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47711d616e
2644 changed files with 479454 additions and 0 deletions
56
Scripts/Items/Weapons/Swords/BaseSword.cs
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56
Scripts/Items/Weapons/Swords/BaseSword.cs
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@ -0,0 +1,56 @@
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using System;
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using Server;
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using Server.Items;
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using Server.Targets;
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namespace Server.Items
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{
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public abstract class BaseSword : BaseMeleeWeapon
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{
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public override SkillName DefSkill{ get{ return SkillName.Swords; } }
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public override WeaponType DefType{ get{ return WeaponType.Slashing; } }
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public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Slash1H; } }
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public BaseSword( int itemID ) : base( itemID )
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{
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}
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public BaseSword( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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public override void OnDoubleClick( Mobile from )
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{
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from.SendLocalizedMessage( 1010018 ); // What do you want to use this item on?
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from.Target = new BladedItemTarget( this );
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}
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public override void OnHit( Mobile attacker, Mobile defender )
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{
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base.OnHit( attacker, defender );
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if ( !Core.AOS && Poison != null && PoisonCharges > 0 )
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{
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--PoisonCharges;
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if ( Utility.RandomDouble() >= 0.5 ) // 50% chance to poison
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defender.ApplyPoison( attacker, Poison );
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}
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}
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}
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}
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53
Scripts/Items/Weapons/Swords/BoneHarvester.cs
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53
Scripts/Items/Weapons/Swords/BoneHarvester.cs
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@ -0,0 +1,53 @@
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using System;
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using Server.Network;
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using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x26BB, 0x26C5 )]
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public class BoneHarvester : BaseSword
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{
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public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ParalyzingBlow; } }
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public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.MortalStrike; } }
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public override int AosStrengthReq{ get{ return 25; } }
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public override int AosMinDamage{ get{ return 13; } }
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public override int AosMaxDamage{ get{ return 15; } }
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public override int AosSpeed{ get{ return 36; } }
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public override int OldStrengthReq{ get{ return 25; } }
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public override int OldMinDamage{ get{ return 13; } }
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public override int OldMaxDamage{ get{ return 15; } }
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public override int OldSpeed{ get{ return 36; } }
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public override int DefHitSound{ get{ return 0x23B; } }
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public override int DefMissSound{ get{ return 0x23A; } }
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public override int InitMinHits{ get{ return 31; } }
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public override int InitMaxHits{ get{ return 70; } }
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[Constructable]
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public BoneHarvester() : base( 0x26BB )
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{
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Weight = 3.0;
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}
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public BoneHarvester( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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53
Scripts/Items/Weapons/Swords/Broadsword.cs
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53
Scripts/Items/Weapons/Swords/Broadsword.cs
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@ -0,0 +1,53 @@
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using System;
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using Server.Network;
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using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0xF5E, 0xF5F )]
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public class Broadsword : BaseSword
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{
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public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.CrushingBlow; } }
