* After casting a spell, the player was always faced south (#1148)
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@ -196,7 +196,7 @@ namespace Server.Spells
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from.Direction = from.GetDirectionTo(item.GetWorldLocation());
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}
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}
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else if (from.Equals(target))
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else if (!from.Equals(target))
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{
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from.Direction = from.GetDirectionTo(target);
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}
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