fix(codegen): Codegens Weapons (#698)

This commit is contained in:
Michael Dijkstra 2021-08-20 02:12:24 +10:00 • committed by GitHub
parent 3293ffcf06
commit 3fc2b76468
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GPG key ID: 4AEE18F83AFDEB23
267 changed files with 873 additions and 2705 deletions

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@ -1,15 +1,12 @@
namespace Server.Items
{
[Flippable(0xF52, 0xF51)]
public class Dagger : BaseKnife
[Serializable(0, false)]
public partial class Dagger : BaseKnife
{
[Constructible]
public Dagger() : base(0xF52) => Weight = 1.0;
public Dagger(Serial serial) : base(serial)
{
}
public override WeaponAbility PrimaryAbility => WeaponAbility.InfectiousStrike;
public override WeaponAbility SecondaryAbility => WeaponAbility.ShadowStrike;
@ -30,19 +27,5 @@ namespace Server.Items
public override SkillName DefSkill => SkillName.Fencing;
public override WeaponType DefType => WeaponType.Piercing;
public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}