From 48db2634a6857c16e0e4abbb95a61e191288c083 Mon Sep 17 00:00:00 2001 From: xavier Date: Wed, 5 Jan 2011 00:43:08 +0000 Subject: [PATCH] Skullcaps were not getting the correct ML durabilities. http://www.runuo.com/community/threads/svn-skull-cap-durability.450698/ --- Scripts/Items/Clothing/Hats.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Scripts/Items/Clothing/Hats.cs b/Scripts/Items/Clothing/Hats.cs index b0ee196f9..e62e106e2 100644 --- a/Scripts/Items/Clothing/Hats.cs +++ b/Scripts/Items/Clothing/Hats.cs @@ -337,8 +337,8 @@ namespace Server.Items public override int BasePoisonResistance{ get{ return 8; } } public override int BaseEnergyResistance{ get{ return 8; } } - public override int InitMinHits{ get{ return 7; } } - public override int InitMaxHits{ get{ return 12; } } + public override int InitMinHits{ get{ return ( Core.ML ? 14 : 7 ); } } + public override int InitMaxHits{ get{ return ( Core.ML ? 28 : 12 ); } } [Constructable] public SkullCap() : this( 0 )