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public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ArmorIgnore; } }
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public override int AosStrengthReq{ get{ return 30; } }
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public override int AosMinDamage{ get{ return 14; } }
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public override int AosMaxDamage{ get{ return 15; } }
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public override int AosSpeed{ get{ return 33; } }
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public override int OldStrengthReq{ get{ return 25; } }
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public override int OldMinDamage{ get{ return 5; } }
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public override int OldMaxDamage{ get{ return 29; } }
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public override int OldSpeed{ get{ return 45; } }
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public override int DefHitSound{ get{ return 0x237; } }
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public override int DefMissSound{ get{ return 0x23A; } }
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public override int InitMinHits{ get{ return 31; } }
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public override int InitMaxHits{ get{ return 100; } }
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[Constructable]
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public Broadsword() : base( 0xF5E )
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{
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Weight = 6.0;
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}
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public Broadsword( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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53
Scripts/Items/Weapons/Swords/CrescentBlade.cs
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53
Scripts/Items/Weapons/Swords/CrescentBlade.cs
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@ -0,0 +1,53 @@
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using System;
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using Server.Network;
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using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x26C1, 0x26CB )]
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public class CrescentBlade : BaseSword
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{
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public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DoubleStrike; } }
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public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.MortalStrike; } }
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public override int AosStrengthReq{ get{ return 55; } }
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public override int AosMinDamage{ get{ return 11; } }
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public override int AosMaxDamage{ get{ return 14; } }
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public override int AosSpeed{ get{ return 47; } }
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public override int OldStrengthReq{ get{ return 55; } }
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public override int OldMinDamage{ get{ return 11; } }
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public override int OldMaxDamage{ get{ return 14; } }
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public override int OldSpeed{ get{ return 47; } }
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public override int DefHitSound{ get{ return 0x23B; } }
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public override int DefMissSound{ get{ return 0x23A; } }
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public override int InitMinHits{ get{ return 51; } }
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public override int InitMaxHits{ get{ return 80; } }
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[Constructable]
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public CrescentBlade() : base( 0x26C1 )
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{
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Weight = 1.0;
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}
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public CrescentBlade( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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53
Scripts/Items/Weapons/Swords/Cutlass.cs
Normal file
53
Scripts/Items/Weapons/Swords/Cutlass.cs
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@ -0,0 +1,53 @@
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using System;
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using Server.Network;
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using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x1441, 0x1440 )]
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public class Cutlass : BaseSword
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{
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public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.BleedAttack; } }
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public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ShadowStrike; } }
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public override int AosStrengthReq{ get{ return 25; } }
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public override int AosMinDamage{ get{ return 11; } }
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public override int AosMaxDamage{ get{ return 13; } }
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public override int AosSpeed{ get{ return 44; } }
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public override int OldStrengthReq{ get{ return 10; } }
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public override int OldMinDamage{ get{ return 6; } }
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public override int OldMaxDamage{ get{ return 28; } }
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public override int OldSpeed{ get{ return 45; } }
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public override int DefHitSound{ get{ return 0x23B; } }
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public override int DefMissSound{ get{ return 0x23A; } }
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public override int InitMinHits{ get{ return 31; } }
