This commit is contained in:
commit
47711d616e
2644 changed files with 479454 additions and 0 deletions
190
Scripts/Engines/Plants/Seed.cs
Normal file
190
Scripts/Engines/Plants/Seed.cs
Normal file
|
|
@ -0,0 +1,190 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Engines.Plants
|
||||
{
|
||||
public class Seed : Item
|
||||
{
|
||||
private PlantType m_PlantType;
|
||||
private PlantHue m_PlantHue;
|
||||
private bool m_ShowType;
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public PlantType PlantType
|
||||
{
|
||||
get { return m_PlantType; }
|
||||
set
|
||||
{
|
||||
m_PlantType = value;
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public PlantHue PlantHue
|
||||
{
|
||||
get { return m_PlantHue; }
|
||||
set
|
||||
{
|
||||
m_PlantHue = value;
|
||||
Hue = PlantHueInfo.GetInfo( value ).Hue;
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public bool ShowType
|
||||
{
|
||||
get { return m_ShowType; }
|
||||
set
|
||||
{
|
||||
m_ShowType = value;
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
||||
public override int LabelNumber{ get { return 1060810; } } // seed
|
||||
|
||||
public static Seed RandomBonsaiSeed()
|
||||
{
|
||||
return RandomBonsaiSeed( 0.5 );
|
||||
}
|
||||
|
||||
public static Seed RandomBonsaiSeed( double increaseRatio )
|
||||
{
|
||||
return new Seed( PlantTypeInfo.RandomBonsai( increaseRatio ), PlantHue.Plain, false );
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public Seed() : this( PlantTypeInfo.RandomFirstGeneration(), PlantHueInfo.RandomFirstGeneration(), false )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public Seed( PlantType plantType, PlantHue plantHue, bool showType ) : base( 0xDCF )
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
||||
m_PlantType = plantType;
|
||||
m_PlantHue = plantHue;
|
||||
m_ShowType = showType;
|
||||
|
||||
Hue = PlantHueInfo.GetInfo( plantHue ).Hue;
|
||||
}
|
||||
|
||||
public Seed( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
|
||||
|
||||
public override void AddNameProperty( ObjectPropertyList list )
|
||||
{
|
||||
PlantHueInfo hueInfo = PlantHueInfo.GetInfo( m_PlantHue );
|
||||
|
||||
int title = PlantTypeInfo.GetBonsaiTitle( m_PlantType );
|
||||
if ( title == 0 ) // Not a bonsai
|
||||
title = hueInfo.Name;
|
||||
|
||||
if ( m_ShowType )
|
||||
{
|
||||
PlantTypeInfo typeInfo = PlantTypeInfo.GetInfo( m_PlantType );
|
||||
list.Add( hueInfo.IsBright() ? 1061918 : 1061917, String.Concat( "#", title.ToString(), "\t#", typeInfo.Name.ToString() ) ); // [bright] ~1_COLOR~ ~2_TYPE~ seed
|
||||
}
|
||||
else
|
||||
{
|
||||
list.Add( hueInfo.IsBright() ? 1060839 : 1060838, String.Concat( "#", title.ToString() ) ); // [bright] ~1_val~ seed
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnSingleClick ( Mobile from )
|
||||
{
|
||||
PlantHueInfo hueInfo = PlantHueInfo.GetInfo( m_PlantHue );
|
||||
|
||||
if ( m_ShowType )
|
||||
{
|
||||
PlantTypeInfo typeInfo = PlantTypeInfo.GetInfo( m_PlantType );
|
||||
LabelTo( from, hueInfo.IsBright() ? 1061918 : 1061917, String.Concat( "#", hueInfo.Name.ToString(), "\t#", typeInfo.Name.ToString() ) ); // [bright] ~1_COLOR~ ~2_TYPE~ seed
|
||||
}
|
||||
else
|
||||
{
|
||||
LabelTo( from, hueInfo.IsBright() ? 1060839 : 1060838, String.Concat( "#", hueInfo.Name.ToString() ) ); // [bright] ~1_val~ seed
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
if ( !IsChildOf( from.Backpack ) )
|
||||
{
|
||||
from.SendLocalizedMessage( 1042664 ); // You must have the object in your backpack to use it.
|
||||
return;
|
||||
}
|
||||
|
||||
from.Target = new InternalTarget( this );
|
||||
LabelTo( from, 1061916 ); // Choose a bowl of dirt to plant this seed in.
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private Seed m_Seed;
|
||||
|
||||
public InternalTarget( Seed seed ) : base( 3, false, TargetFlags.None )
|
||||
{
|
||||
m_Seed = seed;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object targeted )
|
||||
{
|
||||
if ( m_Seed.Deleted )
|
||||
return;
|
||||
|
||||
if ( !m_Seed.IsChildOf( from.Backpack ) )
|
||||
{
|
||||
from.SendLocalizedMessage( 1042664 ); // You must have the object in your backpack to use it.
|
||||
return;
|
||||
}
|
||||
|
||||
if ( targeted is PlantItem )
|
||||
{
|
||||
PlantItem plant = (PlantItem)targeted;
|
||||
|
||||
plant.PlantSeed( from, m_Seed );
|
||||
}
|
||||
else if ( targeted is Item )
|
||||
{
|
||||
((Item)targeted).LabelTo( from, 1061919 ); // You must use a seed on a bowl of dirt!
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage( 1061919 ); // You must use a seed on a bowl of dirt!
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
|
||||
writer.Write( (int) m_PlantType );
|
||||
writer.Write( (int) m_PlantHue );
|
||||
writer.Write( (bool) m_ShowType );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
m_PlantType = (PlantType)reader.ReadInt();
|
||||
m_PlantHue = (PlantHue)reader.ReadInt();
|
||||
m_ShowType = reader.ReadBool();
|
||||
|
||||
if ( Weight != 1.0 )
|
||||
Weight = 1.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue