diff --git a/Projects/UOContent/Gumps/Guilds/New Guild System/OtherGuildInfo.cs b/Projects/UOContent/Gumps/Guilds/New Guild System/OtherGuildInfo.cs
index 761bff0d4..b833dceb4 100644
--- a/Projects/UOContent/Gumps/Guilds/New Guild System/OtherGuildInfo.cs
+++ b/Projects/UOContent/Gumps/Guilds/New Guild System/OtherGuildInfo.cs
@@ -86,7 +86,6 @@ namespace Server.Guilds
else if (PendingWar)
{
kills = Color($"{war.Kills}/{war.MaxKills}", 0x990000);
- // time = Color( String.Format( "{0}:{1}", war.WarLength.Hours, ((TimeSpan)(war.WarLength - TimeSpan.FromHours( war.WarLength.Hours ))).Minutes ), 0xFF0000 );
time = Color($"{war.WarLength.Hours:D2}:{DateTime.MinValue + war.WarLength:mm}", 0x990000);
otherWar = m_Other.FindPendingWar(guild);
@@ -127,7 +126,7 @@ namespace Server.Guilds
}
else if (ActiveWar)
{
- number = 1062965; //
You are at war with this guild!
+ number = 1062965; // You are at war with this guild!
AddButtonAndBackground(20, 290, 8, 1062980); // Surrender
}
else if (alliance != null && alliance == otherAlliance) // alliance, Same Alliance
@@ -139,12 +138,10 @@ namespace Server.Guilds
if (alliance.Leader == guild)
{
AddButtonAndBackground(20, 260, 12, 1062984); // Remove Guild from Alliance
- AddButtonAndBackground(
- 275,
- 260,
- 13,
- 1063433
- ); // Promote to Alliance Leader //Note: No 'confirmation' like the other leader guild promotion things
+
+ //Note: No 'confirmation' like the other leader guild promotion things
+ // Promote to Alliance Leader
+ AddButtonAndBackground(275, 260, 13, 1063433);
// Remove guild from alliance //Promote to Alliance Leader
}
@@ -221,14 +218,11 @@ namespace Server.Guilds
}
else if (alliance != null && alliance.Leader != guild)
{
- pm.SendLocalizedMessage(
- 1063239,
- $"{guild.Name}\t{alliance.Name}"
- ); // ~1_val~ is not the leader of the ~2_val~ alliance.
- pm.SendLocalizedMessage(
- 1070707,
- alliance.Leader.Name
- ); // You need to negotiate via ~1_val~ instead.
+ // ~1_val~ is not the leader of the ~2_val~ alliance.
+ pm.SendLocalizedMessage(1063239, $"{guild.Name}\t{alliance.Name}");
+
+ // You need to negotiate via ~1_val~ instead.
+ pm.SendLocalizedMessage(1070707, alliance.Leader.Name);
}
else
{
@@ -239,22 +233,14 @@ namespace Server.Guilds
if (alliance?.IsMember(guild) == true)
{
- alliance.AllianceMessage(
- 1070769,
- otherAlliance != null
- ? otherAlliance.Name
- : otherGuild.Name
- ); // Guild Message: Your guild is now at war with ~1_GUILDNAME~
+ // Guild Message: Your guild is now at war with ~1_GUILDNAME~
+ alliance.AllianceMessage(1070769, otherAlliance?.Name ?? otherGuild.Name);
alliance.InvalidateMemberProperties();
}
else
{
- guild.GuildMessage(
- 1070769,
- otherAlliance != null
- ? otherAlliance.Name
- : otherGuild.Name
- ); // Guild Message: Your guild is now at war with ~1_GUILDNAME~
+ // Guild Message: Your guild is now at war with ~1_GUILDNAME~
+ guild.GuildMessage(1070769, otherAlliance?.Name ?? otherGuild.Name);
guild.InvalidateMemberProperties();
}
// Technically SHOULD say Your guild is now at war w/out any info, intentional diff.