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public override int InitMaxHits{ get{ return 70; } }
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[Constructable]
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public Cutlass() : base( 0x1441 )
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{
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Weight = 8.0;
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}
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public Cutlass( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
|
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base.Serialize( writer );
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|
||||
writer.Write( (int) 0 ); // version
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}
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||||
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public override void Deserialize( GenericReader reader )
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||||
{
|
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base.Deserialize( reader );
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||||
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int version = reader.ReadInt();
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}
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}
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}
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53
Scripts/Items/Weapons/Swords/Katana.cs
Normal file
53
Scripts/Items/Weapons/Swords/Katana.cs
Normal file
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@ -0,0 +1,53 @@
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using System;
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using Server.Network;
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using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x13FF, 0x13FE )]
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public class Katana : BaseSword
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{
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public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DoubleStrike; } }
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public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ArmorIgnore; } }
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public override int AosStrengthReq{ get{ return 25; } }
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public override int AosMinDamage{ get{ return 11; } }
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public override int AosMaxDamage{ get{ return 13; } }
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public override int AosSpeed{ get{ return 46; } }
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public override int OldStrengthReq{ get{ return 10; } }
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public override int OldMinDamage{ get{ return 5; } }
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public override int OldMaxDamage{ get{ return 26; } }
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public override int OldSpeed{ get{ return 58; } }
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public override int DefHitSound{ get{ return 0x23B; } }
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public override int DefMissSound{ get{ return 0x23A; } }
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|
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public override int InitMinHits{ get{ return 31; } }
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public override int InitMaxHits{ get{ return 90; } }
|
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|
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[Constructable]
|
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public Katana() : base( 0x13FF )
|
||||
{
|
||||
Weight = 6.0;
|
||||
}
|
||||
|
||||
public Katana( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
60
Scripts/Items/Weapons/Swords/Kryss.cs
Normal file
60
Scripts/Items/Weapons/Swords/Kryss.cs
Normal file
|
|
@ -0,0 +1,60 @@
|
|||
using System;
|
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using Server.Network;
|
||||
using Server.Items;
|
||||
|
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namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute( 0x1401, 0x1400 )]
|
||||
public class Kryss : BaseSword
|
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{
|
||||
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ArmorIgnore; } }
|
||||
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.InfectiousStrike; } }
|
||||
|
||||
public override int AosStrengthReq{ get{ return 10; } }
|
||||
public override int AosMinDamage{ get{ return 10; } }
|
||||
public override int AosMaxDamage{ get{ return 12; } }
|
||||
public override int AosSpeed{ get{ return 53; } }
|
||||
|
||||
public override int OldStrengthReq{ get{ return 10; } }
|
||||
public override int OldMinDamage{ get{ return 3; } }
|
||||
public override int OldMaxDamage{ get{ return 28; } }
|
||||
public override int OldSpeed{ get{ return 53; } }
|
||||
|
||||
public override int DefHitSound{ get{ return 0x23C; } }
|
||||
public override int DefMissSound{ get{ return 0x238; } }
|
||||
|
||||
public override int InitMinHits{ get{ return 31; } }
|
||||
public override int InitMaxHits{ get{ return 90; } }
|
||||
|
||||
public override SkillName DefSkill{ get{ return SkillName.Fencing; } }
|
||||
public override WeaponType DefType{ get{ return WeaponType.Piercing; } }
|
||||
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } }
|
||||
|
||||
[Constructable]
|
||||
public Kryss() : base( 0x1401 )
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public Kryss( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 1.0 )
|
||||
Weight = 2.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
57
Scripts/Items/Weapons/Swords/Lance.cs
Normal file
57
Scripts/Items/Weapons/Swords/Lance.cs
Normal file
|
|
@ -0,0 +1,57 @@
|
|||
using System;
|
||||
using Server.Network;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute( 0x26C0, 0x26CA )]
|
||||
public class Lance : BaseSword
|
||||
{
|
||||
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Dismount; } }
|
||||
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ConcussionBlow; } }
|
||||
|
||||
public override int AosStrengthReq{ get{ return 95; } }
|
||||
public override int AosMinDamage{ get{ return 17; } }
|
||||
public override int AosMaxDamage{ get{ return 18; } }
