feat: Moves antimacro to a configuration (#1323)
### Summary - [X] Moves antimacro to `Distribution/Configuration/antimacro.json`. - [X] Disables antimacro by default.
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4f67b1174f
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4707666890
7 changed files with 169 additions and 39 deletions
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.gitignore
vendored
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.gitignore
vendored
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@ -3,6 +3,7 @@
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/Distribution/ModernUO.*
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/Distribution/Assemblies
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/Distribution/bsdtar
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/Distribution/Configuration/antimacro.json
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/Distribution/Configuration/assistants.json
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/Distribution/Configuration/modernuo.json
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/Distribution/Configuration/email-settings.json
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@ -0,0 +1,88 @@
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/*************************************************************************
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* ModernUO *
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* Copyright 2019-2023 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: BitArrayEnumIndexConverter.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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using Server.Collections;
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namespace Server.Json;
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public class BitArrayEnumIndexConverter<T> : JsonConverter<BitArray> where T : struct, Enum
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{
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// ReSharper disable once StaticMemberInGenericType
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private static int _maxValue = int.MinValue;
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public override BitArray Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
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{
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if (_maxValue < 0)
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{
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// Get the max value and cache it.
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var values = Enum.GetValues<T>();
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for (var i = 0; i < values.Length; i++)
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{
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var v = (int)(object)values[i];
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if (v > _maxValue)
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{
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_maxValue = v;
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}
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}
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}
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// If the value is very large, we will have a major problem.
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// We always assume zero-offset
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var bitArray = new BitArray(_maxValue + 1);
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while (true)
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{
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reader.Read();
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if (reader.TokenType == JsonTokenType.EndObject)
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{
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break;
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}
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if (reader.TokenType != JsonTokenType.PropertyName)
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{
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throw new JsonException("Invalid Json structure for Flag object");
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}
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var key = reader.GetString();
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reader.Read();
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if (!reader.GetBoolean() || !Enum.TryParse<T>(key, out var val))
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{
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continue;
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}
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bitArray[(int)(object)val] = true;
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}
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return bitArray;
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}
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public override void Write(Utf8JsonWriter writer, BitArray bitArray, JsonSerializerOptions options)
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{
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writer.WriteStartObject();
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foreach (var flagName in Enum.GetNames(typeof(T)))
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{
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var value = (int)(object)Enum.Parse<T>(flagName, false);
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writer.WriteBoolean(flagName, bitArray[value]);
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}
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writer.WriteEndObject();
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}
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}
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@ -130,20 +130,4 @@ public class FlagsConverter<T> : JsonConverter<T> where T : struct, Enum
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TypeCode.UInt64 => (ulong)value,
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_ => throw new InvalidOperationException()
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};
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static ulong GetUnderlyingTypeLength(TypeCode typeCode) =>
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typeCode switch
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{
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TypeCode.Byte => 8,
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TypeCode.SByte => 8,
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TypeCode.Int16 => 16,
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TypeCode.UInt16 => 16,
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TypeCode.Char => 16,
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TypeCode.Int32 => 32,
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TypeCode.UInt32 => 32,
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TypeCode.Int64 => 64,
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TypeCode.UInt64 => 64,
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_ => 64
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};
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}
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}
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@ -1703,4 +1703,20 @@ public static class Utility
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return center;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static int GetUnderlyingNumericBitLength(this TypeCode typeCode) =>
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typeCode switch
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{
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TypeCode.Byte => 8,
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TypeCode.SByte => 8,
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TypeCode.Int16 => 16,
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TypeCode.UInt16 => 16,
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TypeCode.Char => 16,
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TypeCode.Int32 => 32,
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TypeCode.UInt32 => 32,
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TypeCode.Int64 => 64,
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TypeCode.UInt64 => 64,
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_ => 64
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};
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}
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@ -38,7 +38,7 @@ public static class AssistantConfiguration
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WarningMessage = _defaultWarningMessage
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};
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Save(path);
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Save();
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}
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}
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@ -62,10 +62,9 @@ public static class AssistantConfiguration
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Save();
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}
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private static void Save(string path = null)
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private static void Save()
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{
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path ??= Path.Join(Core.BaseDirectory, _path);
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JsonConfig.Serialize(path, Settings);
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JsonConfig.Serialize(Path.Join(Core.BaseDirectory, _path), Settings);
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}
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}
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@ -1,7 +1,10 @@
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using System;
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using System.IO;
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using System.Text.Json.Serialization;
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using Server.Collections;
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using Server.Factions;
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using Server.Json;
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using Server.Mobiles;
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using Server.Regions;
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namespace Server.Misc;
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@ -18,18 +21,9 @@ public static class SkillCheck
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// Publish 16 changed max stats from 100 to 125
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private static int StatMax = Core.LBR ? 125 : 100;
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public const int Allowance = 3; // How many times may we use the same location/target for gain
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private const int
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LocationSize = 5; // The size of eeach location, make this smaller so players dont have to move as far
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private static readonly bool AntiMacroCode = !Core.ML; // Change this to false to disable anti-macro code
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public static TimeSpan AntiMacroExpire = TimeSpan.FromMinutes(5.0); // How long do we remember targets/locations?
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private static readonly bool[] UseAntiMacro =
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// *** NOTE ***: Modifying these values will not change an already created antimacro.json file!
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private static readonly bool[] _skillThatUseAntiMacro =
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{
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// true if this skill uses the anti-macro code, false if it does not
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false, // Alchemy = 0,
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true, // Anatomy = 1,
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true, // AnimalLore = 2,
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@ -93,6 +87,32 @@ public static class SkillCheck
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private static readonly TimeSpan m_StatGainDelay = TimeSpan.FromMinutes(Core.ML ? 0.05 : 15);
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private static readonly TimeSpan m_PetStatGainDelay = TimeSpan.FromMinutes(5.0);
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private const string _antiMacroPath = "Configuration/antimacro.json";
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public static AntiMacroSettings AntiMacro { get; private set; }
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public static void Configure()
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{
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var path = Path.Combine(Core.BaseDirectory, _antiMacroPath);
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if (File.Exists(path))
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{
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AntiMacro = JsonConfig.Deserialize<AntiMacroSettings>(path);
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}
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else
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{
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AntiMacro = new AntiMacroSettings
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{
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Enabled = false,
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Allowance = 3,
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LocationSize = 5,
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Expire = TimeSpan.FromMinutes(5.0),
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SkillsThatUseAntiMacro = new BitArray(_skillThatUseAntiMacro)
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};
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JsonConfig.Serialize(Path.Join(Core.BaseDirectory, _antiMacroPath), AntiMacro);
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}
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}
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public static void Initialize()
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{
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Mobile.SkillCheckLocationHandler = Mobile_SkillCheckLocation;
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@ -125,7 +145,8 @@ public static class SkillCheck
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var chance = (value - minSkill) / (maxSkill - minSkill);
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var loc = new Point2D(from.Location.X / LocationSize, from.Location.Y / LocationSize);
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var size = AntiMacro.LocationSize;
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var loc = new Point2D(from.Location.X / size, from.Location.Y / size);
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return CheckSkill(from, skill, loc, chance);
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}
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@ -148,7 +169,8 @@ public static class SkillCheck
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return true; // No challenge
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}
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var loc = new Point2D(from.Location.X / LocationSize, from.Location.Y / LocationSize);
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var size = AntiMacro.LocationSize;
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var loc = new Point2D(from.Location.X / size, from.Location.Y / size);
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return CheckSkill(from, skill, loc, chance);
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}
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@ -257,7 +279,7 @@ public static class SkillCheck
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return false;
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}
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if (AntiMacroCode && from is PlayerMobile mobile && UseAntiMacro[skill.Info.SkillID])
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if (AntiMacro.Enabled && from is PlayerMobile mobile && AntiMacro.UseAntiMacro(skill.Info.SkillID))
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{
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return mobile.AntiMacroCheck(skill, obj);
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}
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@ -496,4 +518,24 @@ public static class SkillCheck
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IncreaseStat(from, stat, atrophy);
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}
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public record AntiMacroSettings
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{
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// How many times may we use the same location/target for gain
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public int Allowance { get; init; }
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// The size of each location, make this smaller so players dont have to move as far
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public int LocationSize { get; init; }
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public bool Enabled { get; init; }
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// How long do we remember targets/locations?
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public TimeSpan Expire { get; init; }
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[JsonConverter(typeof(BitArrayEnumIndexConverter<SkillName>))]
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public BitArray SkillsThatUseAntiMacro { get; init; }
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public bool UseAntiMacro(int skillId) =>
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skillId < SkillsThatUseAntiMacro.Length && SkillsThatUseAntiMacro[skillId];
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}
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}
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@ -2886,14 +2886,14 @@ namespace Server.Mobiles
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if (tbl.TryGetValue(obj, out var count))
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{
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if (count.TimeStamp + SkillCheck.AntiMacroExpire <= Core.Now)
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if (count.TimeStamp + SkillCheck.AntiMacro.Expire <= Core.Now)
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{
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count.Count = 1;
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return true;
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}
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++count.Count;
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return count.Count <= SkillCheck.Allowance;
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return count.Count <= SkillCheck.AntiMacro.Allowance;
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}
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tbl[obj] = count = new CountAndTimeStamp();
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@ -3229,7 +3229,7 @@ namespace Server.Mobiles
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foreach (var (k, v) in t)
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{
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if (v.TimeStamp + SkillCheck.AntiMacroExpire <= Core.Now)
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if (v.TimeStamp + SkillCheck.AntiMacro.Expire <= Core.Now)
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{
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toRemove.Add(k);
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}
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