#W# Skill: Stats now give skill points to some skills.

This commit is contained in:
WarrentyExpired 2026-10-24 19:56:25 -04:00
parent 9fc06bfe93
commit 4007f4c347
3 changed files with 123 additions and 119 deletions

View file

@ -14,6 +14,8 @@ namespace Server
{
public static void DisableStatInfluences()
{
if (Settings.S_StatInfluence)
return;
for (var i = 0; i < SkillInfo.Table.Length; ++i)
{
var info = SkillInfo.Table[i];

View file

@ -14,6 +14,8 @@ namespace Server
public static int S_RegionDungeonTrapsChance = 3; // 1-10 Chance to get a trap check per step
public static bool S_TrapDetected = false; // Get a message if the trap gets detected
public static bool S_TrapDamageMitigated = true; // Get a message if the trap damage gets mitigated
public static bool S_StatInfluence = true; // Do stats give skill points.
// Not implimented yet
public static bool S_TreasureBags = false; // Spawn random treasure bags.
}
}