This commit is contained in:
commit
47711d616e
2644 changed files with 479454 additions and 0 deletions
148
Scripts/Mobiles/Familiars/BaseFamiliar.cs
Normal file
148
Scripts/Mobiles/Familiars/BaseFamiliar.cs
Normal file
|
|
@ -0,0 +1,148 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
using Server.ContextMenus;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public abstract class BaseFamiliar : BaseCreature
|
||||
{
|
||||
public BaseFamiliar() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
}
|
||||
|
||||
public override bool BardImmune{ get{ return true; } }
|
||||
public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
|
||||
public override bool Commandable{ get{ return false; } }
|
||||
|
||||
private bool m_LastHidden;
|
||||
|
||||
public override void OnThink()
|
||||
{
|
||||
base.OnThink();
|
||||
|
||||
Mobile master = ControlMaster;
|
||||
|
||||
if ( master == null )
|
||||
return;
|
||||
|
||||
if ( master.Deleted || master.Map != this.Map || !InRange( master.Location, 20 ) )
|
||||
{
|
||||
DropPackContents();
|
||||
EndRelease( null );
|
||||
return;
|
||||
}
|
||||
|
||||
if ( m_LastHidden != master.Hidden )
|
||||
Hidden = m_LastHidden = master.Hidden;
|
||||
|
||||
Mobile toAttack = null;
|
||||
|
||||
if ( !Hidden )
|
||||
{
|
||||
toAttack = master.Combatant;
|
||||
|
||||
if ( toAttack == this )
|
||||
toAttack = master;
|
||||
else if ( toAttack == null )
|
||||
toAttack = this.Combatant;
|
||||
}
|
||||
|
||||
if ( Combatant != toAttack )
|
||||
Combatant = null;
|
||||
|
||||
if ( toAttack == null )
|
||||
{
|
||||
if ( ControlTarget != master || ControlOrder != OrderType.Follow )
|
||||
{
|
||||
ControlTarget = master;
|
||||
ControlOrder = OrderType.Follow;
|
||||
}
|
||||
}
|
||||
else if ( ControlTarget != toAttack || ControlOrder != OrderType.Attack )
|
||||
{
|
||||
ControlTarget = toAttack;
|
||||
ControlOrder = OrderType.Attack;
|
||||
}
|
||||
}
|
||||
|
||||
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
|
||||
{
|
||||
base.GetContextMenuEntries( from, list );
|
||||
|
||||
if ( from.Alive && Controlled && from == ControlMaster && from.InRange( this, 14 ) )
|
||||
list.Add( new ReleaseEntry( from, this ) );
|
||||
}
|
||||
|
||||
public virtual void BeginRelease( Mobile from )
|
||||
{
|
||||
if ( !Deleted && Controlled && from == ControlMaster && from.CheckAlive() )
|
||||
EndRelease( from );
|
||||
}
|
||||
|
||||
public virtual void EndRelease( Mobile from )
|
||||
{
|
||||
if ( from == null || (!Deleted && Controlled && from == ControlMaster && from.CheckAlive()) )
|
||||
{
|
||||
Effects.SendLocationParticles( EffectItem.Create( Location, Map, EffectItem.DefaultDuration ), 0x3728, 1, 13, 2100, 3, 5042, 0 );
|
||||
PlaySound( 0x201 );
|
||||
Delete();
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void DropPackContents()
|
||||
{
|
||||
Map map = this.Map;
|
||||
Container pack = this.Backpack;
|
||||
|
||||
if ( map != null && map != Map.Internal && pack != null )
|
||||
{
|
||||
List<Item> list = new List<Item>( pack.Items );
|
||||
|
||||
for ( int i = 0; i < list.Count; ++i )
|
||||
list[i].MoveToWorld( Location, map );
|
||||
}
|
||||
}
|
||||
|
||||
public BaseFamiliar( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
DropPackContents();
|
||||
Delete();
|
||||
}
|
||||
|
||||
private class ReleaseEntry : ContextMenuEntry
|
||||
{
|
||||
private Mobile m_From;
|
||||
private BaseFamiliar m_Familiar;
|
||||
|
||||
public ReleaseEntry( Mobile from, BaseFamiliar familiar ) : base( 6118, 14 )
|
||||
{
|
||||
m_From = from;
|
||||
m_Familiar = familiar;
|
||||
}
|
||||
|
||||
public override void OnClick()
|
||||
{
|
||||
if ( !m_Familiar.Deleted && m_Familiar.Controlled && m_From == m_Familiar.ControlMaster && m_From.CheckAlive() )
|
||||
m_Familiar.BeginRelease( m_From );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue