Fixes sequential checks

This commit is contained in:
Kamron Batman 2018-09-14 13:00:41 -07:00
parent 83dcf536d8
commit 42d0b6271f
67 changed files with 99 additions and 99 deletions

View file

@ -103,7 +103,7 @@ namespace Server.Misc
{
Mobile m = e.Mobile;
if (m != null && m.NetState != null && m.NetState.Running)
if (m?.NetState != null && m.NetState.Running)
{
m.Send(new BeginHandshake());
@ -122,7 +122,7 @@ namespace Server.Misc
{
pvSrc.Trace(state);
if (state == null || state.Mobile == null || !state.Running)
if (state?.Mobile == null || !state.Running)
return;
Mobile m = state.Mobile;

View file

@ -113,7 +113,7 @@ namespace Server.Items
{
from.SendMessage( "You may not throw snow here." );
}
else if ( pack != null && pack.FindItemByType( new[]{ typeof( SnowPile ), typeof( PileOfGlacialSnow ) } ) != null )
else if ( pack?.FindItemByType( new[]{ typeof( SnowPile ), typeof( PileOfGlacialSnow ) } ) != null )
{
if ( from.BeginAction( typeof( SnowPile ) ) )
{