|
||||
public override int AosSpeed{ get{ return 24; } }
|
||||
|
||||
public override int OldStrengthReq{ get{ return 95; } }
|
||||
public override int OldMinDamage{ get{ return 17; } }
|
||||
public override int OldMaxDamage{ get{ return 18; } }
|
||||
public override int OldSpeed{ get{ return 24; } }
|
||||
|
||||
public override int DefHitSound{ get{ return 0x23C; } }
|
||||
public override int DefMissSound{ get{ return 0x238; } }
|
||||
|
||||
public override int InitMinHits{ get{ return 31; } }
|
||||
public override int InitMaxHits{ get{ return 110; } }
|
||||
|
||||
public override SkillName DefSkill{ get{ return SkillName.Fencing; } }
|
||||
public override WeaponType DefType{ get{ return WeaponType.Piercing; } }
|
||||
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } }
|
||||
|
||||
[Constructable]
|
||||
public Lance() : base( 0x26C0 )
|
||||
{
|
||||
Weight = 12.0;
|
||||
}
|
||||
|
||||
public Lance( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
53
Scripts/Items/Weapons/Swords/Longsword.cs
Normal file
53
Scripts/Items/Weapons/Swords/Longsword.cs
Normal file
|
|
@ -0,0 +1,53 @@
|
|||
using System;
|
||||
using Server.Network;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute( 0xF61, 0xF60 )]
|
||||
public class Longsword : BaseSword
|
||||
{
|
||||
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ArmorIgnore; } }
|
||||
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ConcussionBlow; } }
|
||||
|
||||
public override int AosStrengthReq{ get{ return 35; } }
|
||||
public override int AosMinDamage{ get{ return 15; } }
|
||||
public override int AosMaxDamage{ get{ return 16; } }
|
||||
public override int AosSpeed{ get{ return 30; } }
|
||||
|
||||
public override int OldStrengthReq{ get{ return 25; } }
|
||||
public override int OldMinDamage{ get{ return 5; } }
|
||||
public override int OldMaxDamage{ get{ return 33; } }
|
||||
public override int OldSpeed{ get{ return 35; } }
|
||||
|
||||
public override int DefHitSound{ get{ return 0x237; } }
|
||||
public override int DefMissSound{ get{ return 0x23A; } }
|
||||
|
||||
public override int InitMinHits{ get{ return 31; } }
|
||||
public override int InitMaxHits{ get{ return 110; } }
|
||||
|
||||
[Constructable]
|
||||
public Longsword() : base( 0xF61 )
|
||||
{
|
||||
Weight = 7.0;
|
||||
}
|
||||
|
||||
public Longsword( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
53
Scripts/Items/Weapons/Swords/Scimitar.cs
Normal file
53
Scripts/Items/Weapons/Swords/Scimitar.cs
Normal file
|
|
@ -0,0 +1,53 @@
|
|||
using System;
|
||||
using Server.Network;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute( 0x13B6, 0x13B5 )]
|
||||
public class Scimitar : BaseSword
|
||||
{
|
||||
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DoubleStrike; } }
|
||||
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ParalyzingBlow; } }
|
||||
|
||||
public override int AosStrengthReq{ get{ return 25; } }
|
||||
public override int AosMinDamage{ get{ return 13; } }
|
||||
public override int AosMaxDamage{ get{ return 15; } }
|
||||
public override int AosSpeed{ get{ return 37; } }
|
||||
|
||||
public override int OldStrengthReq{ get{ return 10; } }
|
||||
public override int OldMinDamage{ get{ return 4; } }
|
||||
public override int OldMaxDamage{ get{ return 30; } }
|
||||
public override int OldSpeed{ get{ return 43; } }
|
||||
|
||||
public override int DefHitSound{ get{ return 0x23B; } }
|
||||
public override int DefMissSound{ get{ return 0x23A; } }
|
||||
|
||||
public override int InitMinHits{ get{ return 31; } }
|
||||
public override int InitMaxHits{ get{ return 90; } }
|
||||
|
||||
[Constructable]
|
||||
public Scimitar() : base( 0x13B6 )
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public Scimitar( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
50
Scripts/Items/Weapons/Swords/ThinLongsword.cs
Normal file
50
Scripts/Items/Weapons/Swords/ThinLongsword.cs
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
using System;
|
||||
using Server.Network;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute( 0x13B8, 0x13B7 )]
|
||||
public class ThinLongsword : BaseSword
|
||||
{
|
||||
public override int AosStrengthReq{ get{ return 35; } }
|
||||
public override int AosMinDamage{ get{ return 15; } }
|
||||
public override int AosMaxDamage{ get{ return 16; } }
|
||||
public override int AosSpeed{ get{ return 30; } }
|
||||
|
||||
public override int OldStrengthReq{ get{ return 25; } }
|
||||
public override int OldMinDamage{ get{ return 5; } }
|
||||
public override int OldMaxDamage{ get{ return 33; } }
|
||||
public override int OldSpeed{ get{ return 35; } }
|
||||
|
||||
public override int DefHitSound{ get{ return 0x237; } }
|
||||
public override int DefMissSound{ get{ return 0x23A; } }
|
||||
|
||||
public override int InitMinHits{ get{ return 31; } }
|
||||
public override int InitMaxHits{ get{ return 110; } }
|
||||
|
||||
[Constructable]
|
||||
public ThinLongsword() : base( 0x13B8 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public ThinLongsword( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
53
Scripts/Items/Weapons/Swords/VikingSword.cs
Normal file
53
Scripts/Items/Weapons/Swords/VikingSword.cs
Normal file
|
|
@ -0,0 +1,53 @@
|
|||
using System;
|
||||
using Server.Network;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute( 0x13B9, 0x13Ba )]
|
||||
public class VikingSword : BaseSword
|
||||
{
|
||||
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.CrushingBlow; } }
|
||||
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ParalyzingBlow; } }
|
||||
|
||||
public override int AosStrengthReq{ get{ return 40; } }
|
||||
public override int AosMinDamage{ get{ return 15; } }
|
||||
public override int AosMaxDamage{ get{ return 17; } }
|
||||
public override int AosSpeed{ get{ return 28; } }
|
||||
|
||||
public override int OldStrengthReq{ get{ return 40; } }
|
||||
public override int OldMinDamage{ get{ return 6; } }
|
||||
public override int OldMaxDamage{ get{ return 34; } }
|
||||
public override int OldSpeed{ get{ return 30; } }
|
||||
|
||||
public override int DefHitSound{ get{ return 0x237; } }
|
||||
public override int DefMissSound{ get{ return 0x23A; } }
|
||||
|
||||
public override int InitMinHits{ get{ return 31; } }
|
||||
public override int InitMaxHits{ get{ return 100; } }
|
||||
|
||||
[Constructable]
|
||||
public VikingSword() : base( 0x13B9 )
|
||||
{
|
||||
Weight = 6.0;
|
||||
}
|
||||
|
||||
public VikingSword( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue