Fixes sequential checks

This commit is contained in:
Kamron Batman 2018-09-14 13:00:41 -07:00
parent 83dcf536d8
commit 42d0b6271f
67 changed files with 99 additions and 99 deletions

View file

@ -52,7 +52,7 @@ namespace Server.Spells.Spellweaving
HouseRegion r = Region.Find( p, map ).GetRegion( typeof( HouseRegion ) ) as HouseRegion;
if ( r != null && r.House != null && !r.House.IsFriend( Caster ) )
if ( r?.House != null && !r.House.IsFriend( Caster ) )
return;
if ( !map.CanSpawnMobile( p.X, p.Y, p.Z ) )