- Ore bought from faction ore vendors is no longer randomly sized.

- Ore is no longer a deedable commodity.
- Added StaffOnly condition to ConditionTeleporter.
- Account/IAccount now compares greater than null.
- General BaseOre cleanup.
- Fixed BaseOre smelting bug where any ore over 30k would be discarded.
- Added a 2 tile range check to FishingPole OnDoubleClick.
- Removed redundant checks from BaseAxe OnDoubleClick.
- General SkillCheck cleanup.
- Fixed a typo in SkillMod.
- Added CommandProperty to Mobile NetState.
- Implemented IComparable for NetState.
This commit is contained in:
eos 2012-07-29 02:41:00 +00:00
parent 24eca5c9c8
commit 3f4a2c4dc8
10 changed files with 148 additions and 123 deletions

View file

@ -42,7 +42,7 @@ namespace Server.Network {
public delegate void NetStateCreatedCallback( NetState ns );
public class NetState {
public class NetState : IComparable<NetState> {
private Socket m_Socket;
private IPAddress m_Address;
private ByteQueue m_Buffer;
@ -1223,5 +1223,12 @@ namespace Server.Network {
public bool SupportsExpansion( ExpansionInfo info ) {
return SupportsExpansion( info, true );
}
public int CompareTo( NetState other ) {
if ( other == null )
return 1;
return m_ToString.CompareTo( other.m_ToString );
}
}
}