Some more trailing whitespace removal and minor ML code cleanup.
This commit is contained in:
parent
f4a7e8e283
commit
45bd3dba38
113 changed files with 365 additions and 410 deletions
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@ -6,7 +6,7 @@ namespace Server.Items
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public class GlobOfMonstreousInterredGrizzle : Item
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{
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public override int LabelNumber{ get{ return 1072117; } } // Glob of Monsterous Interred Grizzle
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[Constructable]
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public GlobOfMonstreousInterredGrizzle() : base( 0x2F3 )
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{
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@ -19,14 +19,14 @@ namespace Server.Items
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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@ -6,7 +6,7 @@ namespace Server.Items
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public class GrizzledSkullCollection : Item
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{
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public override int LabelNumber{ get{ return 1072116; } } // Grizzled Skull collection
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[Constructable]
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public GrizzledSkullCollection() : base( 0x21FC )
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{
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@ -19,14 +19,14 @@ namespace Server.Items
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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@ -6,7 +6,7 @@ namespace Server.Items
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public class MonsterousInterredGrizzleMaggots : Item
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{
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public override int LabelNumber{ get{ return 1075090; } } // Monsterous Interred Grizzle Maggots
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[Constructable]
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public MonsterousInterredGrizzleMaggots() : base( 0x2633 )
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{
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@ -19,14 +19,14 @@ namespace Server.Items
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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@ -6,7 +6,7 @@ namespace Server.Items
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public class ResolvesBridle : Item
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{
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public override int LabelNumber{ get{ return 1074761; } } // Resolve's Bridle
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[Constructable]
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public ResolvesBridle() : base( 0x1374 )
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{
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@ -19,14 +19,14 @@ namespace Server.Items
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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@ -6,7 +6,7 @@ namespace Server.Items
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public class TombstoneOfTheDamned : Item
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{
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public override int LabelNumber{ get{ return 1072123; } } // Tombstone of the Damned
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[Constructable]
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public TombstoneOfTheDamned() : base( Utility.RandomMinMax( 0xED7, 0xEDE ) )
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{
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@ -19,14 +19,14 @@ namespace Server.Items
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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@ -6,7 +6,7 @@ namespace Server.Items
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public class AbscessTail : Item
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{
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public override int LabelNumber{ get{ return 1074231; } } // Abscess' Tail
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[Constructable]
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public AbscessTail() : base( 0x1A9D )
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{
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@ -21,14 +21,14 @@ namespace Server.Items
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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@ -6,7 +6,7 @@ namespace Server.Items
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public class CoilsFang : Item
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{
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public override int LabelNumber{ get{ return 1074229; } } // Coil's Fang
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[Constructable]
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public CoilsFang() : base( 0x10E8 )
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{
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@ -21,14 +21,14 @@ namespace Server.Items
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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@ -6,7 +6,7 @@ namespace Server.Items
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public class EternallyCorruptTree : Item
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{
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public override int LabelNumber{ get{ return 1072093; } } // Eternally Corrupt Tree
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[Constructable]
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public EternallyCorruptTree() : base( 0x20FA )
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{
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@ -20,14 +20,14 @@ namespace Server.Items
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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@ -6,7 +6,7 @@ namespace Server.Items
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public class HydraScale : Item
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{
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public override int LabelNumber{ get{ return 1074760; } } // A hydra scale.
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[Constructable]
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public HydraScale() : base( 0x26B4 )
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{
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@ -21,14 +21,14 @@ namespace Server.Items
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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@ -6,36 +6,29 @@ namespace Server.Items
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public class MelisandesFermentedWine : GreaterExplosionPotion
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{
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public override int LabelNumber{ get{ return 1072114; } } // Melisande's Fermented Wine
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private static int[] m_Hues = new int[]
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{
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0xB, 0xF, 0x48D // TODO update
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};
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[Constructable]
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public MelisandesFermentedWine() : base()
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public MelisandesFermentedWine()
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{
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Stackable = false;
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ItemID = 0x99B;
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Hue = Utility.RandomList( m_Hues );
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Hue = Utility.RandomList( 0xB, 0xF, 0x48D ); // TODO update
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}
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public MelisandesFermentedWine( Serial serial ) : base( serial )
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{
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}
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public override void Drink( Mobile from )
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{
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if ( from.NetState.SupportsExpansion( Expansion.ML ) )
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if ( MondainsLegacy.CheckML( from ) )
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base.Drink( from );
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else
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from.SendLocalizedMessage( 1072791 ); // You must upgrade to Mondain's Legacy in order to use that item.
