fix: Fixes loot with zero amount (#1666)
### Summary * Adds logging if Amount goes to zero. It should never go to zero! * Deletes an item if it mutates with zero amount. * Eliminates possible allocation from `params` for `Type[][]` loot pack construction. * Renames `Loot.ChestOfHeirloomsContains` to `Loot.RandomChestOfHeirloomsContent`.
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