 4)
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{
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expectedData.Write(ref pos, (ushort)beheld.FireResistance);
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expectedData.Write(ref pos, (ushort)beheld.ColdResistance);
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expectedData.Write(ref pos, (ushort)beheld.PoisonResistance);
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expectedData.Write(ref pos, (ushort)beheld.EnergyResistance);
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expectedData.Write(ref pos, (ushort)beheld.Luck);
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}
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var min = 0;
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var max = 0;
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beheld.Weapon?.GetStatusDamage(beheld, out min, out max);
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expectedData.Write(ref pos, (ushort)min);
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expectedData.Write(ref pos, (ushort)max);
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expectedData.Write(ref pos, beheld.TithingPoints);
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if (type >= 6)
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{
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for (var i = 0; i < 15; ++i)
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{
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expectedData.Write(ref pos, (ushort)beheld.GetAOSStatus(i));
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}
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}
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}
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expectedData.Slice(1, 2).Write((ushort)pos); // Length
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expectedData = expectedData.Slice(0, pos);
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AssertThat.Equal(data, expectedData);
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}
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}
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[Fact]
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[Fact]
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@ -220,4 +220,246 @@ namespace Server.Tests.Network
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}
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}
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}
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}
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}
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}
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public sealed class MobileStatusCompact : Packet
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{
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public MobileStatusCompact(bool canBeRenamed, Mobile m) : base(0x11)
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{
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EnsureCapacity(43);
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Stream.Write(m.Serial);
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Stream.WriteAsciiFixed(m.Name ?? "", 30);
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AttributeNormalizer.WriteReverse(Stream, m.Hits, m.HitsMax);
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Stream.Write(canBeRenamed);
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Stream.Write((byte)0); // type
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}
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}
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public sealed class MobileStatusExtended : Packet
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{
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public MobileStatusExtended(Mobile m) : this(m, m.NetState)
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{
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}
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public MobileStatusExtended(Mobile m, NetState ns) : base(0x11)
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{
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var name = m.Name ?? "";
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int type;
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if (Core.HS && ns?.ExtendedStatus == true)
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{
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type = 6;
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EnsureCapacity(121);
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}
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else if (Core.ML && ns?.SupportsExpansion(Expansion.ML) == true)
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{
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type = 5;
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EnsureCapacity(91);
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}
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else
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{
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type = Core.AOS ? 4 : 3;
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EnsureCapacity(88);
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}
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Stream.Write(m.Serial);
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Stream.WriteAsciiFixed(name, 30);
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Stream.Write((short)m.Hits);
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Stream.Write((short)m.HitsMax);
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Stream.Write(m.CanBeRenamedBy(m));
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Stream.Write((byte)type);
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Stream.Write(m.Female);
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Stream.Write((short)m.Str);
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Stream.Write((short)m.Dex);
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Stream.Write((short)m.Int);
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Stream.Write((short)m.Stam);
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Stream.Write((short)m.StamMax);
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Stream.Write((short)m.Mana);
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Stream.Write((short)m.ManaMax);
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Stream.Write(m.TotalGold);
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Stream.Write((short)(Core.AOS ? m.PhysicalResistance : (int)(m.ArmorRating + 0.5)));
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Stream.Write((short)(Mobile.BodyWeight + m.TotalWeight));
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if (type >= 5)
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{
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Stream.Write((short)m.MaxWeight);
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Stream.Write((byte)(m.Race?.RaceID + 1 ?? 0)); // Would be 0x00 if it's a non-ML enabled account but...
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}
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Stream.Write((short)m.StatCap);
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Stream.Write((byte)m.Followers);
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Stream.Write((byte)m.FollowersMax);
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if (type >= 4)
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{
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Stream.Write((short)m.FireResistance); // Fire
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Stream.Write((short)m.ColdResistance); // Cold
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Stream.Write((short)m.PoisonResistance); // Poison
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Stream.Write((short)m.EnergyResistance); // Energy
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Stream.Write((short)m.Luck); // Luck
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var weapon = m.Weapon;
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if (weapon != null)
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{
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weapon.GetStatusDamage(m, out var min, out var max);
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Stream.Write((short)min); // Damage min
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Stream.Write((short)max); // Damage max
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}
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else
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{
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Stream.Write((short)0); // Damage min
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Stream.Write((short)0); // Damage max
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}
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Stream.Write(m.TithingPoints);
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}
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if (type >= 6)
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{
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for (var i = 0; i < 15; ++i)
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{
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Stream.Write((short)m.GetAOSStatus(i));
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}
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}
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}
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}
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public sealed class MobileStatus : Packet
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{
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public MobileStatus(Mobile beholder, Mobile beheld) : this(beholder, beheld, beheld.NetState)
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{
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}
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public MobileStatus(Mobile beholder, Mobile beheld, NetState ns) : base(0x11)
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{
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var name = beheld.Name ?? "";
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int type;
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if (beholder != beheld)
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{
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type = 0;
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EnsureCapacity(43);
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}
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else if (Core.HS && ns?.ExtendedStatus == true)
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{
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type = 6;
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EnsureCapacity(121);
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}
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else if (Core.ML && ns?.SupportsExpansion(Expansion.ML) == true)
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{
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type = 5;
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EnsureCapacity(91);
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}
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else
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{
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type = Core.AOS ? 4 : 3;
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EnsureCapacity(88);
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}
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Stream.Write(beheld.Serial);
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Stream.WriteAsciiFixed(name, 30);
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if (beholder == beheld)
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{
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WriteAttr(beheld.Hits, beheld.HitsMax);
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}
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else
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{
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WriteAttrNorm(beheld.Hits, beheld.HitsMax);
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}
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Stream.Write(beheld.CanBeRenamedBy(beholder));
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Stream.Write((byte)type);
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if (type <= 0)
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{
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return;
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}
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Stream.Write(beheld.Female);
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Stream.Write((short)beheld.Str);
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Stream.Write((short)beheld.Dex);
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Stream.Write((short)beheld.Int);
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WriteAttr(beheld.Stam, beheld.StamMax);
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WriteAttr(beheld.Mana, beheld.ManaMax);
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Stream.Write(beheld.TotalGold);
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Stream.Write((short)(Core.AOS ? beheld.PhysicalResistance : (int)(beheld.ArmorRating + 0.5)));
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Stream.Write((short)(Mobile.BodyWeight + beheld.TotalWeight));
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if (type >= 5)
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{
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Stream.Write((short)beheld.MaxWeight);
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Stream.Write((byte)(beheld.Race.RaceID + 1)); // Would be 0x00 if it's a non-ML enabled account but...
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}
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Stream.Write((short)beheld.StatCap);
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Stream.Write((byte)beheld.Followers);
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Stream.Write((byte)beheld.FollowersMax);
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|
|
||||||
|
if (type >= 4)
|
||||||
|
{
|
||||||
|
Stream.Write((short)beheld.FireResistance); // Fire
|
||||||
|
Stream.Write((short)beheld.ColdResistance); // Cold
|
||||||
|
Stream.Write((short)beheld.PoisonResistance); // Poison
|
||||||
|
Stream.Write((short)beheld.EnergyResistance); // Energy
|
||||||
|
Stream.Write((short)beheld.Luck); // Luck
|
||||||
|
|
||||||
|
var weapon = beheld.Weapon;
|
||||||
|
|
||||||
|
if (weapon != null)
|
||||||
|
{
|
||||||
|
weapon.GetStatusDamage(beheld, out var min, out var max);
|
||||||
|
Stream.Write((short)min); // Damage min
|
||||||
|
Stream.Write((short)max); // Damage max
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Stream.Write((short)0); // Damage min
|
||||||
|
Stream.Write((short)0); // Damage max
|
||||||
|
}
|
||||||
|
|
||||||
|
Stream.Write(beheld.TithingPoints);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (type >= 6)
|
||||||
|
{
|
||||||
|
for (var i = 0; i < 15; ++i)
|
||||||
|
{
|
||||||
|
Stream.Write((short)beheld.GetAOSStatus(i));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void WriteAttr(int current, int maximum)
|
||||||
|
{
|
||||||
|
Stream.Write((short)current);
|
||||||
|
Stream.Write((short)maximum);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void WriteAttrNorm(int current, int maximum)
|
||||||
|
{
|
||||||
|
AttributeNormalizer.WriteReverse(Stream, current, maximum);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -2920,9 +2920,7 @@ namespace Server
|
||||||
|
|
||||||
public virtual void ProcessDelta()
|
public virtual void ProcessDelta()
|
||||||
{
|
{
|
||||||
var m = this;
|
var delta = m_DeltaFlags;
|
||||||
var delta = m.m_DeltaFlags;
|
|
||||||
|
|
||||||
if (delta == MobileDelta.None)
|
if (delta == MobileDelta.None)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
|
|
@ -2930,8 +2928,8 @@ namespace Server
|
||||||
|
|
||||||
var attrs = delta & MobileDelta.Attributes;
|
var attrs = delta & MobileDelta.Attributes;
|
||||||
|
|
||||||
m.m_DeltaFlags = MobileDelta.None;
|
m_DeltaFlags = MobileDelta.None;
|
||||||
m.m_InDeltaQueue = false;
|
m_InDeltaQueue = false;
|
||||||
|
|
||||||
bool sendHits = false, sendStam = false, sendMana = false, sendAll = false, sendAny = false;
|
bool sendHits = false, sendStam = false, sendMana = false, sendAll = false, sendAny = false;
|
||||||
bool sendIncoming = false, sendNonlocalIncoming = false;
|
bool sendIncoming = false, sendNonlocalIncoming = false;
|
||||||
|
|
@ -3016,7 +3014,7 @@ namespace Server
|
||||||
|
|
||||||
if ((delta & MobileDelta.Hair) != 0)
|
if ((delta & MobileDelta.Hair) != 0)
|
||||||
{
|
{
|
||||||
if (m.HairItemID <= 0)
|
if (HairItemID <= 0)
|
||||||
{
|
{
|
||||||
removeHair = true;
|
removeHair = true;
|
||||||
}
|
}
|
||||||
|
|
@ -3026,7 +3024,7 @@ namespace Server
|
||||||
|
|
||||||
if ((delta & MobileDelta.FacialHair) != 0)
|
if ((delta & MobileDelta.FacialHair) != 0)
|
||||||
{
|
{
|
||||||
if (m.FacialHairItemID <= 0)
|
if (FacialHairItemID <= 0)
|
||||||
{
|
{
|
||||||
removeFacialHair = true;
|
removeFacialHair = true;
|
||||||
}
|
}
|
||||||
|
|
@ -3037,62 +3035,62 @@ namespace Server
|
||||||
Span<byte> mobileMovingPackets = stackalloc byte[OutgoingMobilePackets.MobileMovingPacketCacheLength];
|
Span<byte> mobileMovingPackets = stackalloc byte[OutgoingMobilePackets.MobileMovingPacketCacheLength];
|
||||||
mobileMovingPackets.InitializePackets(OutgoingMobilePackets.MobileMovingPacketLength);
|
mobileMovingPackets.InitializePackets(OutgoingMobilePackets.MobileMovingPacketLength);
|
||||||
|
|
||||||
var ourState = m.m_NetState;
|
var ourState = m_NetState;
|
||||||
|
|
||||||
if (ourState != null)
|
if (ourState != null)
|
||||||
{
|
{
|
||||||
if (sendUpdate)
|
if (sendUpdate)
|
||||||
{
|
{
|
||||||
ourState.Sequence = 0;
|
ourState.Sequence = 0;
|
||||||
ourState.Send(new MobileUpdate(m, ourState.StygianAbyss));
|
ourState.Send(new MobileUpdate(this, ourState.StygianAbyss));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (sendIncoming)
|
if (sendIncoming)
|
||||||
{
|
{
|
||||||
ourState.Send(new MobileIncoming(ourState, m, m));
|
ourState.Send(new MobileIncoming(ourState, this, this));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (sendMoving || !ourState.StygianAbyss && (sendHealthbarPoison || sendHealthbarYellow))
|
if (sendMoving || !ourState.StygianAbyss && (sendHealthbarPoison || sendHealthbarYellow))
|
||||||
{
|
{
|
||||||
ourState.SendMobileMovingUsingCache(mobileMovingPackets, m, m);
|
ourState.SendMobileMovingUsingCache(mobileMovingPackets, this, this);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ourState.StygianAbyss)
|
if (ourState.StygianAbyss)
|
||||||
{
|
{
|
||||||
if (sendHealthbarPoison)
|
if (sendHealthbarPoison)
|
||||||
{
|
{
|
||||||
ourState.SendMobileHealthbar(m, Healthbar.Poison);
|
ourState.SendMobileHealthbar(this, Healthbar.Poison);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (sendHealthbarYellow)
|
if (sendHealthbarYellow)
|
||||||
{
|
{
|
||||||
ourState.SendMobileHealthbar(m, Healthbar.Yellow);
|
ourState.SendMobileHealthbar(this, Healthbar.Yellow);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (sendPublicStats || sendPrivateStats)
|
if (sendPublicStats || sendPrivateStats)
|
||||||
{
|
{
|
||||||
ourState.Send(new MobileStatusExtended(m, m_NetState));
|
ourState.SendMobileStatus(this);
|
||||||
}
|
}
|
||||||
else if (sendAll)
|
else if (sendAll)
|
||||||
{
|
{
|
||||||
ourState.SendMobileAttributes(m);
|
ourState.SendMobileAttributes(this);
|
||||||
}
|
}
|
||||||
else if (sendAny)
|
else if (sendAny)
|
||||||
{
|
{
|
||||||
if (sendHits)
|
if (sendHits)
|
||||||
{
|
{
|
||||||
ourState.SendMobileHits(m);
|
ourState.SendMobileHits(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (sendMana)
|
if (sendMana)
|
||||||
{
|
{
|
||||||
ourState.SendMobileMana(m);
|
ourState.SendMobileMana(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (sendStam)
|
if (sendStam)
|
||||||
{
|
{
|
||||||
ourState.SendMobileStam(m);
|
ourState.SendMobileStam(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -3116,11 +3114,11 @@ namespace Server
|
||||||
{
|
{
|
||||||
if (removeHair)
|
if (removeHair)
|
||||||
{
|
{
|
||||||
ourState.Send(new RemoveHair(m));
|
ourState.Send(new RemoveHair(this));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
ourState.Send(new HairEquipUpdate(m));
|
ourState.Send(new HairEquipUpdate(this));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -3128,11 +3126,11 @@ namespace Server
|
||||||
{
|
{
|
||||||
if (removeFacialHair)
|
if (removeFacialHair)
|
||||||
{
|
{
|
||||||
ourState.Send(new RemoveFacialHair(m));
|
ourState.Send(new RemoveFacialHair(this));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
ourState.Send(new FacialHairEquipUpdate(m));
|
ourState.Send(new FacialHairEquipUpdate(this));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -3142,155 +3140,167 @@ namespace Server
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// TODO: Is it even valid to send packets to our state while we have a null map? Look into failing fast
|
||||||
|
if (m_Map == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
sendMoving = sendMoving || sendNonlocalMoving;
|
sendMoving = sendMoving || sendNonlocalMoving;
|
||||||
sendIncoming = sendIncoming || sendNonlocalIncoming;
|
sendIncoming = sendIncoming || sendNonlocalIncoming;
|
||||||
sendHits = sendHits || sendAll;
|
sendHits = sendHits || sendAll;
|
||||||
|
|
||||||
if (m.m_Map != null && (sendRemove || sendIncoming || sendPublicStats || sendHits || sendMoving ||
|
if (!(sendRemove || sendIncoming || sendPublicStats || sendHits || sendMoving ||
|
||||||
sendOPLUpdate || sendHair || sendFacialHair || sendHealthbarPoison ||
|
sendOPLUpdate || sendHair || sendFacialHair || sendHealthbarPoison ||
|
||||||
sendHealthbarYellow))
|
sendHealthbarYellow))
|
||||||
{
|
{
|
||||||
Packet statPacketTrue = null;
|
return;
|
||||||
Packet statPacketFalse = null;
|
}
|
||||||
Packet hairPacket = null;
|
|
||||||
Packet facialhairPacket = null;
|
|
||||||
Packet hbpPacket = null;
|
|
||||||
Packet hbyPacket = null;
|
|
||||||
|
|
||||||
var eable = m.Map.GetClientsInRange(m.m_Location);
|
Packet hairPacket = null;
|
||||||
|
Packet facialhairPacket = null;
|
||||||
|
|
||||||
Span<byte> hbpBuffer = stackalloc byte[OutgoingMobilePackets.MobileHealthbarPacketLength];
|
var eable = Map.GetClientsInRange(m_Location);
|
||||||
hbpBuffer.InitializePacket();
|
|
||||||
|
|
||||||
Span<byte> hbyBuffer = stackalloc byte[OutgoingMobilePackets.MobileHealthbarPacketLength];
|
Span<byte> statBufferTrue = stackalloc byte[OutgoingMobilePackets.MobileStatusCompactLength];
|
||||||
hbyBuffer.InitializePacket();
|
statBufferTrue.InitializePacket();
|
||||||
|
|
||||||
Span<byte> deadBuffer = stackalloc byte[OutgoingMobilePackets.BondedStatusPacketLength];
|
Span<byte> statBufferFalse = stackalloc byte[OutgoingMobilePackets.MobileStatusCompactLength];
|
||||||
deadBuffer.InitializePacket();
|
statBufferFalse.InitializePacket();
|
||||||
|
|
||||||
Span<byte> removeEntity = stackalloc byte[OutgoingEntityPackets.RemoveEntityLength];
|
Span<byte> hbpBuffer = stackalloc byte[OutgoingMobilePackets.MobileHealthbarPacketLength];
|
||||||
removeEntity.InitializePacket();
|
hbpBuffer.InitializePacket();
|
||||||
|
|
||||||
Span<byte> hitsPacket = stackalloc byte[OutgoingMobilePackets.MobileAttributePacketLength];
|
Span<byte> hbyBuffer = stackalloc byte[OutgoingMobilePackets.MobileHealthbarPacketLength];
|
||||||
hitsPacket.InitializePacket();
|
hbyBuffer.InitializePacket();
|
||||||
|
|
||||||
foreach (var state in eable)
|
Span<byte> deadBuffer = stackalloc byte[OutgoingMobilePackets.BondedStatusPacketLength];
|
||||||
|
deadBuffer.InitializePacket();
|
||||||
|
|
||||||
|
Span<byte> removeEntity = stackalloc byte[OutgoingEntityPackets.RemoveEntityLength];
|
||||||
|
removeEntity.InitializePacket();
|
||||||
|
|
||||||
|
Span<byte> hitsPacket = stackalloc byte[OutgoingMobilePackets.MobileAttributePacketLength];
|
||||||
|
hitsPacket.InitializePacket();
|
||||||
|
|
||||||
|
foreach (var state in eable)
|
||||||
|
{
|
||||||
|
var beholder = state.Mobile;
|
||||||
|
|
||||||
|
if (beholder == this || !beholder.CanSee(this))
|
||||||
{
|
{
|
||||||
var beholder = state.Mobile;
|
continue;
|
||||||
|
|
||||||
if (beholder == m || !beholder.CanSee(m))
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (sendRemove)
|
|
||||||
{
|
|
||||||
if (removeEntity[0] == 0)
|
|
||||||
{
|
|
||||||
OutgoingEntityPackets.CreateRemoveEntity(removeEntity, Serial);
|
|
||||||
}
|
|
||||||
|
|
||||||
state.Send(removeEntity);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (sendIncoming)
|
|
||||||
{
|
|
||||||
state.Send(new MobileIncoming(state, beholder, m));
|
|
||||||
|
|
||||||
if (m.IsDeadBondedPet)
|
|
||||||
{
|
|
||||||
if (deadBuffer[0] == 0)
|
|
||||||
{
|
|
||||||
OutgoingMobilePackets.CreateBondedStatus(deadBuffer, m.Serial, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
state.Send(deadBuffer);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (sendMoving || !state.StygianAbyss && (sendHealthbarPoison || sendHealthbarYellow))
|
|
||||||
{
|
|
||||||
state.SendMobileMovingUsingCache(mobileMovingPackets, beholder, m);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (state.StygianAbyss)
|
|
||||||
{
|
|
||||||
if (sendHealthbarPoison)
|
|
||||||
{
|
|
||||||
if (hbpBuffer[0] == 0)
|
|
||||||
{
|
|
||||||
OutgoingMobilePackets.CreateMobileHealthbar(hbpBuffer, m, Healthbar.Poison);
|
|
||||||
}
|
|
||||||
|
|
||||||
state.Send(hbpPacket);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (sendHealthbarYellow)
|
|
||||||
{
|
|
||||||
if (hbyBuffer[0] == 0)
|
|
||||||
{
|
|
||||||
OutgoingMobilePackets.CreateMobileHealthbar(hbyBuffer, m, Healthbar.Yellow);
|
|
||||||
}
|
|
||||||
|
|
||||||
state.Send(hbyPacket);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (sendPublicStats)
|
|
||||||
{
|
|
||||||
if (m.CanBeRenamedBy(beholder))
|
|
||||||
{
|
|
||||||
statPacketTrue ??= Packet.Acquire(new MobileStatusCompact(true, m));
|
|
||||||
|
|
||||||
state.Send(statPacketTrue);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
statPacketFalse ??= Packet.Acquire(new MobileStatusCompact(false, m));
|
|
||||||
|
|
||||||
state.Send(statPacketFalse);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (sendHits)
|
|
||||||
{
|
|
||||||
if (hitsPacket[0] == 0)
|
|
||||||
{
|
|
||||||
OutgoingMobilePackets.CreateMobileHits(hitsPacket, m, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
state.Send(hitsPacket);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (sendHair)
|
|
||||||
{
|
|
||||||
hairPacket ??= removeHair
|
|
||||||
? Packet.Acquire(new RemoveHair(m))
|
|
||||||
: Packet.Acquire(new HairEquipUpdate(m));
|
|
||||||
|
|
||||||
state.Send(hairPacket);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (sendFacialHair)
|
|
||||||
{
|
|
||||||
facialhairPacket ??= removeFacialHair
|
|
||||||
? Packet.Acquire(new RemoveFacialHair(m))
|
|
||||||
: Packet.Acquire(new FacialHairEquipUpdate(m));
|
|
||||||
|
|
||||||
state.Send(facialhairPacket);
|
|
||||||
}
|
|
||||||
|
|
||||||
SendOPLPacketTo(state);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Packet.Release(statPacketTrue);
|
if (sendRemove)
|
||||||
Packet.Release(statPacketFalse);
|
{
|
||||||
Packet.Release(hairPacket);
|
if (removeEntity[0] == 0)
|
||||||
Packet.Release(facialhairPacket);
|
{
|
||||||
Packet.Release(hbpPacket);
|
OutgoingEntityPackets.CreateRemoveEntity(removeEntity, Serial);
|
||||||
Packet.Release(hbyPacket);
|
}
|
||||||
|
|
||||||
eable.Free();
|
state.Send(removeEntity);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (sendIncoming)
|
||||||
|
{
|
||||||
|
state.Send(new MobileIncoming(state, beholder, this));
|
||||||
|
|
||||||
|
if (IsDeadBondedPet)
|
||||||
|
{
|
||||||
|
if (deadBuffer[0] == 0)
|
||||||
|
{
|
||||||
|
OutgoingMobilePackets.CreateBondedStatus(deadBuffer, Serial, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
state.Send(deadBuffer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (sendMoving || !state.StygianAbyss && (sendHealthbarPoison || sendHealthbarYellow))
|
||||||
|
{
|
||||||
|
state.SendMobileMovingUsingCache(mobileMovingPackets, beholder, this);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (state.StygianAbyss)
|
||||||
|
{
|
||||||
|
if (sendHealthbarPoison)
|
||||||
|
{
|
||||||
|
if (hbpBuffer[0] == 0)
|
||||||
|
{
|
||||||
|
OutgoingMobilePackets.CreateMobileHealthbar(hbpBuffer, this, Healthbar.Poison);
|
||||||
|
}
|
||||||
|
|
||||||
|
state.Send(hbpBuffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (sendHealthbarYellow)
|
||||||
|
{
|
||||||
|
if (hbyBuffer[0] == 0)
|
||||||
|
{
|
||||||
|
OutgoingMobilePackets.CreateMobileHealthbar(hbyBuffer, this, Healthbar.Yellow);
|
||||||
|
}
|
||||||
|
|
||||||
|
state.Send(hbyBuffer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (sendPublicStats)
|
||||||
|
{
|
||||||
|
if (CanBeRenamedBy(beholder))
|
||||||
|
{
|
||||||
|
if (statBufferTrue[0] == 0)
|
||||||
|
{
|
||||||
|
OutgoingMobilePackets.CreateMobileStatusCompact(statBufferTrue, this, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
state.Send(statBufferTrue);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (statBufferFalse[0] == 0)
|
||||||
|
{
|
||||||
|
OutgoingMobilePackets.CreateMobileStatusCompact(statBufferFalse, this, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
state.Send(statBufferFalse);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (sendHits)
|
||||||
|
{
|
||||||
|
if (hitsPacket[0] == 0)
|
||||||
|
{
|
||||||
|
OutgoingMobilePackets.CreateMobileHits(hitsPacket, this, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
state.Send(hitsPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (sendHair)
|
||||||
|
{
|
||||||
|
hairPacket ??= removeHair
|
||||||
|
? Packet.Acquire(new RemoveHair(this))
|
||||||
|
: Packet.Acquire(new HairEquipUpdate(this));
|
||||||
|
|
||||||
|
state.Send(hairPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (sendFacialHair)
|
||||||
|
{
|
||||||
|
facialhairPacket ??= removeFacialHair
|
||||||
|
? Packet.Acquire(new RemoveFacialHair(this))
|
||||||
|
: Packet.Acquire(new FacialHairEquipUpdate(this));
|
||||||
|
|
||||||
|
state.Send(facialhairPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
SendOPLPacketTo(state);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Packet.Release(hairPacket);
|
||||||
|
Packet.Release(facialhairPacket);
|
||||||
|
|
||||||
|
eable.Free();
|
||||||
}
|
}
|
||||||
|
|
||||||
public ISpawner Spawner { get; set; }
|
public ISpawner Spawner { get; set; }
|
||||||
|
|
@ -8097,7 +8107,7 @@ namespace Server
|
||||||
{
|
{
|
||||||
if (from.Map == Map && Utility.InUpdateRange(this, from) && from.CanSee(this))
|
if (from.Map == Map && Utility.InUpdateRange(this, from) && from.CanSee(this))
|
||||||
{
|
{
|
||||||
from.Send(new MobileStatus(from, this, m_NetState));
|
from.m_NetState.SendMobileStatus(from, this);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (from == this)
|
if (from == this)
|
||||||
|
|
|
||||||
|
|
@ -324,16 +324,16 @@ namespace Server.Network
|
||||||
state.Send(new MobileUpdate(m, state.StygianAbyss));
|
state.Send(new MobileUpdate(m, state.StygianAbyss));
|
||||||
|
|
||||||
state.Send(new MobileIncoming(state, m, m));
|
state.Send(new MobileIncoming(state, m, m));
|
||||||
// state.Send( new MobileAttributes( m ) );
|
|
||||||
state.Send(new MobileStatus(m, m));
|
state.SendMobileStatus(m);
|
||||||
state.SendSetWarMode(m.Warmode);
|
state.SendSetWarMode(m.Warmode);
|
||||||
|
|
||||||
m.SendEverything();
|
m.SendEverything();
|
||||||
|
|
||||||
state.SendSupportedFeature();
|
state.SendSupportedFeature();
|
||||||
state.Send(new MobileUpdate(m, state.StygianAbyss));
|
state.Send(new MobileUpdate(m, state.StygianAbyss));
|
||||||
// state.Send( new MobileAttributes( m ) );
|
|
||||||
state.Send(new MobileStatus(m, m));
|
state.SendMobileStatus(m);
|
||||||
state.SendSetWarMode(m.Warmode);
|
state.SendSetWarMode(m.Warmode);
|
||||||
state.Send(new MobileIncoming(state, m, m));
|
state.Send(new MobileIncoming(state, m, m));
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -17,248 +17,6 @@ using System.Threading;
|
||||||
|
|
||||||
namespace Server.Network
|
namespace Server.Network
|
||||||
{
|
{
|
||||||
public sealed class MobileStatusCompact : Packet
|
|
||||||
{
|
|
||||||
public MobileStatusCompact(bool canBeRenamed, Mobile m) : base(0x11)
|
|
||||||
{
|
|
||||||
EnsureCapacity(43);
|
|
||||||
|
|
||||||
Stream.Write(m.Serial);
|
|
||||||
Stream.WriteAsciiFixed(m.Name ?? "", 30);
|
|
||||||
|
|
||||||
AttributeNormalizer.WriteReverse(Stream, m.Hits, m.HitsMax);
|
|
||||||
|
|
||||||
Stream.Write(canBeRenamed);
|
|
||||||
|
|
||||||
Stream.Write((byte)0); // type
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public sealed class MobileStatusExtended : Packet
|
|
||||||
{
|
|
||||||
public MobileStatusExtended(Mobile m) : this(m, m.NetState)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public MobileStatusExtended(Mobile m, NetState ns) : base(0x11)
|
|
||||||
{
|
|
||||||
var name = m.Name ?? "";
|
|
||||||
|
|
||||||
int type;
|
|
||||||
|
|
||||||
if (Core.HS && ns?.ExtendedStatus == true)
|
|
||||||
{
|
|
||||||
type = 6;
|
|
||||||
EnsureCapacity(121);
|
|
||||||
}
|
|
||||||
else if (Core.ML && ns?.SupportsExpansion(Expansion.ML) == true)
|
|
||||||
{
|
|
||||||
type = 5;
|
|
||||||
EnsureCapacity(91);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
type = Core.AOS ? 4 : 3;
|
|
||||||
EnsureCapacity(88);
|
|
||||||
}
|
|
||||||
|
|
||||||
Stream.Write(m.Serial);
|
|
||||||
Stream.WriteAsciiFixed(name, 30);
|
|
||||||
|
|
||||||
Stream.Write((short)m.Hits);
|
|
||||||
Stream.Write((short)m.HitsMax);
|
|
||||||
|
|
||||||
Stream.Write(m.CanBeRenamedBy(m));
|
|
||||||
|
|
||||||
Stream.Write((byte)type);
|
|
||||||
|
|
||||||
Stream.Write(m.Female);
|
|
||||||
|
|
||||||
Stream.Write((short)m.Str);
|
|
||||||
Stream.Write((short)m.Dex);
|
|
||||||
Stream.Write((short)m.Int);
|
|
||||||
|
|
||||||
Stream.Write((short)m.Stam);
|
|
||||||
Stream.Write((short)m.StamMax);
|
|
||||||
|
|
||||||
Stream.Write((short)m.Mana);
|
|
||||||
Stream.Write((short)m.ManaMax);
|
|
||||||
|
|
||||||
Stream.Write(m.TotalGold);
|
|
||||||
Stream.Write((short)(Core.AOS ? m.PhysicalResistance : (int)(m.ArmorRating + 0.5)));
|
|
||||||
Stream.Write((short)(Mobile.BodyWeight + m.TotalWeight));
|
|
||||||
|
|
||||||
if (type >= 5)
|
|
||||||
{
|
|
||||||
Stream.Write((short)m.MaxWeight);
|
|
||||||
Stream.Write((byte)(m.Race.RaceID + 1)); // Would be 0x00 if it's a non-ML enabled account but...
|
|
||||||
}
|
|
||||||
|
|
||||||
Stream.Write((short)m.StatCap);
|
|
||||||
|
|
||||||
Stream.Write((byte)m.Followers);
|
|
||||||
Stream.Write((byte)m.FollowersMax);
|
|
||||||
|
|
||||||
if (type >= 4)
|
|
||||||
{
|
|
||||||
Stream.Write((short)m.FireResistance); // Fire
|
|
||||||
Stream.Write((short)m.ColdResistance); // Cold
|
|
||||||
Stream.Write((short)m.PoisonResistance); // Poison
|
|
||||||
Stream.Write((short)m.EnergyResistance); // Energy
|
|
||||||
Stream.Write((short)m.Luck); // Luck
|
|
||||||
|
|
||||||
var weapon = m.Weapon;
|
|
||||||
|
|
||||||
if (weapon != null)
|
|
||||||
{
|
|
||||||
weapon.GetStatusDamage(m, out var min, out var max);
|
|
||||||
Stream.Write((short)min); // Damage min
|
|
||||||
Stream.Write((short)max); // Damage max
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Stream.Write((short)0); // Damage min
|
|
||||||
Stream.Write((short)0); // Damage max
|
|
||||||
}
|
|
||||||
|
|
||||||
Stream.Write(m.TithingPoints);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (type >= 6)
|
|
||||||
{
|
|
||||||
for (var i = 0; i < 15; ++i)
|
|
||||||
{
|
|
||||||
Stream.Write((short)m.GetAOSStatus(i));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public sealed class MobileStatus : Packet
|
|
||||||
{
|
|
||||||
public MobileStatus(Mobile beholder, Mobile beheld) : this(beholder, beheld, beheld.NetState)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public MobileStatus(Mobile beholder, Mobile beheld, NetState ns) : base(0x11)
|
|
||||||
{
|
|
||||||
var name = beheld.Name ?? "";
|
|
||||||
|
|
||||||
int type;
|
|
||||||
|
|
||||||
if (beholder != beheld)
|
|
||||||
{
|
|
||||||
type = 0;
|
|
||||||
EnsureCapacity(43);
|
|
||||||
}
|
|
||||||
else if (Core.HS && ns?.ExtendedStatus == true)
|
|
||||||
{
|
|
||||||
type = 6;
|
|
||||||
EnsureCapacity(121);
|
|
||||||
}
|
|
||||||
else if (Core.ML && ns?.SupportsExpansion(Expansion.ML) == true)
|
|
||||||
{
|
|
||||||
type = 5;
|
|
||||||
EnsureCapacity(91);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
type = Core.AOS ? 4 : 3;
|
|
||||||
EnsureCapacity(88);
|
|
||||||
}
|
|
||||||
|
|
||||||
Stream.Write(beheld.Serial);
|
|
||||||
|
|
||||||
Stream.WriteAsciiFixed(name, 30);
|
|
||||||
|
|
||||||
if (beholder == beheld)
|
|
||||||
{
|
|
||||||
WriteAttr(beheld.Hits, beheld.HitsMax);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
WriteAttrNorm(beheld.Hits, beheld.HitsMax);
|
|
||||||
}
|
|
||||||
|
|
||||||
Stream.Write(beheld.CanBeRenamedBy(beholder));
|
|
||||||
|
|
||||||
Stream.Write((byte)type);
|
|
||||||
|
|
||||||
if (type <= 0)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Stream.Write(beheld.Female);
|
|
||||||
|
|
||||||
Stream.Write((short)beheld.Str);
|
|
||||||
Stream.Write((short)beheld.Dex);
|
|
||||||
Stream.Write((short)beheld.Int);
|
|
||||||
|
|
||||||
WriteAttr(beheld.Stam, beheld.StamMax);
|
|
||||||
WriteAttr(beheld.Mana, beheld.ManaMax);
|
|
||||||
|
|
||||||
Stream.Write(beheld.TotalGold);
|
|
||||||
Stream.Write((short)(Core.AOS ? beheld.PhysicalResistance : (int)(beheld.ArmorRating + 0.5)));
|
|
||||||
Stream.Write((short)(Mobile.BodyWeight + beheld.TotalWeight));
|
|
||||||
|
|
||||||
if (type >= 5)
|
|
||||||
{
|
|
||||||
Stream.Write((short)beheld.MaxWeight);
|
|
||||||
Stream.Write((byte)(beheld.Race.RaceID + 1)); // Would be 0x00 if it's a non-ML enabled account but...
|
|
||||||
}
|
|
||||||
|
|
||||||
Stream.Write((short)beheld.StatCap);
|
|
||||||
|
|
||||||
Stream.Write((byte)beheld.Followers);
|
|
||||||
Stream.Write((byte)beheld.FollowersMax);
|
|
||||||
|
|
||||||
if (type >= 4)
|
|
||||||
{
|
|
||||||
Stream.Write((short)beheld.FireResistance); // Fire
|
|
||||||
Stream.Write((short)beheld.ColdResistance); // Cold
|
|
||||||
Stream.Write((short)beheld.PoisonResistance); // Poison
|
|
||||||
Stream.Write((short)beheld.EnergyResistance); // Energy
|
|
||||||
Stream.Write((short)beheld.Luck); // Luck
|
|
||||||
|
|
||||||
var weapon = beheld.Weapon;
|
|
||||||
|
|
||||||
if (weapon != null)
|
|
||||||
{
|
|
||||||
weapon.GetStatusDamage(beheld, out var min, out var max);
|
|
||||||
Stream.Write((short)min); // Damage min
|
|
||||||
Stream.Write((short)max); // Damage max
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Stream.Write((short)0); // Damage min
|
|
||||||
Stream.Write((short)0); // Damage max
|
|
||||||
}
|
|
||||||
|
|
||||||
Stream.Write(beheld.TithingPoints);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (type >= 6)
|
|
||||||
{
|
|
||||||
for (var i = 0; i < 15; ++i)
|
|
||||||
{
|
|
||||||
Stream.Write((short)beheld.GetAOSStatus(i));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void WriteAttr(int current, int maximum)
|
|
||||||
{
|
|
||||||
Stream.Write((short)current);
|
|
||||||
Stream.Write((short)maximum);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void WriteAttrNorm(int current, int maximum)
|
|
||||||
{
|
|
||||||
AttributeNormalizer.WriteReverse(Stream, current, maximum);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public sealed class MobileUpdate : Packet
|
public sealed class MobileUpdate : Packet
|
||||||
{
|
{
|
||||||
public MobileUpdate(Mobile m, bool stygianAbyss) : base(0x20, 19)
|
public MobileUpdate(Mobile m, bool stygianAbyss) : base(0x20, 19)
|
||||||
|
|
|
||||||
|
|
@ -15,6 +15,7 @@
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Buffers;
|
using System.Buffers;
|
||||||
|
using System.IO;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
|
|
||||||
namespace Server.Network
|
namespace Server.Network
|
||||||
|
|
@ -31,6 +32,8 @@ namespace Server.Network
|
||||||
public const int MobileAnimationPacketLength = 14;
|
public const int MobileAnimationPacketLength = 14;
|
||||||
public const int NewMobileAnimationPacketLength = 10;
|
public const int NewMobileAnimationPacketLength = 10;
|
||||||
public const int MobileHealthbarPacketLength = 12;
|
public const int MobileHealthbarPacketLength = 12;
|
||||||
|
public const int MobileStatusCompactLength = 43;
|
||||||
|
public const int MobileStatusMaxLength = 121;
|
||||||
|
|
||||||
public static void CreateBondedStatus(Span<byte> buffer, Serial serial, bool bonded)
|
public static void CreateBondedStatus(Span<byte> buffer, Serial serial, bool bonded)
|
||||||
{
|
{
|
||||||
|
|
@ -143,7 +146,9 @@ namespace Server.Network
|
||||||
}
|
}
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
private static void WriteAttribute(this ref SpanWriter writer, int max, int cur, bool normalize = false, bool reverse = false)
|
private static void WriteAttribute(
|
||||||
|
this ref SpanWriter writer, int max, int cur, bool normalize = false, bool reverse = false
|
||||||
|
)
|
||||||
{
|
{
|
||||||
if (normalize && max != 0)
|
if (normalize && max != 0)
|
||||||
{
|
{
|
||||||
|
|
@ -374,5 +379,139 @@ namespace Server.Network
|
||||||
writer.Write((short)healthbar);
|
writer.Write((short)healthbar);
|
||||||
writer.Write((byte)level); // 0 is off for that bar type
|
writer.Write((byte)level); // 0 is off for that bar type
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public static void CreateMobileStatusCompact(Span<byte> buffer, Mobile m, bool canBeRenamed) =>
|
||||||
|
CreateMobileStatus(buffer, null, m, 0, canBeRenamed);
|
||||||
|
|
||||||
|
public static void SendMobileStatusCompact(this NetState ns, Mobile m, bool canBeRenamed)
|
||||||
|
{
|
||||||
|
if (ns == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Span<byte> buffer = stackalloc byte[MobileStatusCompactLength];
|
||||||
|
CreateMobileStatusCompact(buffer, m, canBeRenamed);
|
||||||
|
|
||||||
|
ns.Send(buffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public static void SendMobileStatus(this NetState ns, Mobile m) => ns.SendMobileStatus(m, m);
|
||||||
|
|
||||||
|
public static void SendMobileStatus(this NetState ns, Mobile beholder, Mobile beheld)
|
||||||
|
{
|
||||||
|
if (ns == null || beheld == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Span<byte> buffer = stackalloc byte[MobileStatusMaxLength];
|
||||||
|
int version;
|
||||||
|
|
||||||
|
if (beholder != beheld)
|
||||||
|
{
|
||||||
|
version = 0;
|
||||||
|
}
|
||||||
|
else if (Core.HS && ns.ExtendedStatus)
|
||||||
|
{
|
||||||
|
version = 6;
|
||||||
|
}
|
||||||
|
else if (Core.ML && ns.SupportsExpansion(Expansion.ML))
|
||||||
|
{
|
||||||
|
version = 5;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
version = Core.AOS ? 4 : 3;
|
||||||
|
}
|
||||||
|
|
||||||
|
var length = CreateMobileStatus(buffer, beholder, beheld, version, beheld.CanBeRenamedBy(beholder));
|
||||||
|
ns.Send(buffer.Slice(0, length));
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int CreateMobileStatus(
|
||||||
|
Span<byte> buffer, Mobile beholder, Mobile beheld, int version, bool canBeRenamed
|
||||||
|
)
|
||||||
|
{
|
||||||
|
var name = beheld.Name ?? "";
|
||||||
|
|
||||||
|
var writer = new SpanWriter(buffer);
|
||||||
|
writer.Write((byte)0x11); // Packet ID
|
||||||
|
writer.Seek(2, SeekOrigin.Current);
|
||||||
|
|
||||||
|
writer.Write(beheld.Serial);
|
||||||
|
|
||||||
|
writer.WriteAscii(name, 30);
|
||||||
|
|
||||||
|
writer.WriteAttribute(beheld.HitsMax, beheld.Hits, version == 0, true);
|
||||||
|
|
||||||
|
writer.Write(canBeRenamed);
|
||||||
|
|
||||||
|
writer.Write((byte)version);
|
||||||
|
|
||||||
|
if (version <= 0)
|
||||||
|
{
|
||||||
|
writer.WritePacketLength();
|
||||||
|
return writer.Position;
|
||||||
|
}
|
||||||
|
|
||||||
|
writer.Write(beheld.Female);
|
||||||
|
|
||||||
|
writer.Write((short)beheld.Str);
|
||||||
|
writer.Write((short)beheld.Dex);
|
||||||
|
writer.Write((short)beheld.Int);
|
||||||
|
|
||||||
|
writer.Write((short)beheld.Stam);
|
||||||
|
writer.Write((short)beheld.StamMax);
|
||||||
|
writer.Write((short)beheld.Mana);
|
||||||
|
writer.Write((short)beheld.ManaMax);
|
||||||
|
|
||||||
|
writer.Write(beheld.TotalGold);
|
||||||
|
writer.Write((short)(Core.AOS ? beheld.PhysicalResistance : (int)(beheld.ArmorRating + 0.5)));
|
||||||
|
writer.Write((short)(Mobile.BodyWeight + beheld.TotalWeight));
|
||||||
|
|
||||||
|
if (version >= 5)
|
||||||
|
{
|
||||||
|
writer.Write((short)beheld.MaxWeight);
|
||||||
|
writer.Write((byte)(beheld.Race?.RaceID + 1 ?? 0)); // Would be 0x00 if it's a non-ML enabled account but...
|
||||||
|
}
|
||||||
|
|
||||||
|
writer.Write((short)beheld.StatCap);
|
||||||
|
|
||||||
|
writer.Write((byte)beheld.Followers);
|
||||||
|
writer.Write((byte)beheld.FollowersMax);
|
||||||
|
|
||||||
|
if (version >= 4)
|
||||||
|
{
|
||||||
|
writer.Write((short)beheld.FireResistance); // Fire
|
||||||
|
writer.Write((short)beheld.ColdResistance); // Cold
|
||||||
|
writer.Write((short)beheld.PoisonResistance); // Poison
|
||||||
|
writer.Write((short)beheld.EnergyResistance); // Energy
|
||||||
|
writer.Write((short)beheld.Luck); // Luck
|
||||||
|
|
||||||
|
var weapon = beheld.Weapon;
|
||||||
|
|
||||||
|
int min = 0, max = 0;
|
||||||
|
weapon?.GetStatusDamage(beheld, out min, out max);
|
||||||
|
writer.Write((short)min); // Damage min
|
||||||
|
writer.Write((short)max); // Damage max
|
||||||
|
|
||||||
|
writer.Write(beheld.TithingPoints);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (version >= 6)
|
||||||
|
{
|
||||||
|
for (var i = 0; i < 15; ++i)
|
||||||
|
{
|
||||||
|
writer.Write((short)beheld.GetAOSStatus(i));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
writer.WritePacketLength();
|
||||||
|
|
||||||
|
return writer.Position;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -17,7 +17,7 @@ namespace Server
|
||||||
var from704565 = from.NetState?.NewSecureTrading == true;
|
var from704565 = from.NetState?.NewSecureTrading == true;
|
||||||
var to704565 = to.NetState?.NewSecureTrading == true;
|
var to704565 = to.NetState?.NewSecureTrading == true;
|
||||||
|
|
||||||
from.Send(new MobileStatus(from, to));
|
from.NetState.SendMobileStatus(from, to);
|
||||||
from.NetState.SendUpdateSecureTrade(From.Container, false, false);
|
from.NetState.SendUpdateSecureTrade(From.Container, false, false);
|
||||||
from.NetState.SendSecureTradeEquip(To.Container, to);
|
from.NetState.SendSecureTradeEquip(To.Container, to);
|
||||||
|
|
||||||
|
|
@ -37,7 +37,7 @@ namespace Server
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
to.Send(new MobileStatus(to, from));
|
to.NetState.SendMobileStatus(to, from);
|
||||||
to.NetState.SendUpdateSecureTrade(To.Container, false, false);
|
to.NetState.SendUpdateSecureTrade(To.Container, false, false);
|
||||||
to.NetState.SendSecureTradeEquip(From.Container, from);
|
to.NetState.SendSecureTradeEquip(From.Container, from);
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -89,7 +89,7 @@ namespace Server.Engines.PartySystem
|
||||||
{
|
{
|
||||||
if (!beholder.CanSee(beheld))
|
if (!beholder.CanSee(beheld))
|
||||||
{
|
{
|
||||||
beholder.Send(new MobileStatusCompact(beheld.CanBeRenamedBy(beholder), beheld));
|
beholder.NetState.SendMobileStatusCompact(beheld, beheld.CanBeRenamedBy(beholder));
|
||||||
}
|
}
|
||||||
|
|
||||||
beholder.NetState.SendMobileAttributes(beheld, true);
|
beholder.NetState.SendMobileAttributes(beheld, true);
|
||||||
|
|
@ -204,9 +204,9 @@ namespace Server.Engines.PartySystem
|
||||||
|
|
||||||
if (f != m)
|
if (f != m)
|
||||||
{
|
{
|
||||||
f.Send(new MobileStatusCompact(m.CanBeRenamedBy(f), m));
|
f.NetState.SendMobileStatusCompact(m, m.CanBeRenamedBy(f));
|
||||||
f.NetState?.Send(attrsPacket);
|
f.NetState?.Send(attrsPacket);
|
||||||
m.Send(new MobileStatusCompact(f.CanBeRenamedBy(m), f));
|
ns.SendMobileStatusCompact(f, f.CanBeRenamedBy(m));
|
||||||
ns.SendMobileAttributes(f, true);
|
ns.SendMobileAttributes(f, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -537,9 +537,9 @@ namespace Server.Engines.PartySystem
|
||||||
}
|
}
|
||||||
|
|
||||||
m.NetState?.Send(buffer);
|
m.NetState?.Send(buffer);
|
||||||
m.Send(new MobileStatusCompact(m_Mobile.CanBeRenamedBy(m), m_Mobile));
|
m.NetState.SendMobileStatusCompact(m_Mobile, m_Mobile.CanBeRenamedBy(m));
|
||||||
m.NetState?.Send(attrsPacket);
|
m.NetState?.Send(attrsPacket);
|
||||||
m_Mobile.Send(new MobileStatusCompact(m.CanBeRenamedBy(m_Mobile), m));
|
ns.SendMobileStatusCompact(m, m.CanBeRenamedBy(m_Mobile));
|
||||||
ns.SendMobileAttributes(m, true);
|
ns.SendMobileAttributes(m, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -953,8 +953,7 @@ namespace Server.Mobiles
|
||||||
from.NetState.SendVendorBuyContent(list);
|
from.NetState.SendVendorBuyContent(list);
|
||||||
from.NetState.SendVendorBuyList(this, list);
|
from.NetState.SendVendorBuyList(this, list);
|
||||||
from.NetState.SendDisplayBuyList(Serial);
|
from.NetState.SendDisplayBuyList(Serial);
|
||||||
|
from.NetState.SendMobileStatus(from); // make sure their gold amount is sent
|
||||||
from.Send(new MobileStatusExtended(from)); // make sure their gold amount is sent
|
|
||||||
|
|
||||||
for (var i = 0; i < opls.Count; ++i)
|
for (var i = 0; i < opls.Count; ++i)
|
||||||
{
|
{
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue