#W# Skill: Stats now give skill points to some skills.
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3 changed files with 123 additions and 119 deletions
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@ -14,6 +14,8 @@ namespace Server
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{
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public static void DisableStatInfluences()
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{
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if (Settings.S_StatInfluence)
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return;
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for (var i = 0; i < SkillInfo.Table.Length; ++i)
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{
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var info = SkillInfo.Table[i];
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@ -14,6 +14,8 @@ namespace Server
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public static int S_RegionDungeonTrapsChance = 3; // 1-10 Chance to get a trap check per step
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public static bool S_TrapDetected = false; // Get a message if the trap gets detected
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public static bool S_TrapDamageMitigated = true; // Get a message if the trap damage gets mitigated
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public static bool S_StatInfluence = true; // Do stats give skill points.
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// Not implimented yet
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public static bool S_TreasureBags = false; // Spawn random treasure bags.
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}
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}
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