fix: Fixes crafter deserialize, cleans up bandages, and codegens misc items (#1350)
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177 changed files with 994 additions and 1262 deletions
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@ -831,7 +831,7 @@ public partial class Spellbook : Item, ICraftable, ISlayer, IAosItem
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{
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_quality = (BookQuality)reader.ReadByte();
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_engravedText = reader.ReadString();
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_crafter = reader.ReadEntity<Mobile>()?.RawName;
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Timer.DelayCall((item, crafter) => item._crafter = crafter?.RawName, this, reader.ReadEntity<Mobile>());
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_slayer = (SlayerName)reader.ReadInt();
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_slayer2 = (SlayerName)reader.ReadInt();
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