Some more trailing whitespace removal and minor ML code cleanup.

This commit is contained in:
eos 2012-01-07 04:39:54 +00:00
parent f4a7e8e283
commit 45bd3dba38
113 changed files with 365 additions and 410 deletions

View file

@ -6,7 +6,7 @@ namespace Server.Items
public class GlobOfMonstreousInterredGrizzle : Item
{
public override int LabelNumber{ get{ return 1072117; } } // Glob of Monsterous Interred Grizzle
[Constructable]
public GlobOfMonstreousInterredGrizzle() : base( 0x2F3 )
{
@ -19,14 +19,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
public class GrizzledSkullCollection : Item
{
public override int LabelNumber{ get{ return 1072116; } } // Grizzled Skull collection
[Constructable]
public GrizzledSkullCollection() : base( 0x21FC )
{
@ -19,14 +19,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
public class MonsterousInterredGrizzleMaggots : Item
{
public override int LabelNumber{ get{ return 1075090; } } // Monsterous Interred Grizzle Maggots
[Constructable]
public MonsterousInterredGrizzleMaggots() : base( 0x2633 )
{
@ -19,14 +19,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
public class ResolvesBridle : Item
{
public override int LabelNumber{ get{ return 1074761; } } // Resolve's Bridle
[Constructable]
public ResolvesBridle() : base( 0x1374 )
{
@ -19,14 +19,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
public class TombstoneOfTheDamned : Item
{
public override int LabelNumber{ get{ return 1072123; } } // Tombstone of the Damned
[Constructable]
public TombstoneOfTheDamned() : base( Utility.RandomMinMax( 0xED7, 0xEDE ) )
{
@ -19,14 +19,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
public class AbscessTail : Item
{
public override int LabelNumber{ get{ return 1074231; } } // Abscess' Tail
[Constructable]
public AbscessTail() : base( 0x1A9D )
{
@ -21,14 +21,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
public class CoilsFang : Item
{
public override int LabelNumber{ get{ return 1074229; } } // Coil's Fang
[Constructable]
public CoilsFang() : base( 0x10E8 )
{
@ -21,14 +21,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
public class EternallyCorruptTree : Item
{
public override int LabelNumber{ get{ return 1072093; } } // Eternally Corrupt Tree
[Constructable]
public EternallyCorruptTree() : base( 0x20FA )
{
@ -20,14 +20,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
public class HydraScale : Item
{
public override int LabelNumber{ get{ return 1074760; } } // A hydra scale.
[Constructable]
public HydraScale() : base( 0x26B4 )
{
@ -21,14 +21,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -6,36 +6,29 @@ namespace Server.Items
public class MelisandesFermentedWine : GreaterExplosionPotion
{
public override int LabelNumber{ get{ return 1072114; } } // Melisande's Fermented Wine
private static int[] m_Hues = new int[]
{
0xB, 0xF, 0x48D // TODO update
};
[Constructable]
public MelisandesFermentedWine() : base()
public MelisandesFermentedWine()
{
Stackable = false;
ItemID = 0x99B;
Hue = Utility.RandomList( m_Hues );
Hue = Utility.RandomList( 0xB, 0xF, 0x48D ); // TODO update
}
public MelisandesFermentedWine( Serial serial ) : base( serial )
{
}
public override void Drink( Mobile from )
{
if ( from.NetState.SupportsExpansion( Expansion.ML ) )
if ( MondainsLegacy.CheckML( from ) )
base.Drink( from );
else
from.SendLocalizedMessage( 1072791 ); // You must upgrade to Mondain's Legacy in order to use that item.
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
list.Add( 1074502 ); // It looks explosive.
list.Add( 1075085 ); // Requirement: Mondain's Legacy
}
@ -43,14 +36,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -7,7 +7,7 @@ namespace Server.Items
public class MelisandesHairDye : Item
{
public override int LabelNumber{ get{ return 1041088; } } // Hair Dye
[Constructable]
public MelisandesHairDye() : base( 0xEFF )
{
@ -17,56 +17,54 @@ namespace Server.Items
public MelisandesHairDye( Serial serial ) : base( serial )
{
}
public override void OnDoubleClick( Mobile from )
{
if ( IsChildOf( from.Backpack ) )
{
if ( from.NetState.SupportsExpansion( Expansion.ML ) )
if ( MondainsLegacy.CheckML( from ) )
from.SendGump( new ConfirmGump( this ) );
else
from.SendLocalizedMessage( 1072791 ); // You must upgrade to Mondain's Legacy in order to use that item.
}
else
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
list.Add( 1075085 ); // Requirement: Mondain's Legacy
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
private class ConfirmGump : BaseConfirmGump
{
public override int TitleNumber{ get{ return 1074395; } } // <div align=right>Use Permanent Hair Dye</div>
public override int LabelNumber{ get{ return 1074396; } } // This special hair dye is made of a unique mixture of leaves, permanently changing one's hair color until another dye is used.
private Item m_Item;
public ConfirmGump( Item item ) : base()
{
m_Item = item;
}
public override void Confirm( Mobile from )
{
if ( m_Item != null && !m_Item.Deleted )
{
if ( m_Item != null && !m_Item.Deleted && m_Item.IsChildOf( from.Backpack ) )
{
if ( from.HairItemID != 0 )
{
@ -81,7 +79,7 @@ namespace Server.Items
else
from.SendLocalizedMessage( 1073461 ); // You don't have enough dye.
}
public override void Refuse( Mobile from )
{
from.SendLocalizedMessage( 502620 ); // You decide not to dye your hair.

