- Ore bought from faction ore vendors is no longer randomly sized.
- Ore is no longer a deedable commodity. - Added StaffOnly condition to ConditionTeleporter. - Account/IAccount now compares greater than null. - General BaseOre cleanup. - Fixed BaseOre smelting bug where any ore over 30k would be discarded. - Added a 2 tile range check to FishingPole OnDoubleClick. - Removed redundant checks from BaseAxe OnDoubleClick. - General SkillCheck cleanup. - Fixed a typo in SkillMod. - Added CommandProperty to Mobile NetState. - Implemented IComparable for NetState.
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10 changed files with 148 additions and 123 deletions
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@ -48,6 +48,8 @@ namespace Server.Factions
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public class SBFactionOre : SBInfo
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{
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private static readonly object[] m_FixedSizeArgs = { true };
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private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
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private IShopSellInfo m_SellInfo = new InternalSellInfo();
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@ -63,7 +65,7 @@ namespace Server.Factions
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public InternalBuyInfo()
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{
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for ( int i = 0; i < 5; ++i )
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Add( new GenericBuyInfo( typeof( IronOre ), 16, 20, 0x19B8, 0 ) );
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Add( new GenericBuyInfo( typeof( IronOre ), 16, 20, 0x19B8, 0, m_FixedSizeArgs ) );
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}
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}
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