- Ore bought from faction ore vendors is no longer randomly sized.

- Ore is no longer a deedable commodity.
- Added StaffOnly condition to ConditionTeleporter.
- Account/IAccount now compares greater than null.
- General BaseOre cleanup.
- Fixed BaseOre smelting bug where any ore over 30k would be discarded.
- Added a 2 tile range check to FishingPole OnDoubleClick.
- Removed redundant checks from BaseAxe OnDoubleClick.
- General SkillCheck cleanup.
- Fixed a typo in SkillMod.
- Added CommandProperty to Mobile NetState.
- Implemented IComparable for NetState.
This commit is contained in:
eos 2012-07-29 02:41:00 +00:00
parent 24eca5c9c8
commit 3f4a2c4dc8
10 changed files with 148 additions and 123 deletions

View file

@ -170,7 +170,7 @@ namespace Server
{
if( m_Skill != value )
{
Skill oldUpdate = (m_Owner == null ? m_Owner.Skills[m_Skill] : null);
Skill oldUpdate = (m_Owner != null ? m_Owner.Skills[m_Skill] : null);
m_Skill = value;
@ -8009,6 +8009,7 @@ namespace Server
{
}
[CommandProperty( AccessLevel.GameMaster, AccessLevel.Owner )]
public NetState NetState
{
get