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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list.Add( 1074502 ); // It looks explosive.
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list.Add( 1075085 ); // Requirement: Mondain's Legacy
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}
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@ -43,14 +36,14 @@ namespace Server.Items
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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@ -7,7 +7,7 @@ namespace Server.Items
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public class MelisandesHairDye : Item
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{
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public override int LabelNumber{ get{ return 1041088; } } // Hair Dye
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[Constructable]
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public MelisandesHairDye() : base( 0xEFF )
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{
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@ -17,56 +17,54 @@ namespace Server.Items
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public MelisandesHairDye( Serial serial ) : base( serial )
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{
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( IsChildOf( from.Backpack ) )
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{
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if ( from.NetState.SupportsExpansion( Expansion.ML ) )
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if ( MondainsLegacy.CheckML( from ) )
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from.SendGump( new ConfirmGump( this ) );
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else
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from.SendLocalizedMessage( 1072791 ); // You must upgrade to Mondain's Legacy in order to use that item.
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}
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else
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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list.Add( 1075085 ); // Requirement: Mondain's Legacy
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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private class ConfirmGump : BaseConfirmGump
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{
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public override int TitleNumber{ get{ return 1074395; } } // <div align=right>Use Permanent Hair Dye</div>
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public override int LabelNumber{ get{ return 1074396; } } // This special hair dye is made of a unique mixture of leaves, permanently changing one's hair color until another dye is used.
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private Item m_Item;
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public ConfirmGump( Item item ) : base()
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{
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m_Item = item;
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}
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public override void Confirm( Mobile from )
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{
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if ( m_Item != null && !m_Item.Deleted )
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{
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if ( m_Item != null && !m_Item.Deleted && m_Item.IsChildOf( from.Backpack ) )
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{
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if ( from.HairItemID != 0 )
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{
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@ -81,7 +79,7 @@ namespace Server.Items
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else
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from.SendLocalizedMessage( 1073461 ); // You don't have enough dye.
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}
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public override void Refuse( Mobile from )
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{
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from.SendLocalizedMessage( 502620 ); // You decide not to dye your hair.
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@ -6,7 +6,7 @@ namespace Server.Items
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public class SalivasFeather : Item
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{
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public override int LabelNumber{ get{ return 1074234; } } // Saliva's Feather
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[Constructable]
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public SalivasFeather() : base( 0x1020 )
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{
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@ -21,14 +21,14 @@ namespace Server.Items
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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@ -6,7 +6,7 @@ namespace Server.Items
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public class SamplesOfCorruptedWater : Item
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{
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public override int LabelNumber{ get{ return 1074999; } } // samples of corrupted water
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[Constructable]
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public SamplesOfCorruptedWater() : base( 0xEFE )
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{
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@ -20,14 +20,14 @@ namespace Server.Items
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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@ -6,7 +6,7 @@ namespace Server.Items
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public class TaintedSeeds : Item
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{
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public override int LabelNumber{ get{ return 1074233; } } // Tainted Seeds
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[Constructable]
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public TaintedSeeds() : base( 0xDFA )
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{
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@ -21,14 +21,14 @@ namespace Server.Items
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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@ -6,7 +6,7 @@ namespace Server.Items
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public class ThorvaldsMedallion : Item
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{
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public override int LabelNumber{ get{ return 1074232; } } // Thorvald's Medallion
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[Constructable]
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public ThorvaldsMedallion() : base( 0x2AAA )
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{
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@ -21,14 +21,14 @@ namespace Server.Items
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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@ -6,7 +6,7 @@ namespace Server.Items
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public class ThrashersTail : Item
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{
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public override int LabelNumber{ get{ return 1074230; } } // Thrasher's Tail
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[Constructable]
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public ThrashersTail() : base( 0x1A9D )
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{
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@ -21,14 +21,14 @@ namespace Server.Items
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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@ -4,9 +4,9 @@ using Server;
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namespace Server.Items
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{
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public class HoveringWisp : Item
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{
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{
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public override int LabelNumber{ get{ return 1072881; } } // hovering wisp
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[Constructable]
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public HoveringWisp() : base( 0x2100 )
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{
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@ -19,14 +19,14 @@ namespace Server.Items
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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@ -6,31 +6,29 @@ namespace Server.Items
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public class MinotaurArtifact : Item
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{
|
||||
public override int LabelNumber{ get{ return 1074826; } } // Minotaur Artifact
|
||||
|
||||
public override double DefaultWeight{ get{ return 5.0; } }
|
||||
|
||||
[Constructable]
|
||||
public MinotaurArtifact() : base( Utility.RandomList( 0xB46, 0xB48, 0x9ED ) )
|
||||
{
|
||||
switch ( ItemID )
|
||||
{
|
||||
case 0x9ED: Weight = 30; break;
|
||||
default: Weight = 5; break;
|
||||
}
|
||||
|
||||
if ( ItemID == 0x9ED )
|
||||
Weight = 30;
|
||||
|
||||
LootType = LootType.Blessed;
|
||||
Hue = 0x100;
|
||||
}
|
||||
|
||||
|
||||
public MinotaurArtifact( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ namespace Server.Items
|
|||
public class GrobusFur : Item
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1074676; } } // Grobu's Fur
|
||||
|
||||
|
||||
[Constructable]
|
||||
public GrobusFur() : base( 0x11F4 )
|
||||
{
|
||||
|
|
@ -20,14 +20,14 @@ namespace Server.Items
|
|||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ namespace Server.Items
|
|||
public class PrimitiveFetish : Item
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1074675; } } // Primitive Fetish
|
||||
|
||||
|
||||
[Constructable]
|
||||
public PrimitiveFetish() : base( 0x23F )
|
||||
{
|
||||
|
|
@ -20,14 +20,14 @@ namespace Server.Items
|
|||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@ using Server;
|
|||
namespace Server.Items
|
||||
{
|
||||
public class AcidProofRope : Item
|
||||
{
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1074886; } } // Acid Proof Rope
|
||||
|
||||
|
||||
[Constructable]
|
||||
public AcidProofRope() : base( 0x20D )
|
||||
{
|
||||
|
|
@ -20,14 +20,14 @@ namespace Server.Items
|
|||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@ using Server;
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ParoxysmusCorrodedStein : Item
|
||||
{
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1072083; } } // Paroxysmus' Corroded Stein
|
||||
|
||||
|
||||
[Constructable]
|
||||
public ParoxysmusCorrodedStein() : base( 0x9D6 )
|
||||
{
|
||||
|
|
@ -19,14 +19,14 @@ namespace Server.Items
|
|||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@ using Server;
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ParoxysmusDinner : Item
|
||||
{
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1072086; } } // Paroxysmus' Dinner
|
||||
|
||||
|
||||
[Constructable]
|
||||
public ParoxysmusDinner() : base( 0x1E95 )
|
||||
{
|
||||
|
|
@ -19,14 +19,14 @@ namespace Server.Items
|
|||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@ using Server;
|
|||
namespace Server.Items
|
||||
{
|
||||
public class StringOfPartsOfParoxysmusVictims : Item
|
||||
{
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1072082; } } // String of Parts of Paroxysmus' Victims
|
||||
|
||||
|
||||
[Constructable]
|
||||
public StringOfPartsOfParoxysmusVictims() : base( 0xFD2 )
|
||||
{
|
||||
|
|
@ -19,14 +19,14 @@ namespace Server.Items
|
|||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@ using Server;
|
|||
namespace Server.Items
|
||||
{
|
||||
public class SweatOfParoxysmus : Item
|
||||
{
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1072081; } } // Sweat of Paroxysmus
|
||||
|
||||
|
||||
[Constructable]
|
||||
public SweatOfParoxysmus() : base( 0xF01 )
|
||||
{
|
||||
|
|
@ -19,14 +19,14 @@ namespace Server.Items
|
|||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
public class CrystallineFragments : Item
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1073160; } } // Crystalline Fragments
|
||||
|
||||
|
||||
[Constructable]
|
||||
public CrystallineFragments() : base( 0x223B )
|
||||
{
|
||||
|
|
@ -21,14 +21,14 @@ namespace Server.Items
|
|||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@ using Server;
|
|||
namespace Server.Items
|
||||
{
|
||||
public class IcyHeart : Item
|
||||
{
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1073162; } } // Icy Heart
|
||||
|
||||
|
||||
[Constructable]
|
||||
public IcyHeart() : base( 0x24B )
|
||||
{
|
||||
|
|
@ -19,14 +19,14 @@ namespace Server.Items
|
|||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ using Server;
|
|||
namespace Server.Items
|
||||
{
|
||||
public class LuckyDagger : Item
|
||||
{
|
||||
{
|
||||
[Constructable]
|
||||
public LuckyDagger() : base( 0xF52 )
|
||||
{
|
||||
|
|
@ -18,14 +18,14 @@ namespace Server.Items
|
|||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
public class ProtectorsEssence : Item
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1073159; } } // Protector's Essence
|
||||
|
||||
|
||||
[Constructable]
|
||||
public ProtectorsEssence() : base( 0x23F )
|
||||
{
|
||||
|
|
@ -19,14 +19,14 @@ namespace Server.Items
|
|||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,15 +7,15 @@ namespace Server.Items
|
|||
{
|
||||
public override int LabelNumber{ get{ return 1075095; } } // Shimmering Crystals
|
||||
public override bool ForceShowProperties{ get{ return true; } }
|
||||
|
||||
private static int[] m_ItemIDs = new int[]
|
||||
|
||||
private static readonly int[] m_ItemIDs = new int[]
|
||||
{
|
||||
0x2206, 0x2207, 0x2208, 0x2209, 0x220A, 0x220B, 0x220C, 0x220D, 0x220E,
|
||||
0x2210, 0x2211, 0x2212, 0x2213, 0x2214, 0x2215, 0x2216, 0x2217, 0x2218,
|
||||
0x221A, 0x221B, 0x221C, 0x221D, 0x221E, 0x221F, 0x2220, 0x2221, 0x2222,
|
||||
0x2206, 0x2207, 0x2208, 0x2209, 0x220A, 0x220B, 0x220C, 0x220D, 0x220E,
|
||||
0x2210, 0x2211, 0x2212, 0x2213, 0x2214, 0x2215, 0x2216, 0x2217, 0x2218,
|
||||
0x221A, 0x221B, 0x221C, 0x221D, 0x221E, 0x221F, 0x2220, 0x2221, 0x2222,
|
||||
0x2224, 0x2225, 0x2226, 0x2227, 0x2228, 0x2229, 0x222A, 0x222B, 0x222C
|
||||
};
|
||||
|
||||
|
||||
[Constructable]
|
||||
public ShimmeringCrystals() : base( Utility.RandomList( m_ItemIDs ) )
|
||||
{
|
||||
|
|
@ -28,14 +28,14 @@ namespace Server.Items
|
|||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@ using Server;
|
|||
namespace Server.Items
|
||||
{
|
||||
public class DragonFlameSectBadge : Item
|
||||
{
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1073141; } } // A Dragon Flame Sect Badge
|
||||
|
||||
|
||||
[Constructable]
|
||||
public DragonFlameSectBadge() : base( 0x23E )
|
||||
{
|
||||
|
|
@ -20,14 +20,14 @@ namespace Server.Items
|
|||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@ using Server;
|
|||
namespace Server.Items
|
||||
{
|
||||
public class OrdersFromMinax : Item
|
||||
{
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1074639; } } // Orders from Minax
|
||||
|
||||
|
||||
[Constructable]
|
||||
public OrdersFromMinax() : base( 0x2279 )
|
||||
{
|
||||
|
|
@ -20,14 +20,14 @@ namespace Server.Items
|
|||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@ using Server;
|
|||
namespace Server.Items
|
||||
{
|
||||
public class SerpentFangSectBadge : Item
|
||||
{
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1073139; } } // A Serpent Fang Sect Badge
|
||||
|
||||
|
||||
[Constructable]
|
||||
public SerpentFangSectBadge() : base( 0x23C )
|
||||
{
|
||||
|
|
@ -20,14 +20,14 @@ namespace Server.Items
|
|||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@ using Server;
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TigerClawSectBadge : Item
|
||||
{
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1073140; } } // A Tiger Claw Sect Badge
|
||||
|
||||
|
||||
[Constructable]
|
||||
public TigerClawSectBadge() : base( 0x23D )
|
||||
{
|
||||
|
|
@ -20,14 +20,14 @@ namespace Server.Items
|
|||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@ using Server;
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TravestysCollectionOfShells : Item
|
||||
{
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1072090; } } // Travesty's Collection of Shells
|
||||
|
||||
|
||||
[Constructable]
|
||||
public TravestysCollectionOfShells() : base( 0xFD3 )
|
||||
{
|
||||
|
|
@ -19,14 +19,14 @@ namespace Server.Items
|
|||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@ using Server;
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TravestysFineTeakwoodTray : Item
|
||||
{
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1075094; } } // Travesty's Fine Teakwood Tray
|
||||
|
||||
|
||||
[Constructable]
|
||||
public TravestysFineTeakwoodTray() : base( Utility.Random( 0x991, 2 ) )
|
||||
{
|
||||
|
|
@ -19,14 +19,14 @@ namespace Server.Items
|
|||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@ using Server;
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TravestysSushiPreparations : Item
|
||||
{
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1075093; } } // Travesty's Sushi Preparations
|
||||
|
||||
|
||||
[Constructable]
|
||||
public TravestysSushiPreparations() : base( Utility.Random( 0x1E15, 2 ) )
|
||||
{
|
||||
|
|
@ -19,14 +19,14 @@ namespace Server.Items
|
|||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
public class HornOfTheDreadhorn : Item
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1072089; } } // Horn of the Dread
|
||||
|
||||
|
||||
[Constructable]
|
||||
public HornOfTheDreadhorn() : base( 0x315C )
|
||||
{
|
||||
|
|
@ -19,14 +19,14 @@ namespace Server.Items
|
|||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Items
|
|||
public class MangledHeadOfDreadhorn : Item
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1072088; } } // The Mangled Head of Dread Horn
|
||||
|
||||
|
||||
[Constructable]
|
||||
public MangledHeadOfDreadhorn() : base( 0x3156 )
|
||||
{
|
||||
|
|
@ -19,14 +19,14 @@ namespace Server.Items
|
|||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,18 +3,13 @@ using System;
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TaintedMushroom : Item
|
||||
{
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1075088; } } // Dread Horn Tainted Mushroom
|
||||
public override bool ForceShowProperties{ get{ return true; } }
|
||||
|
||||
private static int[] m_ItemIDs = new int[]
|
||||
{
|
||||
0x222E, 0x222F, 0x2230, 0x2231
|
||||
};
|
||||
|
||||
|
||||
[Constructable]
|
||||
public TaintedMushroom() : base( Utility.RandomList( m_ItemIDs ) )
|
||||
{
|
||||
public TaintedMushroom() : base( Utility.RandomMinMax( 0x222E, 0x2231 ) )
|
||||
{
|
||||
}
|
||||
|
||||
public TaintedMushroom( Serial serial ) : base( serial )
|
||||
|
|
@ -24,14 +19,14 @@ namespace Server.Items
|
|||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
|
@ -15,7 +14,7 @@ namespace Server.Items
|
|||
public override int BaseEnergyResistance{ get{ return 5; } }
|
||||
|
||||
[Constructable]
|
||||
public ArmsOfArmstrong() : base()
|
||||
public ArmsOfArmstrong()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,42 +1,41 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class BagOfNecromancerReagents : Bag
|
||||
{
|
||||
[Constructable]
|
||||
public BagOfNecromancerReagents() : this( 100 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public BagOfNecromancerReagents( int amount ) : base()
|
||||
{
|
||||
namespace Server.Items
|
||||
{
|
||||
public class BagOfNecromancerReagents : Bag
|
||||
{
|
||||
[Constructable]
|
||||
public BagOfNecromancerReagents() : this( 50 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public BagOfNecromancerReagents( int amount )
