fix: Fixes FindItemsByType<T> that block recursion (#1453)
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1 changed files with 5 additions and 4 deletions
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@ -418,10 +418,10 @@ public class Container : Item
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{
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return type switch
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{
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TotalType.Gold => m_TotalGold,
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TotalType.Items => m_TotalItems,
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TotalType.Gold => m_TotalGold,
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TotalType.Items => m_TotalItems,
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TotalType.Weight => m_TotalWeight,
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_ => base.GetTotal(type)
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_ => base.GetTotal(type)
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};
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}
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@ -1732,7 +1732,8 @@ public class Container : Item
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{
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items.Add(typedItem);
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}
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else if (recurse && item is Container itemContainer)
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if (recurse && item is Container itemContainer)
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{
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queue.Enqueue(itemContainer);
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}
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