fix: Fixes pooled timers orphaning each other (#809)
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7 changed files with 55 additions and 43 deletions
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@ -132,7 +132,7 @@ namespace Server
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public static WorldState WorldState { get; private set; }
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public static bool Saving => WorldState == WorldState.Saving;
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public static bool Running => WorldState == WorldState.Running;
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public static bool Running => WorldState is not WorldState.Loading and not WorldState.Initial;
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public static bool Loading => WorldState == WorldState.Loading;
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public static Dictionary<Serial, Mobile> Mobiles { get; private set; }
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