|
||||
{
|
||||
DropItem( new BatWing ( amount ) );
|
||||
DropItem( new GraveDust ( amount ) );
|
||||
DropItem( new DaemonBlood( amount ) );
|
||||
DropItem( new NoxCrystal ( amount ) );
|
||||
DropItem( new PigIron ( amount ) );
|
||||
}
|
||||
}
|
||||
|
||||
public BagOfNecromancerReagents( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public BagOfNecromancerReagents( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,39 +1,38 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class BagOfSmokeBombs : Bag
|
||||
{
|
||||
[Constructable]
|
||||
public BagOfSmokeBombs() : this( 20 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public BagOfSmokeBombs( int amount ) : base()
|
||||
{
|
||||
for ( int a = amount; amount > 0; amount -- )
|
||||
namespace Server.Items
|
||||
{
|
||||
public class BagOfSmokeBombs : Bag
|
||||
{
|
||||
[Constructable]
|
||||
public BagOfSmokeBombs() : this( 20 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public BagOfSmokeBombs( int amount )
|
||||
{
|
||||
for ( int i = 0; i < amount; ++i )
|
||||
DropItem( new SmokeBomb() );
|
||||
}
|
||||
}
|
||||
|
||||
public BagOfSmokeBombs( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public BagOfSmokeBombs( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
|
@ -15,7 +14,7 @@ namespace Server.Items
|
|||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
|
||||
[Constructable]
|
||||
public BulwarkLeggings() : base()
|
||||
public BulwarkLeggings()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
||||
|
|
@ -26,7 +25,7 @@ namespace Server.Items
|
|||
public BulwarkLeggings( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
|
@ -9,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1078062; } } // Churchill's War Mace
|
||||
|
||||
[Constructable]
|
||||
public ChurchillsWarMace() : base()
|
||||
public ChurchillsWarMace()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,32 +0,0 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class CompleteNecromancerSpellbook : NecromancerSpellbook
|
||||
{
|
||||
[Constructable]
|
||||
public CompleteNecromancerSpellbook() : base( (ulong) 0x1FFFF )
|
||||
{
|
||||
}
|
||||
|
||||
public CompleteNecromancerSpellbook( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
|
@ -10,11 +9,11 @@ namespace Server.Items
|
|||
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseEnergyResistance{ get{ return 1; } }
|
||||
|
||||
|
||||
public override int AosStrReq{ get{ return 14; } }
|
||||
|
||||
[Constructable]
|
||||
public EscutcheonDeAriadne() : base()
|
||||
public EscutcheonDeAriadne()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
Hue = 0x8A5;
|
||||
|
|
@ -24,7 +23,7 @@ namespace Server.Items
|
|||
Attributes.DefendChance = 5;
|
||||
}
|
||||
|
||||
public EscutcheonDeAriadne( Serial serial ) : base(serial)
|
||||
public EscutcheonDeAriadne( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
|
@ -9,10 +8,9 @@ namespace Server.Items
|
|||
public override int LabelNumber { get { return 1077620; } } // Hallowed Spellbook
|
||||
|
||||
[Constructable]
|
||||
public HallowedSpellbook() : base()
|
||||
public HallowedSpellbook() : base( 0x3FFFFFFFF )
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
Content = 0x3FFFFFFFF;
|
||||
|
||||
Slayer = SlayerName.Silver;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
|
@ -9,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1078210; } } // Heartseeker
|
||||
|
||||
[Constructable]
|
||||
public Heartseeker() : base()
|
||||
public Heartseeker()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
|
@ -9,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1077666; } } // Jockles' Quicksword
|
||||
|
||||
[Constructable]
|
||||
public JocklesQuicksword() : base()
|
||||
public JocklesQuicksword()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
|
@ -15,7 +14,7 @@ namespace Server.Items
|
|||
public override int BaseEnergyResistance{ get{ return 5; } }
|
||||
|
||||
[Constructable]
|
||||
public PhilosophersHat() : base()
|
||||
public PhilosophersHat()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
||||
|
|
@ -26,7 +25,7 @@ namespace Server.Items
|
|||
public PhilosophersHat( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
|
@ -9,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1077608; } } // Ring of the Savant
|
||||
|
||||
[Constructable]
|
||||
public RingOfTheSavant() : base()
|
||||
public RingOfTheSavant()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
|
@ -9,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1078163; } } // Silver Serpent Blade
|
||||
|
||||
[Constructable]
|
||||
public SilverSerpentBlade() : base()
|
||||
public SilverSerpentBlade()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
|
@ -12,7 +11,7 @@ namespace Server.Items
|
|||
public override int InitMaxHits{ get{ return 80; } }
|
||||
|
||||
[Constructable]
|
||||
public TheDragonsTail() : base()
|
||||
public TheDragonsTail()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
|
@ -15,7 +14,7 @@ namespace Server.Items
|
|||
public override int BaseEnergyResistance{ get{ return 5; } }
|
||||
|
||||
[Constructable]
|
||||
public TunicOfGuarding() : base()
|
||||
public TunicOfGuarding()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
|
@ -15,7 +14,7 @@ namespace Server.Items
|
|||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
|
||||
[Constructable]
|
||||
public TwilightJacket() : base()
|
||||
public TwilightJacket()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
|
@ -15,7 +14,7 @@ namespace Server.Items
|
|||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
|
||||
[Constructable]
|
||||
public WalkersLeggings() : base()
|
||||
public WalkersLeggings()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073545; } } // guardian axe
|
||||
|
||||
[Constructable]
|
||||
public GuardianAxe() : base()
|
||||
public GuardianAxe()
|
||||
{
|
||||
Attributes.BonusHits = 4;
|
||||
Attributes.RegenHits = 1;
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073548; } } // heavy ornate axe
|
||||
|
||||
[Constructable]
|
||||
public HeavyOrnateAxe() : base()
|
||||
public HeavyOrnateAxe()
|
||||
{
|
||||
Attributes.WeaponDamage = 8;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073546; } } // singing axe
|
||||
|
||||
[Constructable]
|
||||
public SingingAxe() : base()
|
||||
public SingingAxe()
|
||||
{
|
||||
SkillBonuses.SetValues( 0, SkillName.Musicianship, 5 );
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073547; } } // thundering axe
|
||||
|
||||
[Constructable]
|
||||
public ThunderingAxe() : base()
|
||||
public ThunderingAxe()
|
||||
{
|
||||
WeaponAttributes.HitLightning = 10;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073530; } } // emerald mace
|
||||
|
||||
[Constructable]
|
||||
public EmeraldMace() : base()
|
||||
public EmeraldMace()
|
||||
{
|
||||
WeaponAttributes.ResistPoisonBonus = 5;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073529; } } // ruby mace
|
||||
|
||||
[Constructable]
|
||||
public RubyMace() : base()
|
||||
public RubyMace()
|
||||
{
|
||||
Attributes.WeaponDamage = 5;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073531; } } // sapphire mace
|
||||
|
||||
[Constructable]
|
||||
public SapphireMace() : base()
|
||||
public SapphireMace()
|
||||
{
|
||||
WeaponAttributes.ResistEnergyBonus = 5;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073532; } } // silver-etched mace
|
||||
|
||||
[Constructable]
|
||||
public SilverEtchedMace() : base()
|
||||
public SilverEtchedMace()
|
||||
{
|
||||
Slayer = SlayerName.Exorcism;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073512; } } // assassin's shortbow
|
||||
|
||||
[Constructable]
|
||||
public AssassinsShortbow() : base()
|
||||
public AssassinsShortbow()
|
||||
{
|
||||
Attributes.AttackChance = 3;
|
||||
Attributes.WeaponDamage = 4;
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073505; } } // barbed longbow
|
||||
|
||||
[Constructable]
|
||||
public BarbedLongbow() : base()
|
||||
public BarbedLongbow()
|
||||
{
|
||||
Attributes.ReflectPhysical = 12;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073507; } } // frozen longbow
|
||||
|
||||
[Constructable]
|
||||
public FrozenLongbow() : base()
|
||||
public FrozenLongbow()
|
||||
{
|
||||
Attributes.WeaponSpeed = -5;
|
||||
Attributes.DefendChance = 10;
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073510; } } // lightweight shortbow
|
||||
|
||||
[Constructable]
|
||||
public LightweightShortbow() : base()
|
||||
public LightweightShortbow()
|
||||
{
|
||||
Balanced = true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073508; } } // longbow of might
|
||||
|
||||
[Constructable]
|
||||
public LongbowOfMight() : base()
|
||||
public LongbowOfMight()
|
||||
{
|
||||
Attributes.WeaponDamage = 5;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073511; } } // mystical shortbow
|
||||
|
||||
[Constructable]
|
||||
public MysticalShortbow() : base()
|
||||
public MysticalShortbow()
|
||||
{
|
||||
Attributes.SpellChanneling = 1;
|
||||
Attributes.CastSpeed = -1;
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073509; } } // ranger's shortbow
|
||||
|
||||
[Constructable]
|
||||
public RangersShortbow() : base()
|
||||
public RangersShortbow()
|
||||
{
|
||||
Attributes.WeaponSpeed = 5;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,9 +6,9 @@ namespace Server.Items
|
|||
public class SlayerLongbow : ElvenCompositeLongbow
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1073506; } } // slayer longbow
|
||||
|
||||
|
||||
[Constructable]
|
||||
public SlayerLongbow() : base()
|
||||
public SlayerLongbow()
|
||||
{
|
||||
Slayer2 = (SlayerName) Utility.RandomMinMax( 1, 27 );
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073533; } } // adventurer's machete
|
||||
|
||||
[Constructable]
|
||||
public AdventurersMachete() : base()
|
||||
public AdventurersMachete()
|
||||
{
|
||||
Attributes.Luck = 20;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1020526; } } // bone machete
|
||||
|
||||
[Constructable]
|
||||
public BoneMachete() : base()
|
||||
public BoneMachete()
|
||||
{
|
||||
// TODO attributes
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,8 +8,8 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073518; } } // charged assassin spike
|
||||
|
||||
[Constructable]
|
||||
public ChargedAssassinSpike() : base()
|
||||
{
|
||||
public ChargedAssassinSpike()
|
||||
{
|
||||
WeaponAttributes.HitLightning = 10;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -8,8 +8,8 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073540; } } // Corrupted Rune Blade
|
||||
|
||||
[Constructable]
|
||||
public CorruptedRuneBlade() : base()
|
||||
{
|
||||
public CorruptedRuneBlade()
|
||||
{
|
||||
WeaponAttributes.ResistPhysicalBonus = -5;
|
||||
WeaponAttributes.ResistPoisonBonus = 12;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073542; } } // darkglow scimitar
|
||||
|
||||
[Constructable]
|
||||
public DarkglowScimitar() : base()
|
||||
public DarkglowScimitar()
|
||||
{
|
||||
WeaponAttributes.HitDispel = 10;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073536; } } // Diseased Machete
|
||||
|
||||
[Constructable]
|
||||
public DiseasedMachete() : base()
|
||||
public DiseasedMachete()
|
||||
{
|
||||
WeaponAttributes.HitPoisonArea = 25;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,8 +8,8 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073515; } } // fiery spellblade
|
||||
|
||||
[Constructable]
|
||||
public FierySpellblade() : base()
|
||||
{
|
||||
public FierySpellblade()
|
||||
{
|
||||
WeaponAttributes.ResistFireBonus = 5;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073543; } } // icy scimitar
|
||||
|
||||
[Constructable]
|
||||
public IcyScimitar() : base()
|
||||
public IcyScimitar()
|
||||
{
|
||||
WeaponAttributes.HitHarm = 15;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,8 +8,8 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073514; } } // icy spellblade
|
||||
|
||||
[Constructable]
|
||||
public IcySpellblade() : base()
|
||||
{
|
||||
public IcySpellblade()
|
||||
{
|
||||
WeaponAttributes.ResistColdBonus = 5;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073525; } } // knight's war cleaver
|
||||
|
||||
[Constructable]
|
||||
public KnightsWarCleaver() : base()
|
||||
public KnightsWarCleaver()
|
||||
{
|
||||
Attributes.RegenHits = 3;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,8 +8,8 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073524; } } // leafblade of ease
|
||||
|
||||
[Constructable]
|
||||
public LeafbladeOfEase() : base()
|
||||
{
|
||||
public LeafbladeOfEase()
|
||||
{
|
||||
WeaponAttributes.UseBestSkill = 1;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073522; } } // luckblade
|
||||
|
||||
[Constructable]
|
||||
public Luckblade() : base()
|
||||
public Luckblade()
|
||||
{
|
||||
Attributes.Luck = 20;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073535; } } // machete of defense
|
||||
|
||||
[Constructable]
|
||||
public MacheteOfDefense() : base()
|
||||
public MacheteOfDefense()
|
||||
{
|
||||
Attributes.DefendChance = 5;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073519; } } // magekiller assassin spike
|
||||
|
||||
[Constructable]
|
||||
public MagekillerAssassinSpike() : base()
|
||||
public MagekillerAssassinSpike()
|
||||
{
|
||||
WeaponAttributes.HitLeechMana = 16;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073523; } } // maagekiller leafblade
|
||||
|
||||
[Constructable]
|
||||
public MagekillerLeafblade() : base()
|
||||
public MagekillerLeafblade()
|
||||
{
|
||||
WeaponAttributes.HitLeechMana = 16;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073538; } } // mage's rune blade
|
||||
|
||||
[Constructable]
|
||||
public MagesRuneBlade() : base()
|
||||
public MagesRuneBlade()
|
||||
{
|
||||
Attributes.CastSpeed = 1;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073534; } } // Orcish Machete
|
||||
|
||||
[Constructable]
|
||||
public OrcishMachete() : base()
|
||||
public OrcishMachete()
|
||||
{
|
||||
Attributes.BonusInt = -5;
|
||||
Attributes.WeaponDamage = 10;
|
||||
|
|
|
|||
|
|
@ -6,9 +6,9 @@ namespace Server.Items
|
|||
public class RuneBladeOfKnowledge : RuneBlade
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1073539; } } // rune blade of knowledge
|
||||
|
||||
|
||||
[Constructable]
|
||||
public RuneBladeOfKnowledge() : base()
|
||||
public RuneBladeOfKnowledge()
|
||||
{
|
||||
Attributes.SpellDamage = 5;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073537; } } // runesabre
|
||||
|
||||
[Constructable]
|
||||
public Runesabre() : base()
|
||||
public Runesabre()
|
||||
{
|
||||
SkillBonuses.SetValues( 0, SkillName.MagicResist, 5.0 );
|
||||
WeaponAttributes.MageWeapon = -29;
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Items
|
|||
public override int LabelNumber{ get{ return 1073527; } } // serrated war cleaver
|
||||
|
||||
[Constructable]
|
||||
public SerratedWarCleaver() : base()
|
||||
public SerratedWarCleaver()
|
||||
{
|
||||
Attributes.WeaponDamage = 7;
|
||||
}
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue