Fixes sequential checks
This commit is contained in:
parent
83dcf536d8
commit
42d0b6271f
67 changed files with 99 additions and 99 deletions
|
|
@ -2227,7 +2227,7 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
public void Alert( Arena arena, params string[] alerts )
|
||||
{
|
||||
if ( arena != null && arena.Announcer != null )
|
||||
if ( arena?.Announcer != null )
|
||||
{
|
||||
for ( int j = 0; j < alerts.Length; ++j )
|
||||
Timer.DelayCall( TimeSpan.FromSeconds( Math.Max( j-0.5, 0.0 ) ), new TimerStateCallback( Alert_Callback ), new object[]{ arena.Announcer, alerts[j] } );
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue