Fixes sequential checks

This commit is contained in:
Kamron Batman 2018-09-14 13:00:41 -07:00
parent 83dcf536d8
commit 42d0b6271f
67 changed files with 99 additions and 99 deletions

View file

@ -66,7 +66,7 @@ namespace Server.Items
m_Statue = reader.ReadMobile() as CharacterStatue;
if ( m_Statue == null || m_Statue.SculptedBy == null || Map == Map.Internal )
if ( m_Statue?.SculptedBy == null || Map == Map.Internal )
{
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( Delete ) );
}