View file

@ -6,7 +6,7 @@ namespace Server.Items
public class SalivasFeather : Item
{
public override int LabelNumber{ get{ return 1074234; } } // Saliva's Feather
[Constructable]
public SalivasFeather() : base( 0x1020 )
{
@ -21,14 +21,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
public class SamplesOfCorruptedWater : Item
{
public override int LabelNumber{ get{ return 1074999; } } // samples of corrupted water
[Constructable]
public SamplesOfCorruptedWater() : base( 0xEFE )
{
@ -20,14 +20,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
public class TaintedSeeds : Item
{
public override int LabelNumber{ get{ return 1074233; } } // Tainted Seeds
[Constructable]
public TaintedSeeds() : base( 0xDFA )
{
@ -21,14 +21,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
public class ThorvaldsMedallion : Item
{
public override int LabelNumber{ get{ return 1074232; } } // Thorvald's Medallion
[Constructable]
public ThorvaldsMedallion() : base( 0x2AAA )
{
@ -21,14 +21,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
public class ThrashersTail : Item
{
public override int LabelNumber{ get{ return 1074230; } } // Thrasher's Tail
[Constructable]
public ThrashersTail() : base( 0x1A9D )
{
@ -21,14 +21,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -4,9 +4,9 @@ using Server;
namespace Server.Items
{
public class HoveringWisp : Item
{
{
public override int LabelNumber{ get{ return 1072881; } } // hovering wisp
[Constructable]
public HoveringWisp() : base( 0x2100 )
{
@ -19,14 +19,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -6,31 +6,29 @@ namespace Server.Items
public class MinotaurArtifact : Item
{
public override int LabelNumber{ get{ return 1074826; } } // Minotaur Artifact
public override double DefaultWeight{ get{ return 5.0; } }
[Constructable]
public MinotaurArtifact() : base( Utility.RandomList( 0xB46, 0xB48, 0x9ED ) )
{
switch ( ItemID )
{
case 0x9ED: Weight = 30; break;
default: Weight = 5; break;
}
if ( ItemID == 0x9ED )
Weight = 30;
LootType = LootType.Blessed;
Hue = 0x100;
}
public MinotaurArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );

View file

@ -5,7 +5,7 @@ namespace Server.Items
public class GrobusFur : Item
{
public override int LabelNumber{ get{ return 1074676; } } // Grobu's Fur
[Constructable]
public GrobusFur() : base( 0x11F4 )
{
@ -20,14 +20,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -5,7 +5,7 @@ namespace Server.Items
public class PrimitiveFetish : Item
{
public override int LabelNumber{ get{ return 1074675; } } // Primitive Fetish
[Constructable]
public PrimitiveFetish() : base( 0x23F )
{
@ -20,14 +20,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -4,9 +4,9 @@ using Server;
namespace Server.Items
{
public class AcidProofRope : Item
{
{
public override int LabelNumber{ get{ return 1074886; } } // Acid Proof Rope
[Constructable]
public AcidProofRope() : base( 0x20D )
{
@ -20,14 +20,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -4,9 +4,9 @@ using Server;
namespace Server.Items
{
public class ParoxysmusCorrodedStein : Item
{
{
public override int LabelNumber{ get{ return 1072083; } } // Paroxysmus' Corroded Stein
[Constructable]
public ParoxysmusCorrodedStein() : base( 0x9D6 )
{
@ -19,14 +19,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -4,9 +4,9 @@ using Server;
namespace Server.Items
{
public class ParoxysmusDinner : Item
{
{
public override int LabelNumber{ get{ return 1072086; } } // Paroxysmus' Dinner
[Constructable]
public ParoxysmusDinner() : base( 0x1E95 )
{
@ -19,14 +19,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -4,9 +4,9 @@ using Server;
namespace Server.Items
{
public class StringOfPartsOfParoxysmusVictims : Item
{
{
public override int LabelNumber{ get{ return 1072082; } } // String of Parts of Paroxysmus' Victims
[Constructable]
public StringOfPartsOfParoxysmusVictims() : base( 0xFD2 )
{
@ -19,14 +19,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -4,9 +4,9 @@ using Server;
namespace Server.Items
{
public class SweatOfParoxysmus : Item
{
{
public override int LabelNumber{ get{ return 1072081; } } // Sweat of Paroxysmus
[Constructable]
public SweatOfParoxysmus() : base( 0xF01 )
{
@ -19,14 +19,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
public class CrystallineFragments : Item
{
public override int LabelNumber{ get{ return 1073160; } } // Crystalline Fragments
[Constructable]
public CrystallineFragments() : base( 0x223B )
{
@ -21,14 +21,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -4,9 +4,9 @@ using Server;
namespace Server.Items
{
public class IcyHeart : Item
{
{
public override int LabelNumber{ get{ return 1073162; } } // Icy Heart
[Constructable]
public IcyHeart() : base( 0x24B )
{
@ -19,14 +19,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -4,7 +4,7 @@ using Server;
namespace Server.Items
{
public class LuckyDagger : Item
{
{
[Constructable]
public LuckyDagger() : base( 0xF52 )
{
@ -18,14 +18,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
public class ProtectorsEssence : Item
{
public override int LabelNumber{ get{ return 1073159; } } // Protector's Essence
[Constructable]
public ProtectorsEssence() : base( 0x23F )
{
@ -19,14 +19,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -7,15 +7,15 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1075095; } } // Shimmering Crystals
public override bool ForceShowProperties{ get{ return true; } }
private static int[] m_ItemIDs = new int[]
private static readonly int[] m_ItemIDs = new int[]
{
0x2206, 0x2207, 0x2208, 0x2209, 0x220A, 0x220B, 0x220C, 0x220D, 0x220E,
0x2210, 0x2211, 0x2212, 0x2213, 0x2214, 0x2215, 0x2216, 0x2217, 0x2218,
0x221A, 0x221B, 0x221C, 0x221D, 0x221E, 0x221F, 0x2220, 0x2221, 0x2222,
0x2206, 0x2207, 0x2208, 0x2209, 0x220A, 0x220B, 0x220C, 0x220D, 0x220E,
0x2210, 0x2211, 0x2212, 0x2213, 0x2214, 0x2215, 0x2216, 0x2217, 0x2218,
0x221A, 0x221B, 0x221C, 0x221D, 0x221E, 0x221F, 0x2220, 0x2221, 0x2222,
0x2224, 0x2225, 0x2226, 0x2227, 0x2228, 0x2229, 0x222A, 0x222B, 0x222C
};
[Constructable]
public ShimmeringCrystals() : base( Utility.RandomList( m_ItemIDs ) )
{
@ -28,14 +28,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -4,9 +4,9 @@ using Server;
namespace Server.Items
{
public class DragonFlameSectBadge : Item
{
{
public override int LabelNumber{ get{ return 1073141; } } // A Dragon Flame Sect Badge
[Constructable]
public DragonFlameSectBadge() : base( 0x23E )
{
@ -20,14 +20,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -4,9 +4,9 @@ using Server;
namespace Server.Items
{
public class OrdersFromMinax : Item
{
{
public override int LabelNumber{ get{ return 1074639; } } // Orders from Minax
[Constructable]
public OrdersFromMinax() : base( 0x2279 )
{
@ -20,14 +20,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -4,9 +4,9 @@ using Server;
namespace Server.Items
{
public class SerpentFangSectBadge : Item
{
{
public override int LabelNumber{ get{ return 1073139; } } // A Serpent Fang Sect Badge
[Constructable]
public SerpentFangSectBadge() : base( 0x23C )
{
@ -20,14 +20,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -4,9 +4,9 @@ using Server;
namespace Server.Items
{
public class TigerClawSectBadge : Item
{
{
public override int LabelNumber{ get{ return 1073140; } } // A Tiger Claw Sect Badge
[Constructable]
public TigerClawSectBadge() : base( 0x23D )
{
@ -20,14 +20,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -4,9 +4,9 @@ using Server;
namespace Server.Items
{
public class TravestysCollectionOfShells : Item
{
{
public override int LabelNumber{ get{ return 1072090; } } // Travesty's Collection of Shells
[Constructable]
public TravestysCollectionOfShells() : base( 0xFD3 )
{
@ -19,14 +19,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -4,9 +4,9 @@ using Server;
namespace Server.Items
{
public class TravestysFineTeakwoodTray : Item
{
{
public override int LabelNumber{ get{ return 1075094; } } // Travesty's Fine Teakwood Tray
[Constructable]
public TravestysFineTeakwoodTray() : base( Utility.Random( 0x991, 2 ) )
{
@ -19,14 +19,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -4,9 +4,9 @@ using Server;
namespace Server.Items
{
public class TravestysSushiPreparations : Item
{
{
public override int LabelNumber{ get{ return 1075093; } } // Travesty's Sushi Preparations
[Constructable]
public TravestysSushiPreparations() : base( Utility.Random( 0x1E15, 2 ) )
{
@ -19,14 +19,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
public class HornOfTheDreadhorn : Item
{
public override int LabelNumber{ get{ return 1072089; } } // Horn of the Dread
[Constructable]
public HornOfTheDreadhorn() : base( 0x315C )
{
@ -19,14 +19,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
public class MangledHeadOfDreadhorn : Item
{
public override int LabelNumber{ get{ return 1072088; } } // The Mangled Head of Dread Horn
[Constructable]
public MangledHeadOfDreadhorn() : base( 0x3156 )
{
@ -19,14 +19,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -3,18 +3,13 @@ using System;
namespace Server.Items
{
public class TaintedMushroom : Item
{
{
public override int LabelNumber{ get{ return 1075088; } } // Dread Horn Tainted Mushroom
public override bool ForceShowProperties{ get{ return true; } }
private static int[] m_ItemIDs = new int[]
{
0x222E, 0x222F, 0x2230, 0x2231
};
[Constructable]
public TaintedMushroom() : base( Utility.RandomList( m_ItemIDs ) )
{
public TaintedMushroom() : base( Utility.RandomMinMax( 0x222E, 0x2231 ) )
{
}
public TaintedMushroom( Serial serial ) : base( serial )
@ -24,14 +19,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -1,6 +1,5 @@
using System;
using Server;
using Server.Mobiles;
using Server;
namespace Server.Items
{

View file

@ -1,6 +1,5 @@
using System;
using Server;
using Server.Mobiles;
using System;
using Server;
namespace Server.Items
{
@ -15,7 +14,7 @@ namespace Server.Items
public override int BaseEnergyResistance{ get{ return 5; } }
[Constructable]
public ArmsOfArmstrong() : base()
public ArmsOfArmstrong()
{
LootType = LootType.Blessed;

View file

@ -1,42 +1,41 @@
using System;
using Server;
using Server.Mobiles;
using System;
using Server;
namespace Server.Items
{
public class BagOfNecromancerReagents : Bag
{
[Constructable]
public BagOfNecromancerReagents() : this( 100 )
{
}
[Constructable]
public BagOfNecromancerReagents( int amount ) : base()
{
namespace Server.Items
{
public class BagOfNecromancerReagents : Bag
{
[Constructable]
public BagOfNecromancerReagents() : this( 50 )
{
}
[Constructable]
public BagOfNecromancerReagents( int amount )
{
DropItem( new BatWing ( amount ) );
DropItem( new GraveDust ( amount ) );
DropItem( new DaemonBlood( amount ) );
DropItem( new NoxCrystal ( amount ) );
DropItem( new PigIron ( amount ) );
}
}
public BagOfNecromancerReagents( Serial serial ) : base( serial )
{
}
public BagOfNecromancerReagents( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}
}
}
}

View file

@ -1,39 +1,38 @@
using System;
using Server;
using Server.Mobiles;
using System;
using Server;
namespace Server.Items
{
public class BagOfSmokeBombs : Bag
{
[Constructable]
public BagOfSmokeBombs() : this( 20 )
{
}
[Constructable]
public BagOfSmokeBombs( int amount ) : base()
{
for ( int a = amount; amount > 0; amount -- )
namespace Server.Items
{
public class BagOfSmokeBombs : Bag
{
[Constructable]
public BagOfSmokeBombs() : this( 20 )
{
}
[Constructable]
public BagOfSmokeBombs( int amount )
{
for ( int i = 0; i < amount; ++i )
DropItem( new SmokeBomb() );
}
}
public BagOfSmokeBombs( Serial serial ) : base( serial )
{
}
public BagOfSmokeBombs( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}
}
}
}

View file

@ -1,6 +1,5 @@
using System;
using Server;
using Server.Mobiles;
using System;
using Server;
namespace Server.Items
{

View file

@ -1,6 +1,5 @@
using System;
using Server;
using Server.Mobiles;
using System;
using Server;
namespace Server.Items
{
@ -15,7 +14,7 @@ namespace Server.Items
public override int BaseEnergyResistance{ get{ return 3; } }
[Constructable]
public BulwarkLeggings() : base()
public BulwarkLeggings()
{
LootType = LootType.Blessed;
@ -26,7 +25,7 @@ namespace Server.Items
public BulwarkLeggings( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );

View file

@ -1,6 +1,5 @@
using System;
using Server;
using Server.Mobiles;
using System;
using Server;
namespace Server.Items
{
@ -9,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1078062; } } // Churchill's War Mace
[Constructable]
public ChurchillsWarMace() : base()
public ChurchillsWarMace()
{
LootType = LootType.Blessed;

View file

@ -1,6 +1,5 @@
using System;
using Server;
using Server.Mobiles;
using System;
using Server;
namespace Server.Items
{

View file

@ -1,32 +0,0 @@
using System;
using Server;
using Server.Mobiles;
namespace Server.Items
{
public class CompleteNecromancerSpellbook : NecromancerSpellbook
{
[Constructable]
public CompleteNecromancerSpellbook() : base( (ulong) 0x1FFFF )
{
}
public CompleteNecromancerSpellbook( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,6 +1,5 @@
using System;
using Server;
using Server.Mobiles;
using System;
using Server;
namespace Server.Items
{

View file

@ -1,6 +1,5 @@
using System;
using Server;
using Server.Mobiles;
using System;
using Server;
namespace Server.Items
{
@ -10,11 +9,11 @@ namespace Server.Items
public override int BasePhysicalResistance{ get{ return 5; } }
public override int BaseEnergyResistance{ get{ return 1; } }
public override int AosStrReq{ get{ return 14; } }
[Constructable]
public EscutcheonDeAriadne() : base()
public EscutcheonDeAriadne()
{
LootType = LootType.Blessed;
Hue = 0x8A5;
@ -24,7 +23,7 @@ namespace Server.Items
Attributes.DefendChance = 5;
}
public EscutcheonDeAriadne( Serial serial ) : base(serial)
public EscutcheonDeAriadne( Serial serial ) : base( serial )
{
}

View file

@ -1,6 +1,5 @@
using System;
using Server;
using Server.Mobiles;
using System;
using Server;
namespace Server.Items
{

View file

@ -1,6 +1,5 @@
using System;
using Server;
using Server.Mobiles;
using System;
using Server;
namespace Server.Items
{
@ -9,10 +8,9 @@ namespace Server.Items
public override int LabelNumber { get { return 1077620; } } // Hallowed Spellbook
[Constructable]
public HallowedSpellbook() : base()
public HallowedSpellbook() : base( 0x3FFFFFFFF )
{
LootType = LootType.Blessed;
Content = 0x3FFFFFFFF;
Slayer = SlayerName.Silver;
}

View file

@ -1,6 +1,5 @@
using System;
using Server;
using Server.Mobiles;
using System;
using Server;
namespace Server.Items
{

View file

@ -1,6 +1,5 @@
using System;
using Server;
using Server.Mobiles;
using System;
using Server;
namespace Server.Items
{
@ -9,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1078210; } } // Heartseeker
[Constructable]
public Heartseeker() : base()
public Heartseeker()
{
LootType = LootType.Blessed;

View file

@ -1,6 +1,5 @@
using System;
using Server;
using Server.Mobiles;
using System;
using Server;
namespace Server.Items
{
@ -9,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1077666; } } // Jockles' Quicksword
[Constructable]
public JocklesQuicksword() : base()
public JocklesQuicksword()
{
LootType = LootType.Blessed;

View file

@ -1,6 +1,5 @@
using System;
using Server;
using Server.Mobiles;
using System;
using Server;
namespace Server.Items
{
@ -15,7 +14,7 @@ namespace Server.Items
public override int BaseEnergyResistance{ get{ return 5; } }
[Constructable]
public PhilosophersHat() : base()
public PhilosophersHat()
{
LootType = LootType.Blessed;
@ -26,7 +25,7 @@ namespace Server.Items
public PhilosophersHat( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );

View file

@ -1,6 +1,5 @@
using System;
using Server;
using Server.Mobiles;
using System;
using Server;
namespace Server.Items
{

View file

@ -1,6 +1,5 @@
using System;
using Server;
using Server.Mobiles;
using System;
using Server;
namespace Server.Items
{
@ -9,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1077608; } } // Ring of the Savant
[Constructable]
public RingOfTheSavant() : base()
public RingOfTheSavant()
{
LootType = LootType.Blessed;

View file

@ -1,6 +1,5 @@
using System;
using Server;
using Server.Mobiles;
using System;
using Server;
namespace Server.Items
{
@ -9,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1078163; } } // Silver Serpent Blade
[Constructable]
public SilverSerpentBlade() : base()
public SilverSerpentBlade()
{
LootType = LootType.Blessed;

View file

@ -1,6 +1,5 @@
using System;
using Server;
using Server.Mobiles;
using System;
using Server;
namespace Server.Items
{
@ -12,7 +11,7 @@ namespace Server.Items
public override int InitMaxHits{ get{ return 80; } }
[Constructable]
public TheDragonsTail() : base()
public TheDragonsTail()
{
LootType = LootType.Blessed;

View file

@ -1,6 +1,5 @@
using System;
using Server;
using Server.Mobiles;
using System;
using Server;
namespace Server.Items
{
@ -15,7 +14,7 @@ namespace Server.Items
public override int BaseEnergyResistance{ get{ return 5; } }
[Constructable]
public TunicOfGuarding() : base()
public TunicOfGuarding()
{
LootType = LootType.Blessed;

View file

@ -1,6 +1,5 @@
using System;
using Server;
using Server.Mobiles;
using System;
using Server;
namespace Server.Items
{
@ -15,7 +14,7 @@ namespace Server.Items
public override int BaseEnergyResistance{ get{ return 3; } }
[Constructable]
public TwilightJacket() : base()
public TwilightJacket()
{
LootType = LootType.Blessed;

View file

@ -1,6 +1,5 @@
using System;
using Server;
using Server.Mobiles;
using System;
using Server;
namespace Server.Items
{
@ -15,7 +14,7 @@ namespace Server.Items
public override int BaseEnergyResistance{ get{ return 3; } }
[Constructable]
public WalkersLeggings() : base()
public WalkersLeggings()
{
LootType = LootType.Blessed;
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073545; } } // guardian axe
[Constructable]
public GuardianAxe() : base()
public GuardianAxe()
{
Attributes.BonusHits = 4;
Attributes.RegenHits = 1;

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073548; } } // heavy ornate axe
[Constructable]
public HeavyOrnateAxe() : base()
public HeavyOrnateAxe()
{
Attributes.WeaponDamage = 8;
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073546; } } // singing axe
[Constructable]
public SingingAxe() : base()
public SingingAxe()
{
SkillBonuses.SetValues( 0, SkillName.Musicianship, 5 );
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073547; } } // thundering axe
[Constructable]
public ThunderingAxe() : base()
public ThunderingAxe()
{
WeaponAttributes.HitLightning = 10;
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073530; } } // emerald mace
[Constructable]
public EmeraldMace() : base()
public EmeraldMace()
{
WeaponAttributes.ResistPoisonBonus = 5;
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073529; } } // ruby mace
[Constructable]
public RubyMace() : base()
public RubyMace()
{
Attributes.WeaponDamage = 5;
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073531; } } // sapphire mace
[Constructable]
public SapphireMace() : base()
public SapphireMace()
{
WeaponAttributes.ResistEnergyBonus = 5;
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073532; } } // silver-etched mace
[Constructable]
public SilverEtchedMace() : base()
public SilverEtchedMace()
{
Slayer = SlayerName.Exorcism;
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073512; } } // assassin's shortbow
[Constructable]
public AssassinsShortbow() : base()
public AssassinsShortbow()
{
Attributes.AttackChance = 3;
Attributes.WeaponDamage = 4;

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073505; } } // barbed longbow
[Constructable]
public BarbedLongbow() : base()
public BarbedLongbow()
{
Attributes.ReflectPhysical = 12;
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073507; } } // frozen longbow
[Constructable]
public FrozenLongbow() : base()
public FrozenLongbow()
{
Attributes.WeaponSpeed = -5;
Attributes.DefendChance = 10;

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073510; } } // lightweight shortbow
[Constructable]
public LightweightShortbow() : base()
public LightweightShortbow()
{
Balanced = true;
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073508; } } // longbow of might
[Constructable]
public LongbowOfMight() : base()
public LongbowOfMight()
{
Attributes.WeaponDamage = 5;
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073511; } } // mystical shortbow
[Constructable]
public MysticalShortbow() : base()
public MysticalShortbow()
{
Attributes.SpellChanneling = 1;
Attributes.CastSpeed = -1;

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073509; } } // ranger's shortbow
[Constructable]
public RangersShortbow() : base()
public RangersShortbow()
{
Attributes.WeaponSpeed = 5;
}

View file

@ -6,9 +6,9 @@ namespace Server.Items
public class SlayerLongbow : ElvenCompositeLongbow
{
public override int LabelNumber{ get{ return 1073506; } } // slayer longbow
[Constructable]
public SlayerLongbow() : base()
public SlayerLongbow()
{
Slayer2 = (SlayerName) Utility.RandomMinMax( 1, 27 );
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073533; } } // adventurer's machete
[Constructable]
public AdventurersMachete() : base()
public AdventurersMachete()
{
Attributes.Luck = 20;
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1020526; } } // bone machete
[Constructable]
public BoneMachete() : base()
public BoneMachete()
{
// TODO attributes
}

View file

@ -8,8 +8,8 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073518; } } // charged assassin spike
[Constructable]
public ChargedAssassinSpike() : base()
{
public ChargedAssassinSpike()
{
WeaponAttributes.HitLightning = 10;
}

View file

@ -8,8 +8,8 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073540; } } // Corrupted Rune Blade
[Constructable]
public CorruptedRuneBlade() : base()
{
public CorruptedRuneBlade()
{
WeaponAttributes.ResistPhysicalBonus = -5;
WeaponAttributes.ResistPoisonBonus = 12;
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073542; } } // darkglow scimitar
[Constructable]
public DarkglowScimitar() : base()
public DarkglowScimitar()
{
WeaponAttributes.HitDispel = 10;
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073536; } } // Diseased Machete
[Constructable]
public DiseasedMachete() : base()
public DiseasedMachete()
{
WeaponAttributes.HitPoisonArea = 25;
}

View file

@ -8,8 +8,8 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073515; } } // fiery spellblade
[Constructable]
public FierySpellblade() : base()
{
public FierySpellblade()
{
WeaponAttributes.ResistFireBonus = 5;
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073543; } } // icy scimitar
[Constructable]
public IcyScimitar() : base()
public IcyScimitar()
{
WeaponAttributes.HitHarm = 15;
}

View file

@ -8,8 +8,8 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073514; } } // icy spellblade
[Constructable]
public IcySpellblade() : base()
{
public IcySpellblade()
{
WeaponAttributes.ResistColdBonus = 5;
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073525; } } // knight's war cleaver
[Constructable]
public KnightsWarCleaver() : base()
public KnightsWarCleaver()
{
Attributes.RegenHits = 3;
}

View file

@ -8,8 +8,8 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073524; } } // leafblade of ease
[Constructable]
public LeafbladeOfEase() : base()
{
public LeafbladeOfEase()
{
WeaponAttributes.UseBestSkill = 1;
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073522; } } // luckblade
[Constructable]
public Luckblade() : base()
public Luckblade()
{
Attributes.Luck = 20;
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073535; } } // machete of defense
[Constructable]
public MacheteOfDefense() : base()
public MacheteOfDefense()
{
Attributes.DefendChance = 5;
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073519; } } // magekiller assassin spike
[Constructable]
public MagekillerAssassinSpike() : base()
public MagekillerAssassinSpike()
{
WeaponAttributes.HitLeechMana = 16;
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073523; } } // maagekiller leafblade
[Constructable]
public MagekillerLeafblade() : base()
public MagekillerLeafblade()
{
WeaponAttributes.HitLeechMana = 16;
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073538; } } // mage's rune blade
[Constructable]
public MagesRuneBlade() : base()
public MagesRuneBlade()
{
Attributes.CastSpeed = 1;
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073534; } } // Orcish Machete
[Constructable]
public OrcishMachete() : base()
public OrcishMachete()
{
Attributes.BonusInt = -5;
Attributes.WeaponDamage = 10;

View file

@ -6,9 +6,9 @@ namespace Server.Items
public class RuneBladeOfKnowledge : RuneBlade
{
public override int LabelNumber{ get{ return 1073539; } } // rune blade of knowledge
[Constructable]
public RuneBladeOfKnowledge() : base()
public RuneBladeOfKnowledge()
{
Attributes.SpellDamage = 5;
}

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073537; } } // runesabre
[Constructable]
public Runesabre() : base()
public Runesabre()
{
SkillBonuses.SetValues( 0, SkillName.MagicResist, 5.0 );
WeaponAttributes.MageWeapon = -29;

View file

@ -8,7 +8,7 @@ namespace Server.Items
public override int LabelNumber{ get{ return 1073527; } } // serrated war cleaver
[Constructable]
public SerratedWarCleaver() : base()
public SerratedWarCleaver()
{
Attributes.WeaponDamage = 7;
}

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