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using System;
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using Server;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Zento
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{
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public class TerribleHatchlingsQuest : QuestSystem
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{
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private static Type[] m_TypeReferenceTable = new Type[]
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{
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typeof( AcceptConversation ),
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typeof( DirectionConversation ),
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typeof( TakeCareConversation ),
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typeof( EndConversation ),
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typeof( FirstKillObjective ),
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typeof( SecondKillObjective ),
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typeof( ThirdKillObjective ),
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typeof( ReturnObjective )
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};
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public override Type[] TypeReferenceTable{ get{ return m_TypeReferenceTable; } }
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public override object Name
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{
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get
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{
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// Terrible Hatchlings
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return 1063314;
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}
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}
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public override object OfferMessage
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{
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get
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{
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/* The Deathwatch Beetle Hatchlings have trampled through my fields
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* again, what a nuisance! Please help me get rid of the terrible
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* hatchlings. If you kill 10 of them, you will be rewarded.
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* The Deathwatch Beetle Hatchlings live in The Waste -
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* the desert close to this city.<BR><BR>
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*
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* Will you accept this challenge?
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*/
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return 1063315;
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}
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}
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public override TimeSpan RestartDelay{ get{ return TimeSpan.MaxValue; } }
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public override bool IsTutorial{ get{ return true; } }
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public override int Picture{ get{ return 0x15CF; } }
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public TerribleHatchlingsQuest( PlayerMobile from ) : base( from )
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{
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}
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// Serialization
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public TerribleHatchlingsQuest()
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{
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}
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public override void Accept()
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{
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base.Accept();
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AddConversation( new AcceptConversation() );
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}
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}
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}
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