Some more trailing whitespace removal and minor ML code cleanup.
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113 changed files with 365 additions and 410 deletions
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@ -8,7 +8,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1073545; } } // guardian axe
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[Constructable]
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public GuardianAxe() : base()
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public GuardianAxe()
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{
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Attributes.BonusHits = 4;
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Attributes.RegenHits = 1;
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@ -8,7 +8,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1073548; } } // heavy ornate axe
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[Constructable]
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public HeavyOrnateAxe() : base()
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public HeavyOrnateAxe()
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{
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Attributes.WeaponDamage = 8;
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}
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@ -8,7 +8,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1073546; } } // singing axe
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[Constructable]
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public SingingAxe() : base()
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public SingingAxe()
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{
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SkillBonuses.SetValues( 0, SkillName.Musicianship, 5 );
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}
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@ -8,7 +8,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1073547; } } // thundering axe
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[Constructable]
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public ThunderingAxe() : base()
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public ThunderingAxe()
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{
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WeaponAttributes.HitLightning = 10;
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}
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