diff --git a/Scripts/Engines/AI/AI/BaseAI.cs b/Scripts/Engines/AI/AI/BaseAI.cs index f0a42b1a5..2e9f91257 100644 --- a/Scripts/Engines/AI/AI/BaseAI.cs +++ b/Scripts/Engines/AI/AI/BaseAI.cs @@ -520,6 +520,7 @@ namespace Server.Mobiles return; } case 0x166: // all guard + case 0x16B: // all guard me { if( !isOwner ) break; @@ -549,18 +550,6 @@ namespace Server.Mobiles BeginPickTarget( e.Mobile, OrderType.Attack ); return; } - case 0x16B: // all guard me - { - if( !isOwner ) - break; - - if( m_Mobile.CheckControlChance( e.Mobile ) ) - { - m_Mobile.ControlTarget = e.Mobile; - m_Mobile.ControlOrder = OrderType.Guard; - } - return; - } case 0x16C: // all follow me { if( m_Mobile.CheckControlChance( e.Mobile ) ) diff --git a/Scripts/Items/Skill Items/Ninjitsu/Fukiya.cs b/Scripts/Items/Skill Items/Ninjitsu/Fukiya.cs index 11b32b776..82d660768 100644 --- a/Scripts/Items/Skill Items/Ninjitsu/Fukiya.cs +++ b/Scripts/Items/Skill Items/Ninjitsu/Fukiya.cs @@ -112,6 +112,8 @@ namespace Server.Items from.Direction = from.GetDirectionTo( target ); + from.RevealingAction(); + if ( from.Body.IsHuman && !from.Mounted ) from.Animate( 33, 2, 1, true, true, 0 ); diff --git a/Scripts/Items/Skill Items/Ninjitsu/LeatherNinjaBelt.cs b/Scripts/Items/Skill Items/Ninjitsu/LeatherNinjaBelt.cs index b3ca3f46a..ce6bdb2bb 100644 --- a/Scripts/Items/Skill Items/Ninjitsu/LeatherNinjaBelt.cs +++ b/Scripts/Items/Skill Items/Ninjitsu/LeatherNinjaBelt.cs @@ -127,6 +127,8 @@ namespace Server.Items from.Direction = from.GetDirectionTo( target ); + from.RevealingAction(); + if ( from.Body.IsHuman ) from.Animate( from.Mounted ? 26 : 9, 7, 1, true, false, 0 );