Fixes sequential checks

This commit is contained in:
Kamron Batman 2018-09-14 13:00:41 -07:00
parent 83dcf536d8
commit 42d0b6271f
67 changed files with 99 additions and 99 deletions

View file

@ -2227,7 +2227,7 @@ namespace Server.Engines.ConPVP
public void Alert( Arena arena, params string[] alerts )
{
if ( arena != null && arena.Announcer != null )
if ( arena?.Announcer != null )
{
for ( int j = 0; j < alerts.Length; ++j )
Timer.DelayCall( TimeSpan.FromSeconds( Math.Max( j-0.5, 0.0 ) ), new TimerStateCallback( Alert_Callback ), new object[]{ arena.Announcer, alerts[j] } );