bandage/bleed message

ElvenCompositeLongbow damage
MagicalShortbow damage
SpawnEntry double spawns
typo fix
This commit is contained in:
mark 2007-01-13 04:30:13 +00:00
parent 9d377382af
commit 42529d8d04
6 changed files with 13 additions and 12 deletions

View file

@ -303,7 +303,7 @@ namespace Server.Items
}
else if ( BleedAttack.IsBleeding( m_Patient ) )
{
healerNumber = -1;
healerNumber = 1060088; // You bind the wound and stop the bleeding
patientNumber = 1060167; // The bleeding wounds have healed, you are no longer bleeding!
BleedAttack.EndBleed( m_Patient, true );