@@ -265,22 +251,14 @@ namespace Server.Guilds
if (otherAlliance != null && m_Other.Alliance.IsMember(m_Other))
{
- otherAlliance.AllianceMessage(
- 1070769,
- alliance != null
- ? alliance.Name
- : guild.Name
- ); // Guild Message: Your guild is now at war with ~1_GUILDNAME~
+ // Guild Message: Your guild is now at war with ~1_GUILDNAME~
+ otherAlliance.AllianceMessage(1070769, alliance?.Name ?? guild.Name);
otherAlliance.InvalidateMemberProperties();
}
else
{
- otherGuild.GuildMessage(
- 1070769,
- alliance != null
- ? alliance.Name
- : guild.Name
- ); // Guild Message: Your guild is now at war with ~1_GUILDNAME~
+ // Guild Message: Your guild is now at war with ~1_GUILDNAME~
+ otherGuild.GuildMessage(1070769, alliance?.Name ?? guild.Name);
otherGuild.InvalidateMemberProperties();
}
}
@@ -298,14 +276,11 @@ namespace Server.Guilds
}
else if (alliance != null && alliance.Leader != guild)
{
- pm.SendLocalizedMessage(
- 1063239,
- $"{guild.Name}\t{alliance.Name}"
- ); // ~1_val~ is not the leader of the ~2_val~ alliance.
- pm.SendLocalizedMessage(
- 1070707,
- alliance.Leader.Name
- ); // You need to negotiate via ~1_val~ instead.
+ // ~1_val~ is not the leader of the ~2_val~ alliance.
+ pm.SendLocalizedMessage(1063239, $"{guild.Name}\t{alliance.Name}");
+
+ // You need to negotiate via ~1_val~ instead.
+ pm.SendLocalizedMessage(1070707, alliance.Leader.Name);
}
else
{
@@ -325,14 +300,11 @@ namespace Server.Guilds
}
else if (alliance != null && alliance.Leader != guild)
{
- pm.SendLocalizedMessage(
- 1063239,
- $"{guild.Name}\t{alliance.Name}"
- ); // ~1_val~ is not the leader of the ~2_val~ alliance.
- pm.SendLocalizedMessage(
- 1070707,
- alliance.Leader.Name
- ); // You need to negotiate via ~1_val~ instead.
+ // ~1_val~ is not the leader of the ~2_val~ alliance.
+ pm.SendLocalizedMessage(1063239, $"{guild.Name}\t{alliance.Name}");
+
+ // You need to negotiate via ~1_val~ instead.
+ pm.SendLocalizedMessage(1070707, alliance.Leader.Name);
}
else
{
@@ -354,14 +326,11 @@ namespace Server.Guilds
}
else if (alliance != null && alliance.Leader != guild)
{
- pm.SendLocalizedMessage(
- 1063239,
- $"{guild.Name}\t{alliance.Name}"
- ); // ~1_val~ is not the leader of the ~2_val~ alliance.
- pm.SendLocalizedMessage(
- 1070707,
- alliance.Leader.Name
- ); // You need to negotiate via ~1_val~ instead.
+ // ~1_val~ is not the leader of the ~2_val~ alliance.
+ pm.SendLocalizedMessage(1063239, $"{guild.Name}\t{alliance.Name}");
+
+ // You need to negotiate via ~1_val~ instead.
+ pm.SendLocalizedMessage(1070707, alliance.Leader.Name);
}
else
{
@@ -369,22 +338,14 @@ namespace Server.Guilds
{
if (alliance?.IsMember(guild) == true)
{
- alliance.AllianceMessage(
- 1070740,
- otherAlliance != null
- ? otherAlliance.Name
- : otherGuild.Name
- ); // You have lost the war with ~1_val~.
+ // You have lost the war with ~1_val~.
+ alliance.AllianceMessage(1070740, otherAlliance?.Name ?? otherGuild.Name);
alliance.InvalidateMemberProperties();
}
else
{
- guild.GuildMessage(
- 1070740,
- otherAlliance != null
- ? otherAlliance.Name
- : otherGuild.Name
- ); // You have lost the war with ~1_val~.
+ // You have lost the war with ~1_val~.
+ guild.GuildMessage(1070740, otherAlliance?.Name ?? otherGuild.Name);
guild.InvalidateMemberProperties();
}
@@ -392,22 +353,14 @@ namespace Server.Guilds
if (otherAlliance?.IsMember(otherGuild) == true)
{
- otherAlliance.AllianceMessage(
- 1070739,
- guild.Alliance != null
- ? guild.Alliance.Name
- : guild.Name
- ); // You have won the war against ~1_val~!
+ // You have won the war against ~1_val~!
+ otherAlliance.AllianceMessage(1070739, guild.Alliance?.Name ?? guild.Name);
otherAlliance.InvalidateMemberProperties();
}
else
{
- otherGuild.GuildMessage(
- 1070739,
- guild.Alliance != null
- ? guild.Alliance.Name
- : guild.Name
- ); // You have won the war against ~1_val~!
+ // You have won the war against ~1_val~!
+ otherGuild.GuildMessage(1070739, guild.Alliance?.Name ?? guild.Name);
otherGuild.InvalidateMemberProperties();
}
@@ -427,25 +380,19 @@ namespace Server.Guilds
}
else if (alliance != null && alliance.Leader != guild)
{
- pm.SendLocalizedMessage(
- 1063239,
- $"{guild.Name}\t{alliance.Name}"
- ); // ~1_val~ is not the leader of the ~2_val~ alliance.
- pm.SendLocalizedMessage(
- 1070707,
- alliance.Leader.Name
- ); // You need to negotiate via ~1_val~ instead.
+ // ~1_val~ is not the leader of the ~2_val~ alliance.
+ pm.SendLocalizedMessage(1063239, $"{guild.Name}\t{alliance.Name}");
+
+ // You need to negotiate via ~1_val~ instead.
+ pm.SendLocalizedMessage(1070707, alliance.Leader.Name);
}
else if (otherAlliance != null && otherAlliance.Leader != m_Other)
{
- pm.SendLocalizedMessage(
- 1063239,
- $"{m_Other.Name}\t{otherAlliance.Name}"
- ); // ~1_val~ is not the leader of the ~2_val~ alliance.
- pm.SendLocalizedMessage(
- 1070707,
- otherAlliance.Leader.Name
- ); // You need to negotiate via ~1_val~ instead.
+ // ~1_val~ is not the leader of the ~2_val~ alliance.
+ pm.SendLocalizedMessage(1063239, $"{m_Other.Name}\t{otherAlliance.Name}");
+
+ // You need to negotiate via ~1_val~ instead.
+ pm.SendLocalizedMessage(1070707, otherAlliance.Leader.Name);
}
else
{
@@ -466,40 +413,31 @@ namespace Server.Guilds
}
else if (Faction.Find(guild.Leader) != Faction.Find(m_Other.Leader))
{
- pm.SendLocalizedMessage(
- 1070758
- ); // You cannot propose an alliance to a guild with a different faction allegiance.
+ // You cannot propose an alliance to a guild with a different faction allegiance.
+ pm.SendLocalizedMessage(1070758);
}
else if (otherAlliance != null)
{
if (otherAlliance.IsPendingMember(m_Other))
{
- pm.SendLocalizedMessage(
- 1063416,
- m_Other.Name
- ); // ~1_val~ is currently considering another alliance proposal.
+ // ~1_val~ is currently considering another alliance proposal.
+ pm.SendLocalizedMessage(1063416, m_Other.Name);
}
else
{
- pm.SendLocalizedMessage(
- 1063426,
- m_Other.Name
- ); // ~1_val~ already belongs to an alliance.
+ // ~1_val~ already belongs to an alliance.
+ pm.SendLocalizedMessage(1063426, m_Other.Name);
}
}
else if (m_Other.AcceptedWars.Count > 0 || m_Other.PendingWars.Count > 0)
{
- pm.SendLocalizedMessage(
- 1063427,
- m_Other.Name
- ); // ~1_val~ is currently involved in a guild war.
+ // ~1_val~ is currently involved in a guild war.
+ pm.SendLocalizedMessage(1063427, m_Other.Name);
}
else if (guild.AcceptedWars.Count > 0 || guild.PendingWars.Count > 0)
{
- pm.SendLocalizedMessage(
- 1063427,
- guild.Name
- ); // ~1_val~ is currently involved in a guild war.
+ // ~1_val~ is currently involved in a guild war.
+ pm.SendLocalizedMessage(1063427, guild.Name);
}
else
{
@@ -515,61 +453,46 @@ namespace Server.Guilds
}
else if (alliance.Leader != guild)
{
- pm.SendLocalizedMessage(
- 1063239,
- $"{guild.Name}\t{alliance.Name}"
- ); // ~1_val~ is not the leader of the ~2_val~ alliance.
+ // ~1_val~ is not the leader of the ~2_val~ alliance.
+ pm.SendLocalizedMessage(1063239, $"{guild.Name}\t{alliance.Name}");
}
else if (otherAlliance != null)
{
if (otherAlliance.IsPendingMember(m_Other))
{
- pm.SendLocalizedMessage(
- 1063416,
- m_Other.Name
- ); // ~1_val~ is currently considering another alliance proposal.
+ // ~1_val~ is currently considering another alliance proposal.
+ pm.SendLocalizedMessage(1063416, m_Other.Name);
}
else
{
- pm.SendLocalizedMessage(
- 1063426,
- m_Other.Name
- ); // ~1_val~ already belongs to an alliance.
+ // ~1_val~ already belongs to an alliance.
+ pm.SendLocalizedMessage(1063426, m_Other.Name);
}
}
else if (alliance.IsPendingMember(guild))
{
- pm.SendLocalizedMessage(
- 1063416,
- guild.Name
- ); // ~1_val~ is currently considering another alliance proposal.
+ // ~1_val~ is currently considering another alliance proposal.
+ pm.SendLocalizedMessage(1063416, guild.Name);
}
else if (m_Other.AcceptedWars.Count > 0 || m_Other.PendingWars.Count > 0)
{
- pm.SendLocalizedMessage(
- 1063427,
- m_Other.Name
- ); // ~1_val~ is currently involved in a guild war.
+ // ~1_val~ is currently involved in a guild war.
+ pm.SendLocalizedMessage(1063427, m_Other.Name);
}
else if (guild.AcceptedWars.Count > 0 || guild.PendingWars.Count > 0)
{
- pm.SendLocalizedMessage(
- 1063427,
- guild.Name
- ); // ~1_val~ is currently involved in a guild war.
+ // ~1_val~ is currently involved in a guild war.
+ pm.SendLocalizedMessage(1063427, guild.Name);
}
else if (Faction.Find(guild.Leader) != Faction.Find(m_Other.Leader))
{
- pm.SendLocalizedMessage(
- 1070758
- ); // You cannot propose an alliance to a guild with a different faction allegiance.
+ // You cannot propose an alliance to a guild with a different faction allegiance.
+ pm.SendLocalizedMessage(1070758);
}
else
{
- pm.SendLocalizedMessage(
- 1070750,
- m_Other.Name
- ); // An invitation to join your alliance has been sent to ~1_val~.
+ // An invitation to join your alliance has been sent to ~1_val~.
+ pm.SendLocalizedMessage(1070750, m_Other.Name);
m_Other.GuildMessage(1070780, guild.Name); // ~1_val~ has proposed an alliance.
@@ -597,7 +520,7 @@ namespace Server.Guilds
}
else if (alliance?.IsMember(guild) == true)
{
- guild.Alliance = null; // Calls alliance.Removeguild
+ guild.Alliance = null; // Calls alliance.RemoveGuild
// alliance.RemoveGuild( guild );
m_Other.InvalidateWarNotoriety();
@@ -615,10 +538,8 @@ namespace Server.Guilds
}
else if (alliance != null && alliance.Leader != guild)
{
- pm.SendLocalizedMessage(
- 1063239,
- $"{guild.Name}\t{alliance.Name}"
- ); // ~1_val~ is not the leader of the ~2_val~ alliance.
+ // ~1_val~ is not the leader of the ~2_val~ alliance.
+ pm.SendLocalizedMessage(1063239, $"{guild.Name}\t{alliance.Name}");
}
else if (alliance?.IsMember(guild) == true && alliance.IsMember(m_Other))
{
@@ -639,17 +560,13 @@ namespace Server.Guilds
}
else if (alliance != null && alliance.Leader != guild)
{
- pm.SendLocalizedMessage(
- 1063239,
- $"{guild.Name}\t{alliance.Name}"
- ); // ~1_val~ is not the leader of the ~2_val~ alliance.
+ // ~1_val~ is not the leader of the ~2_val~ alliance.
+ pm.SendLocalizedMessage(1063239, $"{guild.Name}\t{alliance.Name}");
}
else if (alliance?.IsMember(guild) == true && alliance.IsMember(m_Other))
{
- pm.SendLocalizedMessage(
- 1063434,
- $"{m_Other.Name}\t{alliance.Name}"
- ); // ~1_val~ is now the leader of ~2_val~.
+ // ~1_val~ is now the leader of ~2_val~.
+ pm.SendLocalizedMessage(1063434, $"{m_Other.Name}\t{alliance.Name}");
alliance.Leader = m_Other;
}
@@ -700,10 +617,8 @@ namespace Server.Guilds
{
pm.SendLocalizedMessage(1070752); // The proposal has been updated.
- otherAlliance
- .TurnToMember(
- m_Other
- ); // No need to verify it's in the guild or already a member, the function does this
+ // No need to verify it's in the guild or already a member, the function does this
+ otherAlliance.TurnToMember(m_Other);
otherAlliance.TurnToMember(guild);
}
@@ -737,18 +652,15 @@ namespace Server.Guilds
else if (Faction.Find(guild.Leader) != Faction.Find(m_Other.Leader))
{
// Notes about this: OSI only cares/checks when proposing, you can change your faction all you want later.
- pm.SendLocalizedMessage(
- 1070758
- ); // You cannot propose an alliance to a guild with a different faction allegiance.
+ // You cannot propose an alliance to a guild with a different faction allegiance.
+ pm.SendLocalizedMessage(1070758);
}
else if (otherAlliance != null)
{
if (otherAlliance.IsPendingMember(m_Other))
{
- pm.SendLocalizedMessage(
- 1063416,
- m_Other.Name
- ); // ~1_val~ is currently considering another alliance proposal.
+ // ~1_val~ is currently considering another alliance proposal.
+ pm.SendLocalizedMessage(1063416, m_Other.Name);
}
else
{
@@ -773,10 +685,8 @@ namespace Server.Guilds
}
else if (name.Length > Guild.NameLimit)
{
- pm.SendLocalizedMessage(
- 1070887,
- Guild.NameLimit.ToString()
- ); // An alliance name cannot exceed ~1_val~ characters in length.
+ // An alliance name cannot exceed ~1_val~ characters in length.
+ pm.SendLocalizedMessage(1070887, Guild.NameLimit.ToString());
}
else if (AllianceInfo.Alliances.ContainsKey(name.ToLower()))
{
@@ -784,10 +694,8 @@ namespace Server.Guilds
}
else
{
- pm.SendLocalizedMessage(
- 1070750,
- m_Other.Name
- ); // An invitation to join your alliance has been sent to ~1_val~.
+ // An invitation to join your alliance has been sent to ~1_val~.
+ pm.SendLocalizedMessage(1070750, m_Other.Name);
m_Other.GuildMessage(1070780, guild.Name); // ~1_val~ has proposed an alliance.
diff --git a/Projects/UOContent/Misc/Guild.cs b/Projects/UOContent/Misc/Guild.cs
index 464685688..a5fce0544 100644
--- a/Projects/UOContent/Misc/Guild.cs
+++ b/Projects/UOContent/Misc/Guild.cs
@@ -35,11 +35,11 @@ namespace Server.Guilds
new(1062963, 0, RankFlags.None), // Ronin
new(1062962, 1, RankFlags.Member), // Member
new(
- 1062961,
+ 1062961, // Emmissary
2,
RankFlags.Member | RankFlags.RemovePlayers | RankFlags.CanInvitePlayer | RankFlags.CanSetGuildTitle |
RankFlags.CanPromoteDemote
- ), // Emmissary
+ ),
new(1062960, 3, RankFlags.Member | RankFlags.ControlWarStatus), // Warlord
new(1062959, 4, RankFlags.All) // Leader
};
@@ -92,8 +92,6 @@ namespace Server.Guilds
leader.Alliance = this;
partner.Alliance = this;
-
- Alliances.TryAdd(Name.ToLower(), this);
}
public AllianceInfo(IGenericReader reader)
@@ -113,6 +111,8 @@ namespace Server.Guilds
break;
}
}
+
+ Timer.DelayCall((alliances, alliance) => alliances.TryAdd(alliance.Name.ToLower(), alliance), Alliances, this);
}
public static Dictionary Alliances { get; } = new();
@@ -176,8 +176,6 @@ namespace Server.Guilds
Guild.Tidy(m_PendingMembers);
writer.Write(m_PendingMembers);
-
- Alliances.TryAdd(Name.ToLower(), this);
}
public void AddPendingGuild(Guild g)