Creates random element extension (#196)

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Kamron Batman 2020-08-21 19:50:36 -07:00 • committed by GitHub
parent 0926b5abaa
commit 4403d6c1c7
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GPG key ID: 4AEE18F83AFDEB23
84 changed files with 226 additions and 330 deletions

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@ -153,7 +153,7 @@ namespace Server.Items
{
Map map = Map;
BaseCreature bc =
(BaseCreature)ActivatorUtil.CreateInstance(Creatures[Utility.Random(Creatures.Length)]);
(BaseCreature)ActivatorUtil.CreateInstance(Creatures.RandomElement());
Point3D spawnLoc = GetSpawnPosition();

View file

@ -35,7 +35,7 @@ namespace Server.Items
{
if (m_TurnedOn && IsLockedDown && (!m.Hidden || m.AccessLevel == AccessLevel.Player) &&
Utility.InRange(m.Location, Location, 2) && !Utility.InRange(oldLocation, Location, 2))
Effects.PlaySound(Location, Map, Sounds[Utility.Random(Sounds.Length)]);
Effects.PlaySound(Location, Map, Sounds.RandomElement());
base.OnMovement(m, oldLocation);
}