proper expansion check for instanced corpses.
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1 changed files with 1 additions and 1 deletions
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@ -496,7 +496,7 @@ namespace Server.Items
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c.SetRestoreInfo( item, item.Location );
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}
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if ( !owner.Player )
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if ( Core.SE && !owner.Player )
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{
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c.AssignInstancedLoot();
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}
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