- Ore bought from faction ore vendors is no longer randomly sized.

- Ore is no longer a deedable commodity.
- Added StaffOnly condition to ConditionTeleporter.
- Account/IAccount now compares greater than null.
- General BaseOre cleanup.
- Fixed BaseOre smelting bug where any ore over 30k would be discarded.
- Added a 2 tile range check to FishingPole OnDoubleClick.
- Removed redundant checks from BaseAxe OnDoubleClick.
- General SkillCheck cleanup.
- Fixed a typo in SkillMod.
- Added CommandProperty to Mobile NetState.
- Implemented IComparable for NetState.
This commit is contained in:
eos 2012-07-29 02:41:00 +00:00
parent 24eca5c9c8
commit 3f4a2c4dc8
10 changed files with 148 additions and 123 deletions

View file

@ -228,10 +228,9 @@ namespace Server.Misc
#region Scroll of Alacrity
PlayerMobile pm = from as PlayerMobile;
if ( from is PlayerMobile )
if (pm != null && skill.SkillName == pm.AcceleratedSkill && pm.AcceleratedStart > DateTime.Now)
if ( pm != null && skill.SkillName == pm.AcceleratedSkill && pm.AcceleratedStart > DateTime.Now )
toGain *= Utility.RandomMinMax(2, 5);
#endregion
#endregion
if ( !from.Player || (skills.Total + toGain) <= skills.Cap )
{